Files
Bubberstation/code/datums/achievements/skill_achievements.dm
John Willard a4fc21d275 Adds support for different achievement dmis (#81471)
## About The Pull Request

I am back to pushing my code improvements upstream, sorry in advance.
As the title says, this adds support for achievement icons to be in
different dmi files than the default, pretty much the exact same way
that Language icons (for chat assets) do.

## Why It's Good For The Game

It is one of the few things in game (the only other thing i can think of
that does this rn is barsigns) that cannot have their icon changed when
trying to make a subtype, this is very limiting and very annoying,
especially since dmi conflicts are one of the worst types to deal with,
this would make my life a lot easier.

## Changelog

No player-facing changes.
2024-02-15 23:06:07 +01:00

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Plaintext

/datum/award/achievement/skill
category = "Skills"
/datum/award/achievement/skill/legendary_miner
name = "Legendary miner"
desc = "No mere rock can stop me!"
database_id = MEDAL_LEGENDARY_MINER
icon_state = "mining"
/datum/award/achievement/skill/legendary_fisher
name = "Legendary fisher"
desc = "Give a spaceman a fish and you feed him for a while; teach a spaceman to fish and you feed him until the shuttle arrives."
database_id = MEDAL_LEGENDARY_FISHER
icon_state = "fishing_hat"