mirror of
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1208 lines
40 KiB
Plaintext
1208 lines
40 KiB
Plaintext
/**
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* Datumized Storage
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* Eliminates the need for custom signals specifically for the storage component, and attaches a storage variable (atom_storage) to every atom.
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* The parent and real_location variables are both weakrefs, so they must be resolved before they can be used.
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* If you're looking to create custom storage type behaviors, check ../subtypes
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*/
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/datum/storage
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/**
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* A reference to the atom linked to this storage object
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* If the parent goes, we go. Will never be null.
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*/
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VAR_FINAL/atom/parent
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/**
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* A reference to the atom where the items are actually stored.
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* By default this is parent. Should generally never be null.
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* Sometimes it's not the parent, that's what is called "dissassociated storage".
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*
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* Do NOT set this directly, use set_real_location.
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*/
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VAR_FINAL/atom/real_location
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/// List of all the mobs currently viewing the contents of this storage.
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VAR_PRIVATE/list/mob/is_using = list()
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///The type of storage interface this datum uses.
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var/datum/storage_interface/storage_type = /datum/storage_interface
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/// Associated list that keeps track of all storage UI datums per person.
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VAR_PRIVATE/list/datum/storage_interface/storage_interfaces = null
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/// Typecache of items that can be inserted into this storage.
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/// By default, all item types can be inserted (assuming other conditions are met).
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/// Do not set directly, use set_holdable
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VAR_FINAL/list/obj/item/can_hold
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/// Typecache of items that cannot be inserted into this storage.
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/// By default, no item types are barred from insertion.
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/// Do not set directly, use set_holdable
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VAR_FINAL/list/obj/item/cant_hold
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/// Typecache of items that can always be inserted into this storage, regardless of size.
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///Do not set directly, use set_holdable
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VAR_FINAL/list/obj/item/exception_hold
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/// For use with an exception typecache:
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/// The maximum amount of items of the exception type that can be inserted into this storage.
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var/exception_max = INFINITY
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/// Determines whether we play a rustle animation when inserting/removing items.
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var/animated = TRUE
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/// Determines whether we play a rustle sound when inserting/removing items.
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var/do_rustle = TRUE
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var/rustle_vary = TRUE
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/// Path for the item's rustle sound.
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var/rustle_sound = SFX_RUSTLE
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/// Path for the item's rustle sound when removing items.
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var/remove_rustle_sound = null
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/// The sound to play when we open/access the storage
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var/open_sound
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var/open_sound_vary = TRUE
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/// The maximum amount of items that can be inserted into this storage.
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var/max_slots = 7
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/// The largest weight class that can be inserted into this storage, inclusive.
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var/max_specific_storage = WEIGHT_CLASS_NORMAL
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/// Determines the maximum amount of weight that can be inserted into this storage.
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/// Weight is calculated by the sum of all of our content's weight classes.
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var/max_total_storage = WEIGHT_CLASS_SMALL * 7
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/// Whether the storage is currently locked (inaccessible). See [code/__DEFINES/storage.dm]
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var/locked = STORAGE_NOT_LOCKED
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/// Whether we open when attack_handed (clicked on with an empty hand).
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var/attack_hand_interact = TRUE
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/// Whether we allow storage objects of the same size inside.
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var/allow_big_nesting = FALSE
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/// If TRUE, we can click on items with the storage object to pick them up and insert them.
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var/allow_quick_gather = FALSE
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/// The mode for collection when allow_quick_gather is enabled. See [code/__DEFINES/storage.dm]
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var/collection_mode = COLLECT_EVERYTHING
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/// If TRUE, we can use-in-hand the storage object to dump all of its contents.
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var/allow_quick_empty = FALSE
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/// If we support smartly removing/inserting things from ourselves
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var/supports_smart_equip = TRUE
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///do we insert items when clicked by them?
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var/insert_on_attack = TRUE
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/// An additional description shown on double-examine.
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/// Is autogenerated to the can_hold list if not set.
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var/can_hold_description
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/// The preposition used when inserting items into this storage.
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/// IE: You put things *in* a bag, but *on* a plate.
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var/insert_preposition = "in"
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/// If TRUE, chat messages for inserting/removing items will not be shown.
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var/silent = FALSE
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/// Same as above but only for the user.
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/// Useful to cut on chat spam without removing feedback for other players.
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var/silent_for_user = FALSE
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/// if TRUE, alt-click takes an item out instantly rather than opening up storage.
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var/quickdraw = FALSE
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/// Instead of displaying multiple items of the same type, display them as numbered contents.
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var/numerical_stacking = FALSE
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/// Maximum amount of columns a storage object can have
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var/screen_max_columns = 7
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/// Maximum amount of rows a storage object can have
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var/screen_max_rows = INFINITY
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/// X-pixel location of the boxes and close button
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var/screen_pixel_x = 16
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/// Y-pixel location of the boxes and close button
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var/screen_pixel_y = 16
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/// Where storage starts being rendered, x-screen_loc wise
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var/screen_start_x = 4
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/// Where storage starts being rendered, y-screen_loc wise
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var/screen_start_y = 2
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/// Ref to the item action that toggles collectmode.
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VAR_PRIVATE/datum/action/item_action/storage_gather_mode/modeswitch_action
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/// If TRUE, shows the contents of the storage in open_storage
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var/display_contents = TRUE
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/// Switch this off if you want to handle click_alt in the parent atom
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var/click_alt_open = TRUE
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/datum/storage/New(
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atom/parent,
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max_slots = src.max_slots,
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max_specific_storage = src.max_specific_storage,
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max_total_storage = src.max_total_storage,
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rustle_sound = src.rustle_sound,
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remove_rustle_sound = src.remove_rustle_sound,
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)
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if(!istype(parent))
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stack_trace("Storage datum ([type]) created without a [isnull(parent) ? "null parent" : "invalid parent ([parent.type])"]!")
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qdel(src)
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return
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set_parent(parent)
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set_real_location(parent)
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src.max_slots = max_slots
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src.max_specific_storage = max_specific_storage
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src.max_total_storage = max_total_storage
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src.rustle_sound = rustle_sound
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src.remove_rustle_sound = remove_rustle_sound
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/datum/storage/Destroy()
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for(var/mob/person as anything in is_using)
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hide_contents(person)
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is_using.Cut()
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QDEL_LIST_ASSOC_VAL(storage_interfaces)
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parent = null
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real_location = null
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return ..()
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/datum/storage/proc/on_deconstruct()
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SIGNAL_HANDLER
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remove_all(update_storage = FALSE)
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/// Ran on items instantiated inside the storage, basically a chopped down version of handle_enter
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/datum/storage/proc/item_init(datum/source, obj/item/inited)
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SIGNAL_HANDLER
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if(!istype(inited))
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return
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inited.item_flags |= IN_STORAGE
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RegisterSignal(inited, COMSIG_MOUSEDROPPED_ONTO, PROC_REF(mousedrop_receive))
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/// Automatically ran on all object insertions: flag marking and view refreshing.
