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Bubberstation/code/datums/elements/haunted.dm
MrMelbert 7b8a95cf00 Fixes some AI related runtimes (#80828)
## About The Pull Request

Namely this. 


![image](https://github.com/tgstation/tgstation/assets/51863163/c6171a4e-afd3-4c07-8a96-1952ef76a3df)

## Changelog

🆑 Melbert
fix: Carps now migrate slightly better, probably. 
fix: And Poly now talks better, probably. 
/🆑
2024-01-09 14:06:16 -05:00

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///Attaching this element to something will make it float, get a special ai controller, and gives it a spooky outline.
/datum/element/haunted
/datum/element/haunted/Attach(datum/target, haunt_color = "#f8f8ff")
. = ..()
if(!isitem(target))
return ELEMENT_INCOMPATIBLE
var/obj/item/master = target
if(istype(master.ai_controller, /datum/ai_controller/haunted))
return ELEMENT_INCOMPATIBLE
//Make em look spooky
master.add_filter("haunt_glow", 2, list("type" = "outline", "color" = haunt_color, "size" = 1))
master.ai_controller = new /datum/ai_controller/haunted(master)
master.AddElement(/datum/element/movetype_handler)
ADD_TRAIT(master, TRAIT_MOVE_FLYING, ELEMENT_TRAIT(type))
/datum/element/haunted/Detach(datum/source)
. = ..()
var/atom/movable/master = source
master.remove_filter("haunt_glow")
QDEL_NULL(master.ai_controller)
REMOVE_TRAIT(master, TRAIT_MOVE_FLYING, ELEMENT_TRAIT(type))
master.RemoveElement(/datum/element/movetype_handler)
/atom/movable/proc/make_haunted(source, color) //if not haunted, make haunted
if(!HAS_TRAIT(src, TRAIT_HAUNTED))
AddElement(/datum/element/haunted, color)
ADD_TRAIT(src, TRAIT_HAUNTED, source)
/atom/movable/proc/remove_haunted(source) //if haunted, make not haunted
REMOVE_TRAIT(src, TRAIT_HAUNTED, source)
if(!HAS_TRAIT(src, TRAIT_HAUNTED))
RemoveElement(/datum/element/haunted)