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## About The Pull Request I was originally gonna remove non-widescreen but decided against it, so here's a fix for non-widescreen users to use the escape menu. https://github.com/user-attachments/assets/ac92e346-efd0-4ac3-962b-667e8c8a0f54 ## Why It's Good For The Game This is for the players who play ss13 on their outdated library computers. ## Changelog 🆑 fix: The escape menu now works for non-widescreen users. /🆑
85 lines
2.4 KiB
Plaintext
85 lines
2.4 KiB
Plaintext
/atom/movable/screen/escape_menu/text
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mouse_opacity = MOUSE_OPACITY_OPAQUE
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maptext_width = 100
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maptext_height = 8
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VAR_PRIVATE/datum/escape_menu/escape_menu
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VAR_PRIVATE/button_text
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VAR_PRIVATE/font_size
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/atom/movable/screen/escape_menu/text/Initialize(
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mapload,
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datum/hud/hud_owner,
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datum/escape_menu/escape_menu,
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button_text,
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list/offset,
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font_size = 12,
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)
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. = ..()
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src.escape_menu = escape_menu
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src.button_text = button_text
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src.font_size = font_size
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//this decides how far out you can 'click' on this, so it's important to keep it short.
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//yes even here, maptext can still embed links without using clickable subtype.
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src.maptext_width = round((max(length(button_text), 20) * (font_size / 2.25)), 1)
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src.maptext_height = maptext_height * (font_size / 5)
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update_text()
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screen_loc = "NORTH:[offset[1]],WEST:[offset[2]]"
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/atom/movable/screen/escape_menu/text/proc/update_text()
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SHOULD_CALL_PARENT(TRUE)
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maptext = MAPTEXT_PIXELLARI("<span style='font-size: [font_size]px; color: [text_color()]'>[button_text]</span>")
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/atom/movable/screen/escape_menu/text/proc/text_color()
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return enabled() ? "white" : "gray"
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/atom/movable/screen/escape_menu/text/proc/enabled()
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return TRUE
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///Clickable text, gets underlined when hovered and has an on_click_callback.
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/atom/movable/screen/escape_menu/text/clickable
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VAR_PRIVATE/datum/callback/on_click_callback
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VAR_PRIVATE/hovered = FALSE
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/atom/movable/screen/escape_menu/text/clickable/Initialize(
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mapload,
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datum/hud/hud_owner,
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datum/escape_menu/escape_menu,
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button_text,
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list/offset,
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font_size = 24,
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on_click_callback,
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)
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. = ..()
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src.on_click_callback = on_click_callback
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/atom/movable/screen/escape_menu/text/clickable/Destroy()
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on_click_callback = null
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return ..()
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/atom/movable/screen/escape_menu/text/clickable/update_text()
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. = ..()
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if (hovered)
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maptext = "<u>[maptext]</u>"
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/atom/movable/screen/escape_menu/text/clickable/Click(location, control, params)
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if (!enabled())
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return
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on_click_callback.InvokeAsync(src)
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/atom/movable/screen/escape_menu/text/clickable/MouseEntered(location, control, params)
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set_hovered(TRUE)
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/atom/movable/screen/escape_menu/text/clickable/MouseExited(location, control, params)
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set_hovered(FALSE)
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/// Sets the hovered state of the button, and updates the text
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/atom/movable/screen/escape_menu/text/clickable/proc/set_hovered(hovered)
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if (src.hovered == hovered)
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return
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src.hovered = hovered
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update_text()
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