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/datum/storage/proc/handle_enter(datum/source, obj/item/arrived)
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SIGNAL_HANDLER
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if(!istype(arrived))
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return
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arrived.item_flags |= IN_STORAGE
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refresh_views()
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arrived.on_enter_storage(src)
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RegisterSignal(arrived, COMSIG_MOUSEDROPPED_ONTO, PROC_REF(mousedrop_receive))
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SEND_SIGNAL(arrived, COMSIG_ITEM_STORED, src)
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parent.update_appearance()
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/// Automatically ran on all object removals: flag marking and view refreshing.
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/datum/storage/proc/handle_exit(datum/source, obj/item/gone)
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SIGNAL_HANDLER
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if(!istype(gone))
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return
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gone.item_flags &= ~IN_STORAGE
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remove_and_refresh(gone)
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gone.on_exit_storage(src)
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UnregisterSignal(gone, COMSIG_MOUSEDROPPED_ONTO)
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SEND_SIGNAL(gone, COMSIG_ITEM_UNSTORED, src)
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parent.update_appearance()
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/// Set the passed atom as the parent
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/datum/storage/proc/set_parent(atom/new_parent)
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PROTECTED_PROC(TRUE)
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ASSERT(isnull(parent))
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parent = new_parent
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ADD_TRAIT(parent, TRAIT_COMBAT_MODE_SKIP_INTERACTION, REF(src))
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// a few of theses should probably be on the real_location rather than the parent
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RegisterSignals(parent, list(COMSIG_ATOM_ATTACK_PAW, COMSIG_ATOM_ATTACK_HAND), PROC_REF(on_attack))
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RegisterSignal(parent, COMSIG_MOUSEDROP_ONTO, PROC_REF(on_mousedrop_onto))
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RegisterSignal(parent, COMSIG_MOUSEDROPPED_ONTO, PROC_REF(on_mousedropped_onto))
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RegisterSignal(parent, COMSIG_ITEM_PRE_ATTACK, PROC_REF(on_preattack))
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RegisterSignal(parent, COMSIG_ITEM_ATTACK_SELF, PROC_REF(mass_empty))
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RegisterSignals(parent, list(COMSIG_ATOM_ATTACK_GHOST, COMSIG_ATOM_ATTACK_HAND_SECONDARY), PROC_REF(open_storage_on_signal))
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RegisterSignal(parent, COMSIG_MOVABLE_MOVED, PROC_REF(close_distance))
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RegisterSignal(parent, COMSIG_ITEM_EQUIPPED, PROC_REF(update_actions))
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RegisterSignal(parent, COMSIG_TOPIC, PROC_REF(topic_handle))
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RegisterSignal(parent, COMSIG_ATOM_EXAMINE, PROC_REF(handle_examination))
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RegisterSignal(parent, COMSIG_ATOM_EXAMINE_MORE, PROC_REF(handle_extra_examination))
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RegisterSignal(parent, COMSIG_OBJ_DECONSTRUCT, PROC_REF(on_deconstruct))
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RegisterSignal(parent, COMSIG_ATOM_EMP_ACT, PROC_REF(on_emp_act))
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RegisterSignal(parent, COMSIG_ATOM_CONTENTS_WEIGHT_CLASS_CHANGED, PROC_REF(contents_changed_w_class))
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RegisterSignal(parent, COMSIG_CLICK_ALT, PROC_REF(on_click_alt))
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RegisterSignal(parent, COMSIG_ATOM_AFTER_SUCCESSFUL_INITIALIZED_ON, PROC_REF(item_init))
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/**
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* Sets where items are physically being stored in the case it shouldn't be on the parent.
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*
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* Does not handle moving any existing items, that must be done manually.
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*
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* Arguments
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* * atom/new_real_location - the new real location of the datum
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* * should_drop - if TRUE, all the items in the old real location will be dropped.
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*/
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/datum/storage/proc/set_real_location(atom/new_real_location, should_drop = FALSE)
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if(!isnull(real_location))
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UnregisterSignal(real_location, list(
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COMSIG_ATOM_ENTERED,
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COMSIG_ATOM_EXITED,
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COMSIG_QDELETING,
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COMSIG_ATOM_EMP_ACT,
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))
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real_location.flags_1 &= ~HAS_DISASSOCIATED_STORAGE_1
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if(should_drop)
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remove_all()
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if(isnull(new_real_location))
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return
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real_location = new_real_location
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if(real_location != parent)
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real_location.flags_1 |= HAS_DISASSOCIATED_STORAGE_1
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RegisterSignal(real_location, COMSIG_ATOM_ENTERED, PROC_REF(handle_enter))
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RegisterSignal(real_location, COMSIG_ATOM_EXITED, PROC_REF(handle_exit))
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RegisterSignal(real_location, COMSIG_QDELETING, PROC_REF(real_location_deleted))
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/// Signal handler for when the real location is deleted.
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/datum/storage/proc/real_location_deleted(datum/deleting_real_location)
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SIGNAL_HANDLER
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set_real_location(null)
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/datum/storage/proc/topic_handle(datum/source, user, href_list)
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SIGNAL_HANDLER
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if(isnull(can_hold_description))
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return
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if(href_list["show_valid_pocket_items"])
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to_chat(user, span_notice("[source] can hold: [can_hold_description]"))
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/datum/storage/proc/handle_examination(datum/source, mob/user, list/examine_list)
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SIGNAL_HANDLER
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if(isnull(can_hold_description))
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return
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examine_list += span_notice("You can examine this further to check what kind of extra items it can hold.")
