mirror of
https://github.com/Bubberstation/Bubberstation.git
synced 2025-12-13 03:02:38 +00:00
## About The Pull Request Adds a number of new capabilities to glitter. - It can be any colour. <img width="657" height="398" alt="image" src="https://github.com/user-attachments/assets/60e80c04-8eee-470c-8953-47f6eda9f83e" /> - It can be made in chemistry and dyed by combining it with acetone and other reagents to give it the average colour of the non-glitter, not-acetone reagents. - Multiple colours can be mixed into one reagent datum, randomly depositing a colour from those in the datum on the floor. <img width="554" height="507" alt="image" src="https://github.com/user-attachments/assets/9cc7d1d5-9bec-4b28-af06-310ffb24de49" /> - Anyone with glitter reagent in them will cough glitter onto the floor - Glittery crates will leave a trail of appropriately coloured glitter when moved <img width="960" height="259" alt="image" src="https://github.com/user-attachments/assets/71cc1176-23f9-4ae7-b500-1744b752c014" /> Resprited glitter to support these changes and make it not look like gas (or ass). ## Why It's Good For The Game It looks cool and raises the bar for chemists maximally pissing off the janitor as they fill a room with multicoloured glitter and all the occupants run off to cough more up all over the surrounding area. ## Changelog 🆑 add: Glitter can now be made from plastic polymers and aluminium. add: Plastic polymer can be made at any temperature, and then heated to produce sheets. add: Glitter can now be made any colour, mix 10 units each of glitter and acetone to change its colour to that of the other reagents in the beaker. add: Mixing different colours of glitter will cause a random selection of those colours to appear on the floor when released. add: Being exposed to glitter in reagent form causes you to cough up more glitter onto the floor add: Dragging glittery crates will now spread a trail of glitter and angry janitors behind them. image: Added new glitter sprites (that don't look like gasses) /🆑
74 lines
2.6 KiB
Plaintext
74 lines
2.6 KiB
Plaintext
///List of all things that can be dispensed by an arcade cabinet and the weight of them being picked.
|
|
GLOBAL_LIST_INIT(arcade_prize_pool, list(
|
|
/obj/item/storage/box/snappops = 2,
|
|
/obj/item/toy/talking/ai = 2,
|
|
/obj/item/toy/talking/codex_gigas = 2,
|
|
/obj/item/clothing/under/syndicate/tacticool = 2,
|
|
/obj/item/toy/sword = 2,
|
|
/obj/item/toy/gun = 2,
|
|
/obj/item/gun/ballistic/shotgun/toy/crossbow = 2,
|
|
/obj/item/storage/box/fakesyndiesuit = 2,
|
|
/obj/item/storage/crayons = 2,
|
|
/obj/item/toy/spinningtoy = 2,
|
|
/obj/item/toy/spinningtoy/dark_matter = 1,
|
|
/obj/item/toy/balloon/arrest = 2,
|
|
/obj/item/toy/mecha/ripley = 1,
|
|
/obj/item/toy/mecha/ripleymkii = 1,
|
|
/obj/item/toy/mecha/hauler = 1,
|
|
/obj/item/toy/mecha/clarke = 1,
|
|
/obj/item/toy/mecha/odysseus = 1,
|
|
/obj/item/toy/mecha/gygax = 1,
|
|
/obj/item/toy/mecha/durand = 1,
|
|
/obj/item/toy/mecha/savannahivanov = 1,
|
|
/obj/item/toy/mecha/phazon = 1,
|
|
/obj/item/toy/mecha/honk = 1,
|
|
/obj/item/toy/mecha/darkgygax = 1,
|
|
/obj/item/toy/mecha/mauler = 1,
|
|
/obj/item/toy/mecha/darkhonk = 1,
|
|
/obj/item/toy/mecha/deathripley = 1,
|
|
/obj/item/toy/mecha/reticence = 1,
|
|
/obj/item/toy/mecha/marauder = 1,
|
|
/obj/item/toy/mecha/seraph = 1,
|
|
/obj/item/toy/mecha/firefighter = 1,
|
|
/obj/item/toy/cards/deck = 2,
|
|
/obj/item/toy/nuke = 2,
|
|
/obj/item/toy/minimeteor = 2,
|
|
/obj/item/toy/redbutton = 2,
|
|
/obj/item/toy/talking/owl = 2,
|
|
/obj/item/toy/talking/griffin = 2,
|
|
/obj/item/coin/antagtoken = 2,
|
|
/obj/item/stack/tile/fakepit/loaded = 2,
|
|
/obj/item/stack/tile/eighties/loaded = 2,
|
|
/obj/item/toy/toy_xeno = 2,
|
|
/obj/item/storage/box/actionfigure = 1,
|
|
/obj/item/restraints/handcuffs/fake = 2,
|
|
/obj/item/grenade/chem_grenade/glitter/pink = 1,
|
|
/obj/item/grenade/chem_grenade/glitter/blue = 1,
|
|
/obj/item/grenade/chem_grenade/glitter = 1,
|
|
/obj/item/toy/eightball = 2,
|
|
/obj/item/toy/windup_toolbox = 2,
|
|
/obj/item/toy/clockwork_watch = 2,
|
|
/obj/item/toy/toy_dagger = 2,
|
|
/obj/item/extendohand/acme = 1,
|
|
/obj/item/hot_potato/harmless/toy = 1,
|
|
/obj/item/card/emagfake = 1,
|
|
/obj/item/clothing/shoes/wheelys = 2,
|
|
/obj/item/clothing/shoes/kindle_kicks = 2,
|
|
/obj/item/toy/plush/moth = 2,
|
|
/obj/item/toy/plush/pkplush = 2,
|
|
/obj/item/toy/plush/rouny = 2,
|
|
/obj/item/toy/plush/abductor = 2,
|
|
/obj/item/toy/plush/abductor/agent = 2,
|
|
/obj/item/toy/plush/shark = 2,
|
|
/obj/item/toy/plush/monkey = 2,
|
|
/obj/item/storage/belt/military/snack/full = 2,
|
|
/obj/item/toy/brokenradio = 2,
|
|
/obj/item/toy/braintoy = 2,
|
|
/obj/item/toy/eldritch_book = 2,
|
|
/obj/item/storage/box/heretic_box = 1,
|
|
/obj/item/toy/foamfinger = 2,
|
|
/obj/item/clothing/glasses/trickblindfold = 2,
|
|
/obj/item/clothing/mask/party_horn = 2,
|
|
/obj/item/storage/box/party_poppers = 2,
|
|
))
|