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## About The Pull Request The Thing will now aggro if you shoot it from outside its aggro range The Thing will also return to its spawn location if one of these happens (and it was spawned by map loading): 1. It has no client, is in a station area and loses enough health to trigger a new phase 2. It spends 3 minutes with no aggro, if no client and is on its spawn_loc also adjusted the stuff in the loot room (thoughts needed, supposed to be crew benefits) there is a freezer with one set of tier 2 robotic organs, and there is one set of advanced medical tools also has an achievement now ## Why It's Good For The Game it should try to obliterate you if shot at because cheesing it like this is stupid the ruin-spawned boss cannot and shouldnt be beat normally onstation anyway, (and making it return to spawn loc also prevents it idling near the aggression gate, pretty much missing out on the cool stuff i made for that arena, fixes that also the loot pool was actually pretty meh and im not sure if its any better now but it should have more decent crew-sided loot (no miner swag turbo-human-killer 900000 stuff) i forgot to add an achievement when i made it ## Changelog 🆑 fix: The Thing (Outpost 31) will aggro if shot from outside aggro range, has achievement balance: the loot room in outpost 31 now contains a freezer with a set of T2 robotic organs, and a set of advanced medical tools. Also The Thing returns to its spawn location if not aggroed /🆑
60 lines
1.5 KiB
Plaintext
60 lines
1.5 KiB
Plaintext
/datum/award/score/tendril_score
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name = "Tendril Score"
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desc = "Watch your step"
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database_id = TENDRIL_CLEAR_SCORE
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/datum/award/score/boss_score
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name = "Bosses Killed"
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desc = "You've killed HOW many?"
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database_id = BOSS_SCORE
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/datum/award/score/blood_miner_score
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name = "Blood-Drunk Miners Killed"
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desc = "You've killed HOW many?"
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database_id = MINER_SCORE
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/datum/award/score/demonic_miner_score
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name = "Demonic-Frost Miners Killed"
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desc = "You've killed HOW many?"
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database_id = FROST_MINER_SCORE
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/datum/award/score/bubblegum_score
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name = "Bubblegums Killed"
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desc = "You've killed HOW many?"
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database_id = BUBBLEGUM_SCORE
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/datum/award/score/colussus_score
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name = "Colossus Killed"
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desc = "You've killed HOW many?"
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database_id = COLOSSUS_SCORE
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/datum/award/score/drake_score
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name = "Drakes Killed"
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desc = "You've killed HOW many?"
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database_id = DRAKE_SCORE
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/datum/award/score/hierophant_score
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name = "Hierophants Killed"
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desc = "You've killed HOW many?"
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database_id = HIEROPHANT_SCORE
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/datum/award/score/legion_score
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name = "Legions Killed"
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desc = "You've killed HOW many?"
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database_id = LEGION_SCORE
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/datum/award/score/swarmer_beacon_score
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name = "Swarmer Beacons Killed"
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desc = "You've killed HOW many?"
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database_id = SWARMER_BEACON_SCORE
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/datum/award/score/wendigo_score
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name = "Wendigos Killed"
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desc = "You've killed HOW many?"
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database_id = WENDIGO_SCORE
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/datum/award/score/thething_score
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name = "The Thing Killed"
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desc = "You've killed HOW many?"
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database_id = THETHING_SCORE
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