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/datum/storage/proc/handle_extra_examination(datum/source, mob/user, list/examine_list)
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SIGNAL_HANDLER
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if(isnull(can_hold_description))
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return
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examine_list += span_notice("[source] can hold: [can_hold_description]")
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/// Almost 100% of the time the lists passed into set_holdable are reused for each instance
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/// Just fucking cache it 4head
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/// Yes I could generalize this, but I don't want anyone else using it. in fact, DO NOT COPY THIS
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/// If you find yourself needing this pattern, you're likely better off using static typecaches
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/// I'm not because I do not trust implementers of the storage component to use them, BUT
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/// IF I FIND YOU USING THIS PATTERN IN YOUR CODE I WILL BREAK YOU ACROSS MY KNEES
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/// ~Lemon
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GLOBAL_LIST_EMPTY(cached_storage_typecaches)
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/**
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* Sets what type of contents this storage supports
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* Arguments
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*
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* * list/can_hold_list - The list of item types whitelisted in this storage rejecting everything else
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* * list/cant_hold_list - The list of item types blacklisted in this storage accepting everything else
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* * list/exception_hold_list - The list of items that can exceed `max_specific_storage`. It can only fit `exception_count` of such items
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*/
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/datum/storage/proc/set_holdable(list/can_hold_list, list/cant_hold_list, list/exception_hold_list)
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can_hold = null
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if (!isnull(can_hold_list))
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if(!islist(can_hold_list))
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can_hold_list = list(can_hold_list)
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var/unique_key = can_hold_list.Join("-")
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if(!GLOB.cached_storage_typecaches[unique_key])
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GLOB.cached_storage_typecaches[unique_key] = typecacheof(can_hold_list)
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can_hold = GLOB.cached_storage_typecaches[unique_key]
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cant_hold = null
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if (!isnull(cant_hold_list))
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if(!islist(cant_hold_list))
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cant_hold_list = list(cant_hold_list)
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var/unique_key = cant_hold_list.Join("-")
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if(!GLOB.cached_storage_typecaches[unique_key])
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GLOB.cached_storage_typecaches[unique_key] = typecacheof(cant_hold_list)
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cant_hold = GLOB.cached_storage_typecaches[unique_key]
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exception_hold = null
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if (!isnull(exception_hold_list))
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if(!islist(exception_hold_list))
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exception_hold_list = list(exception_hold_list)
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var/unique_key = exception_hold_list.Join("-")
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if(!GLOB.cached_storage_typecaches[unique_key])
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GLOB.cached_storage_typecaches[unique_key] = typecacheof(exception_hold_list)
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exception_hold = GLOB.cached_storage_typecaches[unique_key]
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can_hold_description = null
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if(length(can_hold_list))
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var/list/desc = list()
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for(var/obj/item/valid_item as anything in can_hold_list)
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desc += "\a [initial(valid_item.name)]"
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can_hold_description = "\n\t[span_notice("[desc.Join("\n\t")]")]"
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/// Updates the action button for toggling collectmode.
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/datum/storage/proc/update_actions(atom/source, mob/equipper, slot)
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SIGNAL_HANDLER
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if(!allow_quick_gather)
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QDEL_NULL(modeswitch_action)
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return
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if(!isnull(modeswitch_action))
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return
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if(!isitem(parent))
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return
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var/obj/item/item_parent = parent
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modeswitch_action = item_parent.add_item_action(/datum/action/item_action/storage_gather_mode)
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RegisterSignal(modeswitch_action, COMSIG_ACTION_TRIGGER, PROC_REF(action_trigger))
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RegisterSignal(modeswitch_action, COMSIG_QDELETING, PROC_REF(action_deleted))
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/// Refreshes and item to be put back into the real world, out of storage.
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/datum/storage/proc/reset_item(obj/item/thing)
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thing.layer = initial(thing.layer)
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SET_PLANE_IMPLICIT(thing, initial(thing.plane))
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thing.mouse_opacity = initial(thing.mouse_opacity)
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thing.screen_loc = null
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if(thing.maptext)
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thing.maptext = ""
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/**
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* Checks if an item is capable of being inserted into the storage.
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*
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* Arguments
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* * obj/item/to_insert - the item we're checking
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* * messages - if TRUE, will print out a message if the item is not valid
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* * force - bypass locked storage up to a certain level. See [code/__DEFINES/storage.dm]
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*/
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/datum/storage/proc/can_insert(obj/item/to_insert, mob/user, messages = TRUE, force = STORAGE_NOT_LOCKED)
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if(QDELETED(to_insert) || !istype(to_insert))
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return FALSE
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//stops you from putting stuff like off-hand thingy inside. Hologram storages can accept only hologram items
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if(to_insert.item_flags & ABSTRACT)
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return FALSE
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if(parent.flags_1 & HOLOGRAM_1)
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if(!(to_insert.flags_1 & HOLOGRAM_1))
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return FALSE
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else if(to_insert.flags_1 & HOLOGRAM_1)
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return FALSE
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if(locked > force)
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if(messages && user)
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user.balloon_alert(user, "closed!")
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return FALSE
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if((to_insert == parent) || (to_insert == real_location))
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return FALSE
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if(to_insert.w_class > max_specific_storage)
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if(!is_type_in_typecache(to_insert, exception_hold))
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if(messages && user)
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user.balloon_alert(user, "too big!")
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return FALSE
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if(exception_max <= get_exception_count())
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if(messages && user)
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user.balloon_alert(user, "no room!")
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return FALSE
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if(real_location.contents.len >= max_slots)
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if(messages && user && !silent_for_user)
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user.balloon_alert(user, "no room!")
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return FALSE
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if(to_insert.w_class + get_total_weight() > max_total_storage)
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if(messages && user && !silent_for_user)
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user.balloon_alert(user, "no room!")
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return FALSE
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var/can_hold_it = isnull(can_hold) || is_type_in_typecache(to_insert, can_hold) || is_type_in_typecache(to_insert, exception_hold)
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var/cant_hold_it = is_type_in_typecache(to_insert, cant_hold)
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var/trait_says_no = HAS_TRAIT(to_insert, TRAIT_NO_STORAGE_INSERT)
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if(!can_hold_it || cant_hold_it || trait_says_no)
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if(messages && user)
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user.balloon_alert(user, "can't hold!")
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return FALSE
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if(HAS_TRAIT(to_insert, TRAIT_NODROP))
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if(messages && user)
|
|
user.balloon_alert(user, "stuck on your hand!")
|
|
return FALSE
|
|
|
|
// this is valid if the container our location is being held in is a storage item
|
|
var/datum/storage/bigger_fish = parent.loc.atom_storage
|
|
if(bigger_fish && bigger_fish.max_specific_storage < max_specific_storage)
|
|
if(messages && user)
|
|
user.balloon_alert(user, "[LOWER_TEXT(parent.loc.name)] is in the way!")
|
|
return FALSE
|
|
|
|
if(isitem(parent))
|
|
var/obj/item/item_parent = parent
|
|
var/datum/storage/smaller_fish = to_insert.atom_storage
|
|
if(smaller_fish && !allow_big_nesting && to_insert.w_class >= item_parent.w_class)
|
|
if(messages && user)
|
|
user.balloon_alert(user, "too big!")
