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## About The Pull Request Converts `/datum/player_details` into `/datum/persistent_client`. Persistent Clients persist across connections. The only time a mob's persistent client will change is if the ckey it's bound to logs into a different mob, or the mob is deleted (duh). Also adds PossessByPlayer() so that transfering mob control is cleaner and makes more immediate sense if you don't know byond-fu. ## Why It's Good For The Game Clients are an abstract representation of a connection that can be dropped at almost any moment so putting things that should be stable to access at any time onto an undying object is ideal. This allows for future expansions like abstracting away client.screen and managing everything cleanly.
57 lines
1.8 KiB
Plaintext
57 lines
1.8 KiB
Plaintext
/**
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* Logs a message to the mob_tags log, including the mobs tag
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* Arguments:
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* * text - text to log.
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*/
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/mob/proc/log_mob_tag(text, list/data)
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logger.Log(LOG_CATEGORY_DEBUG_MOBTAG, text, data)
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/proc/log_silicon(text, list/data)
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logger.Log(LOG_CATEGORY_SILICON, text, data)
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/// Logs a message in a mob's individual log, and in the global logs as well if log_globally is true
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/mob/log_message(message, message_type, color = null, log_globally = TRUE, list/data)
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if(!LAZYLEN(message))
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stack_trace("Empty message")
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return
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// Cannot use the list as a map if the key is a number, so we stringify it (thank you BYOND)
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var/smessage_type = num2text(message_type, MAX_BITFLAG_DIGITS)
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if(HAS_CONNECTED_PLAYER(src))
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if(!islist(persistent_client.logging[smessage_type]))
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persistent_client.logging[smessage_type] = list()
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if(!islist(logging[smessage_type]))
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logging[smessage_type] = list()
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var/colored_message = message
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if(color)
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if(color[1] == "#")
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colored_message = "<font color=[color]>[message]</font>"
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else
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colored_message = "<font color='[color]'>[message]</font>"
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//This makes readability a bit better for admins.
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switch(message_type)
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if(LOG_WHISPER)
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colored_message = "(WHISPER) [colored_message]"
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if(LOG_OOC)
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colored_message = "(OOC) [colored_message]"
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if(LOG_ASAY)
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colored_message = "(ASAY) [colored_message]"
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if(LOG_EMOTE)
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colored_message = "(EMOTE) [colored_message]"
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if(LOG_RADIO_EMOTE)
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colored_message = "(RADIOEMOTE) [colored_message]"
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var/list/timestamped_message = list("\[[time_stamp(format = "YYYY-MM-DD hh:mm:ss")]\] [key_name_and_tag(src)] [loc_name(src)] (Event #[LAZYLEN(logging[smessage_type])])" = colored_message)
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logging[smessage_type] += timestamped_message
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if(HAS_CONNECTED_PLAYER(src))
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persistent_client.logging[smessage_type] += timestamped_message
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..()
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