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## About The Pull Request This splits CALIBER_50 into CALIBER_50BMG and CALIBER_50AE, setting the sniper rifle to use the former and the deagle to use the latter. ## Why It's Good For The Game Prevents each of these weapons from loading calibers that they are not intended to. Recorded from yogs:  ## Changelog 🆑 fix: Desert Eagles can no longer load .50 BMG sniper rifle rounds and vice versa. /🆑
35 lines
1.1 KiB
Plaintext
35 lines
1.1 KiB
Plaintext
// .50 (Sniper)
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/obj/item/ammo_casing/p50
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name = ".50 BMG bullet casing"
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desc = "A .50 BMG bullet casing."
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caliber = CALIBER_50BMG
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projectile_type = /obj/projectile/bullet/p50
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icon_state = ".50"
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/obj/item/ammo_casing/p50/surplus
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name = ".50 BMG surplus bullet casing"
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desc = "A .50 BMG surplus bullet casing."
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projectile_type = /obj/projectile/bullet/p50/surplus
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/obj/item/ammo_casing/p50/disruptor
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name = ".50 BMG disruptor bullet casing"
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desc = "A .50 BMG disruptor bullet casing."
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projectile_type = /obj/projectile/bullet/p50/disruptor
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icon_state = ".50disruptor"
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/obj/item/ammo_casing/p50/incendiary
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name = ".50 BMG incendiary bullet casing"
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desc = "A .50 BMG incendiary bullet casing."
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projectile_type = /obj/projectile/bullet/p50/incendiary
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/obj/item/ammo_casing/p50/penetrator
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name = ".50 BMG penetrator round bullet casing"
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desc = "A .50 BMG penetrator round casing."
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projectile_type = /obj/projectile/bullet/p50/penetrator
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/obj/item/ammo_casing/p50/marksman
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name = ".50 BMG marksman round bullet casing"
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desc = "A .50 caliber marksman round casing."
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projectile_type = /obj/projectile/bullet/p50/marksman
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