|
|
return FALSE
|
|
|
|
return TRUE
|
|
|
|
/// Returns a count of how many items held due to exception_hold we have
|
|
/datum/storage/proc/get_exception_count()
|
|
var/count = 0
|
|
for(var/obj/item/thing in real_location)
|
|
if(thing.w_class > max_specific_storage && is_type_in_typecache(thing, exception_hold))
|
|
count += 1
|
|
return count
|
|
|
|
/// Returns a sum of all of our content's weight classes
|
|
/datum/storage/proc/get_total_weight()
|
|
var/total_weight = 0
|
|
for(var/obj/item/thing in real_location)
|
|
total_weight += thing.w_class
|
|
return total_weight
|
|
|
|
/**
|
|
* Attempts to insert an item into the storage
|
|
*
|
|
* Arguments
|
|
* * obj/item/to_insert - the item we're inserting
|
|
* * mob/user - (optional) the user who is inserting the item.
|
|
* * override - skip feedback, only do the animation
|
|
* * force - bypass locked storage up to a certain level. See [code/__DEFINES/storage.dm]
|
|
* * messages - if TRUE, we will create balloon alerts for the user.
|
|
*/
|
|
/datum/storage/proc/attempt_insert(obj/item/to_insert, mob/user, override = FALSE, force = STORAGE_NOT_LOCKED, messages = TRUE)
|
|
SHOULD_NOT_SLEEP(TRUE)
|
|
|
|
if(!can_insert(to_insert, user, messages = messages, force = force))
|
|
return FALSE
|
|
if(SEND_SIGNAL(parent, COMSIG_ATOM_PRE_STORED_ITEM, to_insert, user, force, messages) & BLOCK_STORAGE_INSERT)
|
|
return FALSE
|
|
|
|
SEND_SIGNAL(parent, COMSIG_ATOM_STORED_ITEM, to_insert, user, force)
|
|
SEND_SIGNAL(src, COMSIG_STORAGE_STORED_ITEM, to_insert, user, force)
|
|
to_insert.forceMove(real_location)
|
|
item_insertion_feedback(user, to_insert, override)
|
|
parent.update_appearance()
|
|
if(get(real_location, /mob) != user)
|
|
to_insert.do_pickup_animation(real_location, user)
|
|
return TRUE
|
|
|
|
/// Since items inside storages ignore transparency for QOL reasons, we're tracking when things are dropped onto them instead of our UI elements
|
|
/datum/storage/proc/mousedrop_receive(atom/dropped_onto, atom/movable/target, mob/user, params)
|
|
SIGNAL_HANDLER
|
|
|
|
if (src != user.active_storage)
|
|
return
|
|
|
|
if (!user.can_perform_action(parent, FORBID_TELEKINESIS_REACH))
|
|
return
|
|
|
|
if (target.loc != real_location) // what even
|
|
return
|
|
|
|
if(numerical_stacking)
|
|
return
|
|
|
|
var/drop_index = real_location.contents.Find(dropped_onto)
|
|
real_location.contents -= target
|
|
// Use an empty list if we're dropping onto the last item
|
|
var/list/to_move = real_location.contents.len >= drop_index ? real_location.contents.Copy(drop_index) : list()
|
|
real_location.contents -= to_move
|
|
real_location.contents += target
|
|
real_location.contents += to_move
|
|
refresh_views()
|
|
|
|
/**
|
|
* Inserts every item in a given list, with a progress bar
|
|
*
|
|
* Arguments
|
|
* * mob/user - the user who is inserting the items
|
|
* * list/things - the list of items to insert
|
|
* * atom/thing_loc - the location of the items (used to make sure an item hasn't moved during pickup)
|
|
* * list/rejections - a list used to make sure we only complain once about an invalid insertion
|
|
* * datum/progressbar/progress - the progressbar used to show the progress of the insertion
|
|
*/
|
|
/datum/storage/proc/handle_mass_pickup(mob/user, list/things, atom/thing_loc, list/rejections, datum/progressbar/progress)
|
|
for(var/obj/item/thing in things)
|
|
things -= thing
|
|
if(thing.loc != thing_loc)
|
|
continue
|
|
if(thing.type in rejections) // To limit bag spamming: any given type only complains once
|
|
continue
|
|
if(!attempt_insert(thing, user, override = TRUE)) // Note can_be_inserted still makes noise when the answer is no
|
|
if(real_location.contents.len >= max_slots)
|
|
break
|
|
rejections += thing.type // therefore full bags are still a little spammy
|
|
continue
|
|
|
|
if (TICK_CHECK)
|
|
progress.update(progress.goal - things.len)
|
|
return TRUE
|
|
|
|
progress.update(progress.goal - things.len)
|
|
return FALSE
|
|
|
|
/**
|
|
* Provides visual feedback in chat for an item insertion
|
|
*
|
|
* Arguments
|
|
* * mob/user - the user who is inserting the item
|
|
* * obj/item/thing - the item we're inserting
|
|
* * override - skip feedback, only do animation check
|
|
*/
|
|
/datum/storage/proc/item_insertion_feedback(mob/user, obj/item/thing, override = FALSE)
|
|
if(animated)
|
|
animate_parent()
|
|
|
|
if(override)
|
|
return
|
|
|
|
if(silent)
|
|
return
|
|
|
|
if(do_rustle && rustle_sound)
|
|
playsound(parent, rustle_sound, 50, rustle_vary, -5)
|
|
|
|
if(!silent_for_user)
|
|
to_chat(user, span_notice("You put [thing] [insert_preposition]to [parent]."))
