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## About The Pull Request Was just scrolling through the Paradise github since they seem to have more work done for 516 to see if there's anything I can port over, found this and thought why not. Ports parts of https://github.com/ParadiseSS13/Paradise/pull/25105 Specifically, updaing all hrefs to use the internal ``byond://``, and adding it to grep. ## Why It's Good For The Game More work towards 516. ## Changelog Nothing player-facing.
125 lines
4.7 KiB
Plaintext
125 lines
4.7 KiB
Plaintext
/**
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*
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* The purpose of this element is to widely provide the ability to examine an object and determine its stats, with the ability to add
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* additional notes or information based on type or other factors
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*
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*/
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/datum/element/weapon_description
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element_flags = ELEMENT_BESPOKE
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argument_hash_start_idx = 2
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// Additional proc to be run for specific object types
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var/attached_proc
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/datum/element/weapon_description/Attach(datum/target, attached_proc)
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. = ..()
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if(!isitem(target)) // Do not attach this to anything that isn't an item
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return ELEMENT_INCOMPATIBLE
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RegisterSignal(target, COMSIG_ATOM_EXAMINE, PROC_REF(warning_label))
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RegisterSignal(target, COMSIG_TOPIC, PROC_REF(topic_handler))
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// Don't perform the assignment if there is nothing to assign, or if we already have something for this bespoke element
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if(attached_proc && !src.attached_proc)
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src.attached_proc = attached_proc
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/datum/element/weapon_description/Detach(datum/target)
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. = ..()
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UnregisterSignal(target, list(COMSIG_ATOM_EXAMINE, COMSIG_TOPIC))
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/**
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*
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* This proc is called when the user examines an object with the associated element. This produces a hyperlinked
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* text line provided that the given item meets the weapon-determining criteria (Sufficient force or notes)
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*
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* Arguments:
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* * source - Object being examined, cast into an item variable
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* * user - Unused
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* * examine_texts - The output text list of the original examine function
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*/
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/datum/element/weapon_description/proc/warning_label(obj/item/item, mob/user, list/examine_texts)
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SIGNAL_HANDLER
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if(item.force >= 5 || item.throwforce >= 5 || item.override_notes || item.offensive_notes || attached_proc) /// Only show this tag for items that could feasibly be weapons, shields, or those that have special notes
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examine_texts += span_notice("<a href='byond://?src=[REF(item)];examine=1'>See combat information.</a>")
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/**
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*
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* Details the stats of the examined weapon
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*
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* This function is called when the user clicks the hyperlink provided by
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* warning_label(). It calls build_label_text() and outputs its return value to the user
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*
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* Arguments:
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* * source - Object being examined, sent to build_label_text()
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* * href-list - List provided by the href of input values, used to know what hyperlinked action is being attempted
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*/
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/datum/element/weapon_description/proc/topic_handler(atom/source, user, href_list)
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SIGNAL_HANDLER
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if(href_list["examine"])
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to_chat(user, span_notice(boxed_message("[build_label_text(source)]")))
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/**
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*
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* Compiles a warning label detailing various statistics of the examined weapon
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*
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* This function is called by the "examine" function of Topic(), and compiles a number of relevant
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* weapon stats into a message that is then shown to the user
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* Arguments:
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* * source - The object whose stats are being examined
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*/
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/datum/element/weapon_description/proc/build_label_text(obj/item/source)
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var/list/readout = list() // Readout is used to store the text block output to the user so it all can be sent in one message
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// Doesn't show the base notes for items that have the override notes variable set to true
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if(!source.override_notes)
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if (source.get_sharpness() & SHARP_EDGED)
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readout += "It's sharp and could cause bleeding wounds."
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if (source.get_sharpness() & SHARP_POINTY)
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readout += "It's pointy and could cause piercing wounds."
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// Make sure not to divide by 0 on accident
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if(source.force > 0)
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readout += "It takes about [span_warning("[HITS_TO_CRIT(source.force)] melee hit\s")] to take down an enemy."
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else
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readout += "It does not deal noticeable melee damage."
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if(source.throwforce > 0)
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readout += "It takes about [span_warning("[HITS_TO_CRIT(source.throwforce)] throwing hit\s")] to take down an enemy."
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else
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readout += "It does not deal noticeable throwing damage."
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if(source.armour_penetration > 0 || source.block_chance > 0)
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readout += "It has [span_warning("[weapon_tag_convert(source.armour_penetration)]")] armor-piercing capability and [span_warning("[weapon_tag_convert(source.block_chance)]")] blocking capability."
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// Custom manual notes
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if(source.offensive_notes)
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readout += source.offensive_notes
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// Check if we have an additional proc, if so, add it to the readout
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if(attached_proc)
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readout += call(source, attached_proc)()
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// Finally bringing the fields together
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return readout.Join("\n")
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/**
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*
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* Converts percentile based stats to an adjective appropriate for the
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* examined warning label
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*
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* Arguments:
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* * tag_val: The value of the item to be added to the tag
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*/
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/datum/element/weapon_description/proc/weapon_tag_convert(tag_val)
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switch(tag_val)
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if(0)
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return "NO"
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if(1 to 25)
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return "LITTLE"
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if(26 to 50)
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return "AVERAGE"
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if(51 to 75)
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return "ABOVE-AVERAGE"
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if(76 to INFINITY)
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return "EXCELLENT"
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else
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return "WEIRD"
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