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Bubberstation/code/modules/bitrunning/job.dm
Vekter 9c8a1725d4 Fixes Bitrunner lacking job-based bounties (#84367)
## About The Pull Request

Fixes #84283 by just adding actual bounties for Bitrunner, giving them
something more interesting to do than random bounties for jobs they
don't have access to. These bounties revolve around optionally turning
in the special rewards from each of the bitrunning domains (a bike horn,
the abductor plush, beach ball, etc) for a credit reward. I considered
the idea of making each one drop a specific bounty chit that you turned
in for a reward, but at that point it's just "paying you per domain" and
I'm not sure how that would balance with economy.

This is more just meant to be a framework for others to add things that
might be a little more interesting.

This also adds a special drop from the Pizzeria domain because I thought
it was funny.
2024-06-28 15:42:46 -05:00

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/datum/job/bitrunner
title = JOB_BITRUNNER
description = "Surf the virtual domain for gear and loot. Decrypt your rewards on station."
department_head = list(JOB_QUARTERMASTER)
faction = FACTION_STATION
total_positions = 3
spawn_positions = 3
supervisors = SUPERVISOR_QM
exp_granted_type = EXP_TYPE_CREW
config_tag = "BITRUNNER"
outfit = /datum/outfit/job/bitrunner
plasmaman_outfit = /datum/outfit/plasmaman/bitrunner
paycheck = PAYCHECK_CREW
paycheck_department = ACCOUNT_CAR
display_order = JOB_DISPLAY_ORDER_BITRUNNER
bounty_types = CIV_JOB_BITRUN
departments_list = list(
/datum/job_department/cargo,
)
family_heirlooms = list(/obj/item/reagent_containers/cup/soda_cans/space_mountain_wind)
mail_goodies = list(
/obj/item/food/cornchips = 1,
/obj/item/reagent_containers/cup/soda_cans/space_mountain_wind = 1,
/obj/item/food/cornchips/green = 1,
/obj/item/food/cornchips/red = 1,
/obj/item/food/cornchips/purple = 1,
/obj/item/food/cornchips/blue = 1,
)
rpg_title = "Recluse"
job_flags = STATION_JOB_FLAGS
/datum/outfit/job/bitrunner
name = "Bitrunner"
jobtype = /datum/job/bitrunner
id_trim = /datum/id_trim/job/bitrunner
uniform = /obj/item/clothing/under/rank/cargo/bitrunner
belt = /obj/item/modular_computer/pda/bitrunner
ears = /obj/item/radio/headset/headset_cargo