|
|
|
|
for(var/mob/viewing in oviewers(user))
|
|
if(in_range(user, viewing) || (thing?.w_class >= WEIGHT_CLASS_NORMAL))
|
|
viewing.show_message(span_notice("[user] puts [thing] [insert_preposition]to [parent]."), MSG_VISUAL)
|
|
|
|
|
|
/**
|
|
* Attempts to remove an item from the storage
|
|
* Ignores removal do_afters. Only use this if you're doing it as part of a dumping action
|
|
*
|
|
* Arguments
|
|
* * obj/item/thing - the object we're removing
|
|
* * atom/remove_to_loc - where we're placing the item
|
|
* * silent - if TRUE, we won't play any exit sounds
|
|
* * visual_updates - if TRUE we update storage views & animate parent appearance
|
|
*/
|
|
/datum/storage/proc/attempt_remove(obj/item/thing, atom/remove_to_loc, silent = FALSE, visual_updates = TRUE)
|
|
SHOULD_NOT_SLEEP(TRUE)
|
|
|
|
if(istype(thing) && ismob(parent.loc))
|
|
var/mob/mob_parent = parent.loc
|
|
thing.dropped(mob_parent, /*silent = */TRUE)
|
|
|
|
if(remove_to_loc)
|
|
reset_item(thing)
|
|
thing.forceMove(remove_to_loc)
|
|
|
|
if(!silent && do_rustle)
|
|
if(remove_rustle_sound)
|
|
playsound(parent, remove_rustle_sound, 50, TRUE, -5)
|
|
else if(rustle_sound)
|
|
playsound(parent, rustle_sound, 50, TRUE, -5)
|
|
else
|
|
thing.moveToNullspace()
|
|
|
|
if(visual_updates)
|
|
if(animated)
|
|
animate_parent()
|
|
|
|
refresh_views()
|
|
parent.update_appearance()
|
|
|
|
SEND_SIGNAL(parent, COMSIG_ATOM_REMOVED_ITEM, thing, remove_to_loc, silent)
|
|
SEND_SIGNAL(src, COMSIG_STORAGE_REMOVED_ITEM, thing, remove_to_loc, silent)
|
|
return TRUE
|
|
|
|
/**
|
|
* Removes everything inside of our storage
|
|
*
|
|
* Arguments
|
|
* * atom/drop_loc - where we're placing the item
|
|
* * update_storage - should we update the parent to show visual effects
|
|
*/
|
|
/datum/storage/proc/remove_all(atom/drop_loc = parent.drop_location(), update_storage = TRUE)
|
|
for(var/obj/item/thing in real_location)
|
|
if(!attempt_remove(thing, drop_loc, silent = TRUE, visual_updates = update_storage))
|
|
continue
|
|
thing.pixel_x = thing.base_pixel_x + rand(-8, 8)
|
|
thing.pixel_y = thing.base_pixel_y + rand(-8, 8)
|
|
|
|
/**
|
|
* Allows a mob to attempt to remove a single item from the storage
|
|
* Allows for hooks into things like removal delays
|
|
*
|
|
* Arguments
|
|
* * mob/removing - the mob doing the removing
|
|
* * obj/item/thing - the object we're removing
|
|
* * atom/remove_to_loc - where we're placing the item
|
|
* * silent - if TRUE, we won't play any exit sounds
|
|
*/
|
|
/datum/storage/proc/remove_single(mob/removing, obj/item/thing, atom/remove_to_loc, silent = FALSE)
|
|
return attempt_remove(thing, remove_to_loc, silent)
|
|
|
|
/**
|
|
* Removes only a specific type of item from our storage
|
|
*
|
|
* Arguments
|
|
* * type - the type of item to remove
|
|
* * amount - how many we should attempt to pick up at one time
|
|
* * check_adjacent - if TRUE, we'll check adjacent locations for the item type
|
|
* * force - if TRUE, we'll bypass the check_adjacent check all together
|
|
* * mob/user - the user who is removing the items
|
|
* * list/inserted - (optional) allows consumers to pass a list to be filled with all removed items.
|
|
*/
|
|
/datum/storage/proc/remove_type(type, atom/destination, amount = INFINITY, check_adjacent = FALSE, force = FALSE, mob/user, list/inserted)
|
|
if(!force && check_adjacent)
|
|
if(isnull(user) || !destination.IsReachableBy(user) || !parent.IsReachableBy(user))
|
|
return FALSE
|
|
|
|
var/list/taking = typecache_filter_list(real_location.contents, typecacheof(type))
|
|
if(taking.len > amount)
|
|
taking.len = amount
|
|
|
|
if(inserted) //duplicated code for performance, don't bother checking retval/checking for list every item.
|
|
for(var/i in taking)
|
|
if(attempt_remove(i, destination))
|
|
inserted |= i
|
|
else
|
|
for(var/i in taking)
|
|
attempt_remove(i, destination)
|
|
|
|
return TRUE
|
|
|
|
/// Signal handler for remove_all()
|
|
/datum/storage/proc/mass_empty(datum/source, mob/user)
|
|
SIGNAL_HANDLER
|
|
|
|
if(!allow_quick_empty)
|
|
return
|
|
|
|
remove_all(user.drop_location())
|
|
|
|
/**
|
|
* Recursive proc to get absolutely EVERYTHING inside a storage item, including the contents of inner items.
|
|
*
|
|
* Arguments
|
|
* * recursive - whether or not we're checking inside of inner items
|
|
*/
|
|
/datum/storage/proc/return_inv(recursive = TRUE)
|
|
var/list/ret = list()
|
|
|
|
for(var/atom/found_thing as anything in real_location)
|
|
ret |= found_thing
|
|
if(recursive && found_thing.atom_storage)
|
|
ret |= found_thing.atom_storage.return_inv(recursive = TRUE)
|
|
|
|
return ret
|
|
|
|
/**
|
|
* Resets an object, removes it from our screen, and refreshes the view.
|
|
*
|
|
* @param atom/movable/gone the object leaving our storage
|
|
*/
|
|
/datum/storage/proc/remove_and_refresh(atom/movable/gone)
|
|
SIGNAL_HANDLER
|
|
|
|
for(var/mob/user as anything in is_using)
|
|
user.hud_used?.open_containers -= gone
|
|
if(!user.client)
|
|
continue
|
|
var/client/cuser = user.client
|
|
cuser.screen -= gone
|
|
|
|
reset_item(gone)
|
|
refresh_views()
|
|
|
|
/// Signal handler for emp_act to emp all contents
|
|
/datum/storage/proc/on_emp_act(datum/source, severity, protection)
|
|
SIGNAL_HANDLER
|
|
|
|
if(protection & EMP_PROTECT_CONTENTS)
|
|
return
|
|
|
|
for(var/obj/item/thing in real_location)
|
|
thing.emp_act(severity)
|
|
|
|
/// Signal handler for preattack from an object.
|
|
/datum/storage/proc/on_preattack(datum/source, obj/item/thing, mob/user, list/modifiers)
|
|
SIGNAL_HANDLER
|
|
|
|
if(!istype(thing) || thing == parent.loc || !allow_quick_gather || thing.atom_storage)
|
|
return
|
|
|
|
if(collection_mode == COLLECT_ONE)
|
|
if(thing.loc == user)
|
|
user.dropItemToGround(thing, silent = TRUE) //this is nessassary to update any inventory slot it is attached to
|
|
attempt_insert(thing, user)
|
|
return COMPONENT_CANCEL_ATTACK_CHAIN
|
|
|
|
if(!isturf(thing.loc))
|
|
return COMPONENT_CANCEL_ATTACK_CHAIN
|
|
|
|
INVOKE_ASYNC(src, PROC_REF(collect_on_turf), thing, user)
|
|
return COMPONENT_CANCEL_ATTACK_CHAIN
|
|
|
|
/**
|
|
* Collects every item of a type on a turf.
