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cyberpresidentvanellope/Bubberstation
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bf1d0816e2b3b04152a4c07c7f0ac75dc232da25
Bubberstation/code/game/objects
History
Giacomand bf1d0816e2 * Updating changelog.
* Updated to latest version.
2013-04-12 23:42:45 +01:00
..
effects
Merge pull request #152 from Petethegoat/globalscleanup
2013-03-31 04:53:02 -07:00
items
* Updating changelog.
2013-04-12 23:42:45 +01:00
structures
Cleaned up redundant piano/violin sound files and made playnote() code not be a giant unmanageable switch
2013-04-04 06:55:38 -04:00
empulse.dm
Made the effects of EMP pulses get garbage collected. Less lag on the singularity (around 20 effect del per 5~10 seconds)
2013-03-13 00:08:20 -03:00
explosion_recursive.dm
- Replaced MAX_EXPLOSION_RANGE with MAX_EX_DEVASTATION_RANGE _HEAVY_ _LIGHT_ and _FLASH_.
2013-01-24 17:38:20 +00:00
explosion.dm
- Replaced MAX_EXPLOSION_RANGE with MAX_EX_DEVASTATION_RANGE _HEAVY_ _LIGHT_ and _FLASH_.
2013-01-24 17:38:20 +00:00
items.dm
Updates HUD stuff!
2013-03-08 21:32:00 +00:00
objs.dm
Moved the defines of damtype from /obj/items and /obj/mecha to only /obj.
2013-01-03 10:24:36 +00:00
structures.dm
More file structure stuff.
2012-08-26 01:20:02 +00:00
weapons.dm
Another whack at the defines folder:
2013-01-01 01:25:02 +00:00
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