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## About The Pull Request Lighters now have welding fuel which can be filled/extracted by hand, giving a small but consistent source of welding fuel for non-chemists. Welding fuel is now required for these lighters to work, they'll close automatically once they're out of fuel. They last for a minute, zippo lasts 2 minutes, before they need to be refuelled. It can have other reagents put into it but it only checks for welding fuel, so it won't work at all unless its got some. They can be used as welding tools in minor cases, mostly fixing things and welding doors shut, but can't do big things like deconstruction, except the xenobio one because it's a lot hotter than the normal lighter. Also added a baseline support to check for heat to perform certain welds, before heat is just this binary "has or doesnt have heat", which made its value useless. ## Why It's Good For The Game Adds a ghetto way of getting welding fuel, hiding reagents, and a ghetto welding tool without being something that prisoners could break out of prison with. They could weld the doors shut which is a little funny, security still has proper welding tools to counter it. It also currently is kinda lame that lighters could just be open 24/7, unlike matches which has a lifespan of 10 seconds each or something. ## Changelog 🆑 add: Lighters now use and require welding fuel to work, but can be used as a welding tool for tasks that don't require much heat. /🆑 --------- Co-authored-by: Ghom <42542238+Ghommie@users.noreply.github.com>
171 lines
5.9 KiB
Plaintext
171 lines
5.9 KiB
Plaintext
#define MEATSPIKE_IRONROD_REQUIREMENT 4
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/obj/structure/kitchenspike_frame
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name = "meatspike frame"
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icon = 'icons/obj/service/kitchen.dmi'
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icon_state = "spikeframe"
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desc = "The frame of a meat spike."
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density = TRUE
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anchored = FALSE
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max_integrity = 200
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/obj/structure/kitchenspike_frame/Initialize(mapload)
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. = ..()
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register_context()
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/obj/structure/kitchenspike_frame/examine(mob/user)
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. = ..()
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. += "It can be <b>welded</b> apart."
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. += "You could attach <b>[MEATSPIKE_IRONROD_REQUIREMENT]</b> iron rods to it to create a <b>Meat Spike</b>."
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/obj/structure/kitchenspike_frame/add_context(atom/source, list/context, obj/item/held_item, mob/living/user)
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if(isnull(held_item))
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return NONE
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var/message = ""
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if(held_item.tool_behaviour == TOOL_WELDER)
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message = "Deconstruct"
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else if(held_item.tool_behaviour == TOOL_WRENCH)
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message = "Bolt Down Frame"
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if(!message)
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return NONE
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context[SCREENTIP_CONTEXT_LMB] = message
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return CONTEXTUAL_SCREENTIP_SET
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/obj/structure/kitchenspike_frame/welder_act(mob/living/user, obj/item/tool)
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if(!tool.tool_start_check(user, amount = 0, heat_required = HIGH_TEMPERATURE_REQUIRED))
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return FALSE
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to_chat(user, span_notice("You begin cutting \the [src] apart..."))
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if(!tool.use_tool(src, user, 5 SECONDS, volume = 50))
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return TRUE
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visible_message(span_notice("[user] slices apart \the [src]."),
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span_notice("You cut \the [src] apart with \the [tool]."),
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span_hear("You hear welding."))
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new /obj/item/stack/sheet/iron(loc, MEATSPIKE_IRONROD_REQUIREMENT)
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qdel(src)
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return TRUE
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/obj/structure/kitchenspike_frame/wrench_act(mob/living/user, obj/item/tool)
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default_unfasten_wrench(user, tool)
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return TRUE
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/obj/structure/kitchenspike_frame/attackby(obj/item/attacking_item, mob/user, params)
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add_fingerprint(user)
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if(!istype(attacking_item, /obj/item/stack/rods))
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return ..()
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var/obj/item/stack/rods/used_rods = attacking_item
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if(used_rods.get_amount() >= MEATSPIKE_IRONROD_REQUIREMENT)
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used_rods.use(MEATSPIKE_IRONROD_REQUIREMENT)
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balloon_alert(user, "meatspike built")
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var/obj/structure/new_meatspike = new /obj/structure/kitchenspike(loc)
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transfer_fingerprints_to(new_meatspike)
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qdel(src)
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return
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balloon_alert(user, "[MEATSPIKE_IRONROD_REQUIREMENT] rods needed!")
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/obj/structure/kitchenspike
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name = "meat spike"
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icon = 'icons/obj/service/kitchen.dmi'
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icon_state = "spike"
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desc = "A spike for collecting meat from animals."