|
|
*
|
|
* @param obj/item/thing the initial object to pick up
|
|
* @param mob/user the user who is picking up the items
|
|
*/
|
|
/datum/storage/proc/collect_on_turf(obj/item/thing, mob/user)
|
|
var/atom/holder = thing.loc
|
|
var/list/pick_up = holder.contents.Copy()
|
|
|
|
if(collection_mode == COLLECT_SAME)
|
|
pick_up = typecache_filter_list(pick_up, typecacheof(thing.type))
|
|
|
|
var/amount = length(pick_up)
|
|
if(!amount)
|
|
parent.balloon_alert(user, "nothing to pick up!")
|
|
return
|
|
|
|
var/datum/progressbar/progress = new(user, amount, thing.loc)
|
|
var/list/rejections = list()
|
|
|
|
while(do_after(user, 1 SECONDS, parent, NONE, FALSE, CALLBACK(src, PROC_REF(handle_mass_pickup), user, pick_up.Copy(), thing.loc, rejections, progress)))
|
|
stoplag(1)
|
|
|
|
progress.end_progress()
|
|
// If nothing was actually removed, don't send the pickup message
|
|
var/list/current_contents = holder.contents.Copy()
|
|
if(length(pick_up | current_contents) == length(current_contents))
|
|
return
|
|
parent.balloon_alert(user, "picked up")
|
|
|
|
/// Signal handler for whenever we drag the storage somewhere.
|
|
/datum/storage/proc/on_mousedrop_onto(datum/source, atom/over_object, mob/user)
|
|
SIGNAL_HANDLER
|
|
|
|
if(ismecha(user.loc) || user.incapacitated || !user.canUseStorage())
|
|
return NONE
|
|
|
|
if(istype(over_object, /atom/movable/screen/inventory/hand))
|
|
if(parent.loc != user || !user.can_perform_action(parent, FORBID_TELEKINESIS_REACH | ALLOW_RESTING))
|
|
return NONE
|
|
|
|
if(isitem(parent))
|
|
var/obj/item/item_parent = parent
|
|
if(!item_parent.can_mob_unequip(user))
|
|
return COMPONENT_CANCEL_MOUSEDROP_ONTO
|
|
|
|
var/atom/movable/screen/inventory/hand/hand = over_object
|
|
user.putItemFromInventoryInHandIfPossible(parent, hand.held_index)
|
|
parent.add_fingerprint(user)
|
|
return COMPONENT_CANCEL_MOUSEDROP_ONTO
|
|
|
|
if(over_object == user)
|
|
if(!user.can_perform_action(parent, FORBID_TELEKINESIS_REACH | ALLOW_RESTING))
|
|
return NONE
|
|
|
|
if(isliving(parent) && user.pulling == parent)
|
|
var/mob/living/as_living = parent
|
|
if(as_living.can_be_held)
|
|
return
|
|
|
|
parent.add_fingerprint(user)
|
|
INVOKE_ASYNC(src, PROC_REF(open_storage), user)
|
|
return COMPONENT_CANCEL_MOUSEDROP_ONTO
|
|
|
|
if(istype(over_object, /atom/movable/screen) || ismob(over_object))
|
|
return NONE
|
|
|
|
if(!user.can_perform_action(over_object, FORBID_TELEKINESIS_REACH))
|
|
return NONE
|
|
|
|
parent.add_fingerprint(user)
|
|
|
|
var/atom/dump_loc = over_object.get_dumping_location()
|
|
if(isnull(dump_loc))
|
|
return NONE
|
|
|
|
/// Don't dump *onto* objects in the same storage as ourselves
|
|
if (over_object.loc == parent.loc && !isnull(parent.loc.atom_storage) && isnull(over_object.atom_storage))
|
|
return NONE
|
|
|
|
INVOKE_ASYNC(src, PROC_REF(dump_content_at), over_object, dump_loc, user)
|
|
return COMPONENT_CANCEL_MOUSEDROP_ONTO
|
|
|
|
/**
|
|
* Dumps all of our contents at a specific location.
|
|
*
|
|
* @param atom/dest_object where to dump to
|
|
* @param mob/user the user who is dumping the contents
|
|
*/
|
|
/datum/storage/proc/dump_content_at(atom/dest_object, dump_loc, mob/user)
|
|
if(locked)
|
|
user.balloon_alert(user, "closed!")
|
|
return
|
|
if(!parent.IsReachableBy(user) || !dest_object.IsReachableBy(user))
|
|
return
|
|
|
|
if(SEND_SIGNAL(dest_object, COMSIG_STORAGE_DUMP_CONTENT, src, user) & STORAGE_DUMP_HANDLED)
|
|
return
|
|
|
|
// Storage to storage transfer is instant
|
|
if(dest_object.atom_storage)
|
|
to_chat(user, span_notice("You dump the contents of [parent] into [dest_object]."))
|
|
|
|
if(do_rustle && rustle_sound)
|
|
playsound(parent, rustle_sound, 50, TRUE, -5)
|
|
|
|
for(var/obj/item/to_dump in real_location)
|
|
dest_object.atom_storage.attempt_insert(to_dump, user)
|
|
parent.update_appearance()
|
|
SEND_SIGNAL(src, COMSIG_STORAGE_DUMP_POST_TRANSFER, dest_object, user)
|
|
return
|
|
|
|
// Storage to loc transfer requires a do_after
|
|
to_chat(user, span_notice("You start dumping out the contents of [parent] onto [dest_object]..."))
|
|
if(!do_after(user, 2 SECONDS, target = dest_object))
|
|
return
|
|
|
|
remove_all(dump_loc)
|
|
|
|
/// Signal handler for whenever something gets mouse-dropped onto us.
|
|
/datum/storage/proc/on_mousedropped_onto(datum/source, obj/item/dropping, mob/user)
|
|
SIGNAL_HANDLER
|
|
|
|
if(!istype(dropping))
|
|
return
|
|
if(dropping != user.get_active_held_item())
|
|
return
|
|
if(!user.can_perform_action(source, FORBID_TELEKINESIS_REACH))
|
|
return
|
|
if(dropping.atom_storage) // If it has storage it should be trying to dump, not insert.
|
|
return
|
|
if(!iscarbon(user) && !isdrone(user))
|
|
return
|
|
attempt_insert(dropping, user)
|
|
return COMPONENT_CANCEL_MOUSEDROPPED_ONTO
|
|
|
|
/// Called directly from the attack chain if [insert_on_attack] is TRUE.
|
|
/// Handles inserting an item into the storage when clicked.
|
|
/datum/storage/proc/item_interact_insert(mob/living/user, obj/item/thing)
|
|
attempt_insert(thing, user)
|
|
return ITEM_INTERACT_SUCCESS
|
|
|
|
/// Signal handler for whenever we're attacked by a mob.
