Files
Bubberstation/code/datums/components
SkyratBot e13e921d75 [MIRROR] Adds the Snatcherprod. It steals stuff from peoples hands and puts it into yours! [MDB IGNORE] (#19882)
* Adds the Snatcherprod. It steals stuff from peoples hands and puts it into yours! (#73746)

## About The Pull Request

Adds the Snatcherprod, the telecrystal version of the teleprod. It
yoinks an item out of the victim's hand, and puts it into yours. Or on
the ground, if your hands are full.

You make it like you would a teleprod, but using a telecrystal instead.

## Why It's Good For The Game

It was a funny joke I observed. Also I'm deeply sleep deprived and so my
better judgement eludes me during these capricious moments.

## Changelog
🆑
add: Adds the Snatcherprod. Like a teleprod, but it steals stuff from
peoples hands instead. Made using a telecrystal, rather than a bluespace
crystal.
/🆑

---------

Co-authored-by: John Willard <53777086+JohnFulpWillard@ users.noreply.github.com>

* Adds the Snatcherprod. It steals stuff from peoples hands and puts it into yours!

---------

Co-authored-by: necromanceranne <40847847+necromanceranne@users.noreply.github.com>
Co-authored-by: John Willard <53777086+JohnFulpWillard@ users.noreply.github.com>
Co-authored-by: Zonespace <41448081+Zonespace27@users.noreply.github.com>
2023-03-18 03:24:31 -07:00
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Datum Component System (DCS)

Concept

Loosely adapted from /vg/. This is an entity component system for adding behaviours to datums when inheritance doesn't quite cut it. By using signals and events instead of direct inheritance, you can inject behaviours without hacky overloads. It requires a different method of thinking, but is not hard to use correctly. If a behaviour can have application across more than one thing. Make it generic, make it a component. Atom/mob/obj event? Give it a signal, and forward it's arguments with a SendSignal() call. Now every component that want's to can also know about this happening.

HackMD page for an introduction to the system as a whole.

See/Define signals and their arguments in __DEFINES\components.dm