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density = TRUE
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anchored = TRUE
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buckle_lying = FALSE
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can_buckle = TRUE
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max_integrity = 250
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/obj/structure/kitchenspike/Initialize(mapload)
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. = ..()
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register_context()
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/obj/structure/kitchenspike/examine(mob/user)
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. = ..()
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. += "<b>Drag a mob</b> onto it to hook it in place."
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. += "A <b>crowbar</b> could remove those spikes."
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/obj/structure/kitchenspike/add_context(atom/source, list/context, obj/item/held_item, mob/living/user)
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if(isnull(held_item))
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return NONE
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if(held_item.tool_behaviour == TOOL_CROWBAR)
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context[SCREENTIP_CONTEXT_LMB] = "Remove Spikes"
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return CONTEXTUAL_SCREENTIP_SET
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return NONE
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/obj/structure/kitchenspike/attack_paw(mob/user, list/modifiers)
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return attack_hand(user, modifiers)
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/obj/structure/kitchenspike/crowbar_act(mob/living/user, obj/item/tool)
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if(has_buckled_mobs())
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to_chat(user, span_warning("You can't do that while something's on the spike!"))
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return TRUE
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if(tool.use_tool(src, user, 2 SECONDS, volume = 100))
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to_chat(user, span_notice("You pry the spikes out of the frame."))
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deconstruct(TRUE)
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return TRUE
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return FALSE
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/obj/structure/kitchenspike/user_buckle_mob(mob/living/target, mob/user, check_loc = TRUE)
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if(!iscarbon(target) && !isanimal_or_basicmob(target))
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return
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if(!do_after(user, 10 SECONDS, target))
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return
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return ..()
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/obj/structure/kitchenspike/post_buckle_mob(mob/living/target)
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playsound(src.loc, 'sound/effects/splat.ogg', 25, TRUE)
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target.emote("scream")
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target.add_splatter_floor()
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target.adjustBruteLoss(30)
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target.setDir(2)
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var/matrix/m180 = matrix(target.transform)
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m180.Turn(180)
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animate(target, transform = m180, time = 3)
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target.pixel_y = target.base_pixel_y + PIXEL_Y_OFFSET_LYING
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ADD_TRAIT(target, TRAIT_MOVE_UPSIDE_DOWN, REF(src))
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/obj/structure/kitchenspike/user_unbuckle_mob(mob/living/buckled_mob, mob/user)
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if(buckled_mob != user)
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buckled_mob.visible_message(span_notice("[user] tries to pull [buckled_mob] free of [src]!"),\
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span_notice("[user] is trying to pull you off [src], opening up fresh wounds!"),\
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span_hear("You hear a squishy wet noise."))
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if(!do_after(user, 30 SECONDS, target = src))
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if(buckled_mob?.buckled)
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buckled_mob.visible_message(span_notice("[user] fails to free [buckled_mob]!"),\
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span_notice("[user] fails to pull you off of [src]."))
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return
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else
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buckled_mob.visible_message(span_warning("[buckled_mob] struggles to break free from [src]!"),\
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span_notice("You struggle to break free from [src], exacerbating your wounds! (Stay still for two minutes.)"),\
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span_hear("You hear a wet squishing noise.."))
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buckled_mob.adjustBruteLoss(30)
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if(!do_after(buckled_mob, 2 MINUTES, target = src, hidden = TRUE))
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if(buckled_mob?.buckled)
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to_chat(buckled_mob, span_warning("You fail to free yourself!"))
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return
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return ..()
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/obj/structure/kitchenspike/post_unbuckle_mob(mob/living/buckled_mob)
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buckled_mob.adjustBruteLoss(30)
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INVOKE_ASYNC(buckled_mob, TYPE_PROC_REF(/mob, emote), "scream")
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buckled_mob.AdjustParalyzed(20)
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var/matrix/m180 = matrix(buckled_mob.transform)
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m180.Turn(180)
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animate(buckled_mob, transform = m180, time = 3)
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buckled_mob.pixel_y = buckled_mob.base_pixel_y + PIXEL_Y_OFFSET_LYING
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REMOVE_TRAIT(buckled_mob, TRAIT_MOVE_UPSIDE_DOWN, REF(src))
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/obj/structure/kitchenspike/atom_deconstruct(disassembled = TRUE)
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if(disassembled)
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var/obj/structure/meatspike_frame = new /obj/structure/kitchenspike_frame(src.loc)
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transfer_fingerprints_to(meatspike_frame)
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else
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new /obj/item/stack/sheet/iron(src.loc, 4)
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new /obj/item/stack/rods(loc, MEATSPIKE_IRONROD_REQUIREMENT)
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#undef MEATSPIKE_IRONROD_REQUIREMENT
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