|
|
/datum/storage/proc/on_attack(datum/source, mob/user)
|
|
SIGNAL_HANDLER
|
|
|
|
if(!attack_hand_interact)
|
|
return
|
|
if(user.active_storage == src && parent.loc == user)
|
|
user.active_storage.hide_contents(user)
|
|
hide_contents(user)
|
|
return COMPONENT_CANCEL_ATTACK_CHAIN
|
|
if(ishuman(user))
|
|
var/mob/living/carbon/human/hum = user
|
|
if(hum.l_store == parent || hum.r_store == parent)
|
|
return
|
|
if(parent.loc == user)
|
|
INVOKE_ASYNC(src, PROC_REF(open_storage), user)
|
|
return COMPONENT_CANCEL_ATTACK_CHAIN
|
|
|
|
/// Generates the numbers on an item in storage to show stacking.
|
|
/datum/storage/proc/process_numerical_display()
|
|
var/list/toreturn = list()
|
|
|
|
for(var/obj/item/thing in real_location)
|
|
var/total_amnt = 1
|
|
|
|
if(isstack(thing))
|
|
var/obj/item/stack/things = thing
|
|
total_amnt = things.amount
|
|
|
|
if(!toreturn["[thing.type]-[thing.name]"])
|
|
toreturn["[thing.type]-[thing.name]"] = new /datum/numbered_display(thing, total_amnt)
|
|
else
|
|
var/datum/numbered_display/numberdisplay = toreturn["[thing.type]-[thing.name]"]
|
|
numberdisplay.number += total_amnt
|
|
|
|
return toreturn
|
|
|
|
/// Signal handler to open up the storage when we receive a signal.
|
|
/datum/storage/proc/open_storage_on_signal(datum/source, mob/to_show)
|
|
SIGNAL_HANDLER
|
|
|
|
INVOKE_ASYNC(src, PROC_REF(open_storage), to_show)
|
|
if(display_contents)
|
|
return COMPONENT_NO_AFTERATTACK
|
|
|
|
|
|
/// Alt click on the storage item. Default: Open the storage.
|
|
/datum/storage/proc/on_click_alt(datum/source, mob/user)
|
|
SIGNAL_HANDLER
|
|
|
|
if(!click_alt_open)
|
|
return
|
|
|
|
return open_storage_on_signal(source, user) ? CLICK_ACTION_SUCCESS : NONE
|
|
|
|
/// Opens the storage to the mob, showing them the contents to their UI.
|
|
/datum/storage/proc/open_storage(mob/living/to_show)
|
|
if(isobserver(to_show))
|
|
show_contents(to_show)
|
|
return FALSE
|
|
|
|
if(!isliving(to_show) || !to_show.can_perform_action(parent, ALLOW_RESTING | FORBID_TELEKINESIS_REACH))
|
|
return FALSE
|
|
|
|
//because of the check above, it's safe to assume we're living now.
|
|
if(!(to_show.mobility_flags & MOBILITY_STORAGE))
|
|
return FALSE
|
|
|
|
if(locked)
|
|
if(!silent)
|
|
parent.balloon_alert(to_show, "closed!")
|
|
return FALSE
|
|
|
|
// If we're quickdrawing boys
|
|
if(quickdraw && !to_show.get_active_held_item())
|
|
var/obj/item/to_remove = locate() in real_location
|
|
if(!to_remove)
|
|
return TRUE
|
|
|
|
if (remove_single(to_show, to_remove))
|
|
INVOKE_ASYNC(src, PROC_REF(put_in_hands_async), to_show, to_remove)
|
|
if(!silent)
|
|
to_show.visible_message(
|
|
span_warning("[to_show] draws [to_remove] from [parent]!"),
|
|
span_notice("You draw [to_remove] from [parent]."),
|
|
)
|
|
return TRUE
|
|
|
|
// If nothing else, then we want to open the thing, so do that
|
|
if(!show_contents(to_show))
|
|
return FALSE
|
|
|
|
if(animated)
|
|
animate_parent()
|
|
|
|
if(do_rustle && !silent)
|
|
playsound(parent, (open_sound ? open_sound : SFX_RUSTLE), 50, open_sound_vary, -5)
|
|
|
|
return TRUE
|
|
|
|
|
|
/// Async version of putting something into a mobs hand.
|
|
/datum/storage/proc/put_in_hands_async(mob/to_show, obj/item/toremove)
|
|
if(!to_show.put_in_hands(toremove))
|
|
if(!silent)
|
|
toremove.balloon_alert(to_show, "fumbled!")
|
|
return TRUE
|
|
|
|
/// Signal handler for whenever a mob walks away with us, close if they can't reach us.
|
|
/datum/storage/proc/close_distance(datum/source)
|
|
SIGNAL_HANDLER
|
|
|
|
for(var/mob/user in can_see_contents())
|
|
if (!can_be_reached_by(user))
|
|
hide_contents(user)
|
|
|
|
/// Relay for parent.IsReachableBy
|
|
/datum/storage/proc/can_be_reached_by(mob/user)
|
|
return parent.IsReachableBy(user)
|
|
|
|
/// Close the storage UI for everyone viewing us.
|
|
/datum/storage/proc/close_all()
|
|
for(var/mob/user as anything in is_using)
|
|
hide_contents(user)
|
|
|
|
/// Closes the storage UIs of this and everything inside the parent for everyone viewing them.
|
|
/datum/storage/proc/close_all_recursive()
|
|
close_all()
|
|
for(var/atom/movable/movable as anything in parent.get_all_contents())
|
|
movable.atom_storage?.close_all()
|
|
|
|
/// Refresh the views of everyone currently viewing the storage.
|
|
/datum/storage/proc/refresh_views()
|
|
for (var/mob/user in can_see_contents())
|
|
show_contents(user)
|
|
|
|
/// Checks who is currently capable of viewing our storage (and is.)
|
|
/datum/storage/proc/can_see_contents()
|
|
var/list/seeing = list()
|
|
for (var/mob/user in is_using)
|
|
if(user.active_storage == src && user.client)
|
|
seeing += user
|
|
else
|
|
hide_contents(user)
|
|
return seeing
|
|
|
|
/**
|
|
* Show our storage to a mob.
