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## About The Pull Request - Adds `dustself` admin verb - Adds Dust admin smite - Does what it says on the tin - Adds Divine smites - Variations of smites that come with the prayer sound and special effects - so you can get the message across that this is a punishment from god. https://github.com/user-attachments/assets/1cf89ece-3e89-4135-a984-79ca10c278a6 ## Why It's Good For The Game - Request. Parity for `gibself` - Request. Parity with "Gib" - Request. Someone wanted to add some more flair to smites so I obliged. ## Changelog 🆑 Melbert admin: Adds "Dustself" admin: Adds "Dust" smite. Does what it says on the tin admin: Adds "Divine" smites. They are variations of normal smites themed around divine intervention. /🆑
23 lines
938 B
Plaintext
23 lines
938 B
Plaintext
/// Strikes the target with a lightning bolt
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/datum/smite/lightning
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name = "Lightning Bolt"
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/datum/smite/lightning/effect(client/user, mob/living/target)
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. = ..()
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lightningbolt(target)
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to_chat(target, span_userdanger("The gods have punished you for your sins!"), confidential = TRUE)
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///this is the actual bolt effect and damage, made into its own proc because it is used elsewhere
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/proc/lightningbolt(mob/living/user)
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var/turf/lightning_source = get_step(get_step(user, NORTH), NORTH)
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lightning_source.Beam(user, icon_state="lightning[rand(1,12)]", time = 5)
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user.adjustFireLoss(LIGHTNING_BOLT_DAMAGE)
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playsound(get_turf(user), 'sound/effects/magic/lightningbolt.ogg', 50, TRUE)
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if(ishuman(user))
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var/mob/living/carbon/human/human_target = user
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human_target.electrocution_animation(LIGHTNING_BOLT_ELECTROCUTION_ANIMATION_LENGTH)
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/datum/smite/lightning/divine
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name = "Lightning Bolt (Divine)"
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smite_flags = SMITE_DIVINE
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