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* If both the extreme and hard caps are active, extreme popcap applies to connected players, not living players. I also have it using the connected players, and not the living players, if the amount of living players can not increase (queue active, entering disabled, round hasn't started, etc). I also have it allowing the connection if the hard cap is active but has not been hit. * Redundant if check * So it occurs to me that IsBanned() gets called by byond on connected players sometimes.