|
|
*
|
|
* Arguments
|
|
* * mob/to_show - the mob to show the storage to
|
|
*
|
|
* Returns
|
|
* * FALSE if the show failed
|
|
* * TRUE otherwise
|
|
*/
|
|
/datum/storage/proc/show_contents(mob/to_show)
|
|
if(!to_show.client)
|
|
return FALSE
|
|
|
|
// You can only inspect hidden contents if you're an observer
|
|
if(!isobserver(to_show) && !display_contents)
|
|
return FALSE
|
|
|
|
if(to_show.active_storage != src && (to_show.stat == CONSCIOUS))
|
|
for(var/obj/item/thing in real_location)
|
|
if(thing.on_found(to_show))
|
|
to_show.active_storage.hide_contents(to_show)
|
|
|
|
if(to_show.active_storage)
|
|
to_show.active_storage.hide_contents(to_show)
|
|
|
|
to_show.active_storage = src
|
|
|
|
if(ismovable(real_location))
|
|
var/atom/movable/movable_loc = real_location
|
|
movable_loc.become_active_storage(src)
|
|
|
|
LAZYINITLIST(storage_interfaces)
|
|
|
|
var/ui_style = ui_style2icon(to_show.client?.prefs?.read_preference(/datum/preference/choiced/ui_style))
|
|
|
|
if (isnull(storage_interfaces[to_show]))
|
|
storage_interfaces[to_show] = new storage_type(ui_style, src, to_show)
|
|
|
|
orient_storage()
|
|
|
|
is_using |= to_show
|
|
|
|
to_show.hud_used.open_containers |= storage_interfaces[to_show].list_ui_elements()
|
|
to_show.client.screen |= storage_interfaces[to_show].list_ui_elements()
|
|
to_show.hud_used.open_containers |= real_location.contents
|
|
to_show.client.screen |= real_location.contents
|
|
|
|
return TRUE
|
|
|
|
/**
|
|
* Hide our storage from a mob.
|
|
*
|
|
* Arguments
|
|
* * mob/to_hide - the mob to hide the storage from
|
|
*/
|
|
/datum/storage/proc/hide_contents(mob/to_hide)
|
|
if(to_hide.active_storage == src)
|
|
to_hide.active_storage = null
|
|
|
|
if(!length(is_using) && ismovable(real_location))
|
|
var/atom/movable/movable_loc = real_location
|
|
movable_loc.lose_active_storage(src)
|
|
|
|
if (!length(storage_interfaces) || isnull(storage_interfaces[to_hide]))
|
|
return TRUE
|
|
|
|
is_using -= to_hide
|
|
|
|
if(to_hide.client)
|
|
to_hide.client.screen -= storage_interfaces[to_hide].list_ui_elements()
|
|
to_hide.client.screen -= real_location.contents
|
|
if(to_hide.hud_used)
|
|
to_hide.hud_used.open_containers -= storage_interfaces[to_hide].list_ui_elements()
|
|
to_hide.hud_used.open_containers -= real_location.contents
|
|
QDEL_NULL(storage_interfaces[to_hide])
|
|
storage_interfaces -= to_hide
|
|
|
|
return TRUE
|
|
|
|
|
|
/datum/storage/proc/action_trigger(datum/source, datum/action/triggered)
|
|
SIGNAL_HANDLER
|
|
|
|
toggle_collection_mode(triggered.owner)
|
|
|
|
return COMPONENT_ACTION_BLOCK_TRIGGER
|
|
|
|
/datum/storage/proc/action_deleted(datum/source)
|
|
SIGNAL_HANDLER
|
|
|
|
modeswitch_action = null
|
|
|
|
/// Updates views of all objects in storage and stretches UI to appropriate size
|
|
/datum/storage/proc/orient_storage()
|
|
var/adjusted_contents = length(real_location.contents)
|
|
var/list/datum/numbered_display/numbered_contents
|
|
if(numerical_stacking)
|
|
numbered_contents = process_numerical_display()
|
|
adjusted_contents = length(numbered_contents)
|
|
|
|
//if the ammount of contents reaches some multiplier of the final column (and its not the last slot), let the player view an additional row
|
|
var/additional_row = (!(adjusted_contents % screen_max_columns) && adjusted_contents < max_slots)
|
|
|
|
var/columns = clamp(max_slots, 1, screen_max_columns)
|
|
var/rows = clamp(CEILING(adjusted_contents / columns, 1) + additional_row, 1, screen_max_rows)
|
|
|
|
for (var/mob/ui_user as anything in storage_interfaces)
|
|
if (isnull(storage_interfaces[ui_user]))
|
|
continue
|
|
storage_interfaces[ui_user].update_position(
|
|
screen_start_x,
|
|
screen_pixel_x,
|
|
screen_start_y,
|
|
screen_pixel_y,
|
|
columns,
|
|
rows,
|
|
ui_user,
|
|
real_location,
|
|
numbered_contents,
|
|
)
|
|
|
|
/**
|
|
* Toggles the collectmode of our storage.
|
|
*
|
|
* @param mob/to_show the mob toggling us
|
|
*/
|
|
/datum/storage/proc/toggle_collection_mode(mob/user)
|
|
collection_mode = (collection_mode + 1) % 3
|
|
switch(collection_mode)
|
|
if(COLLECT_SAME)
|
|
parent.balloon_alert(user, "will now only pick up a single type")
|
|
if(COLLECT_EVERYTHING)
|
|
parent.balloon_alert(user, "will now pick up everything")
|
|
if(COLLECT_ONE)
|
|
parent.balloon_alert(user, "will now pick up one at a time")
|
|
|
|
/// Gives a spiffy animation to our parent to represent opening and closing.
|
|
/datum/storage/proc/animate_parent()
|
|
var/matrix/old_matrix = parent.transform
|
|
animate(parent, time = 1.5, loop = 0, transform = parent.transform.Scale(1.07, 0.9))
|
|
animate(time = 2, transform = old_matrix)
|
|
|
|
/// Signal proc for [COMSIG_ATOM_CONTENTS_WEIGHT_CLASS_CHANGED] to drop items out of our storage if they're suddenly too heavy.
|
|
/datum/storage/proc/contents_changed_w_class(datum/source, obj/item/changed, old_w_class, new_w_class)
|
|
SIGNAL_HANDLER
|
|
|
|
// If old weight already overloaded the storage, don't drop the item out just in case we're inside of a premade box
|
|
if(new_w_class <= max_specific_storage && (get_total_weight() <= max_total_storage || get_total_weight() - new_w_class + old_w_class > max_total_storage))
|
|
return
|
|
|
|
if(!attempt_remove(changed, parent.drop_location()))
|
|
return
|
|
|
|
changed.visible_message(span_warning("[changed] falls out of [parent]!"), vision_distance = COMBAT_MESSAGE_RANGE)
|
|
|
|
///Assign a new value to the locked variable. If it's higher than NOT_LOCKED, close the UIs and update the appearance of the parent.
|
|
/datum/storage/proc/set_locked(new_locked)
|
|
if(locked == new_locked)
|
|
return
|
|
locked = new_locked
|
|
if(new_locked > STORAGE_NOT_LOCKED)
|
|
close_all_recursive()
|
|
parent.update_appearance()
|