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## About The Pull Request A lot of White ships in the game had minor issues like the camera eye being way offset in the shuttle navigation console or the ship just flying backwards through space. I also caught a few active turfs on shuttle engine plating. <details> <summary>Full changes</summary> - Fixed camera offset issues on: whiteship_birdshot.dmm, whiteship_donut.dmm, whiteship_personalshuttle.dmm, whiteship_pubby.dmm, whiteship_obelisk.dmm, whiteship_tram.dmm, whiteship_kilo.dmm, whiteship_cere.dmm - Fixed whiteship_pubby.dmm, whiteship_kilo.dmm flying in the wrong direction - Removed use of /turf/closed/wall/mineral/titanium/overspace on whiteship_birdshot.dmm: These aren't used on any other whiteship so I assume it was used incorrectly here. - Fixed spelling of "aggressive" in shuttle manipulator for Birdshot's Whiteship. - Replaced platings that were active turfs with their airless variants on: whiteship_obelisk.dmm, whiteship_personalshuttle.dmm, whiteship_kilo.dmm - Added an autodoc comment to x_offset and y_offset for shuttles. - Fixed whiteship_birdshot.dmm not being able to spawn. </details> ## Why It's Good For The Game makes the shuttle navigation console easier to use if you can actually see the ship, also ships drifting sideways through hyperspace is funny but (probably) unintended. ## Changelog 🆑 fix: Fixed the camera offset for the navigation console on a handful of Whiteships. fix: Fixed the Pubby Whiteship drifting sideways through hyperspace when in flight. fix: Fixed the Kilo Whiteship flying backwards through hyperspace when in flight. fix: The Birdshot Whiteship should actually be able to spawn now. spellcheck: fixed spelling of "aggressive" in the shuttle manipulator description for the Birdshot Whiteship. /🆑
59 lines
2.7 KiB
Plaintext
59 lines
2.7 KiB
Plaintext
/datum/map_template/shuttle/whiteship
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port_id = "whiteship"
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/datum/map_template/shuttle/whiteship/box
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suffix = "box"
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name = "Hospital Ship"
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description = "Whiteship with medical supplies. Zombies do not currently spawn corpses, and are not infectious."
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/datum/map_template/shuttle/whiteship/meta
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suffix = "meta"
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name = "Salvage Ship"
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description = "Whiteship that focuses on a large cargo bay that players can build in. Spawns with Syndicate mobs who do not drop corpses and are highly aggressive."
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/datum/map_template/shuttle/whiteship/pubby
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suffix = "pubby"
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name = "NT Science Vessel"
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description = "A small science vessel that uses just one area and is full of angry ants."
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/datum/map_template/shuttle/whiteship/cere
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suffix = "cere"
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name = "NT Heavy Salvage Vessel"
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description = "A beefy, well-rounded salvage vessel with a pair of corpses (miner and engineer) and a Captain's hat. Equipped with solar sails and a PACMAN generator."
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/datum/map_template/shuttle/whiteship/birdshot
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suffix = "birdshot"
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name = "NT Patrol Bee"
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description = "A small patrol vessel with a central corridor connecting all rooms. Features 2 small cargo bays and a brig. Spawns with an aggressive and deadly Gelatinous Cube"
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/datum/map_template/shuttle/whiteship/kilo
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suffix = "kilo"
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name = "NT Mining Shuttle"
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description = "A mining vessel with a curious shape starting with a few angry netherworld mobs."
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/datum/map_template/shuttle/whiteship/donut
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suffix = "donut"
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name = "NT Long-Distance Bluespace Jumper"
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description = "A ship hit with an engine blowout, leaving it as a depressurised husk. Has infinite power, although likely to bait people into removing that property. Also the most open out of all the whiteships, and starts with a 25% ripley chance."
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/datum/map_template/shuttle/whiteship/tram
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suffix = "tram"
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name = "NT Long-Distance Bluespace Freighter"
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description = "A long shuttle that starts with Nanotrasen private security corpses. DOES NOT FIT IN THE BASE DOCKS! Does fit in Deep Space's dock though."
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/datum/map_template/shuttle/whiteship/delta
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suffix = "delta"
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name = "NT Frigate"
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description = "A standard whiteship with big spiders onboard. PACMAN generator is not wired and next to main grid cabling, so it requires some work."
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/datum/map_template/shuttle/whiteship/personalshuttle
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suffix = "personalshuttle"
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name = "Personal Travel Shuttle"
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description = "A small vessel with a few zombies and an engineer's corpse that can be looted."
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/datum/map_template/shuttle/whiteship/obelisk
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suffix = "obelisk"
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name = "Obelisk"
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description = "A large research vessel affected by the Cult of Nar'Sie. PACMAN generator is not wired and next to main grid cabling, so it requires some work."
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admin_notes = "Not actually an obelisk, has nonsentient cult constructs."
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