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Bubberstation/code/modules/modular_computers/computers/item/disks/virus_disk.dm
MrMelbert 5261efb67f Re-refactors batons / Refactors attack chain force modifiers (#90809)
## About The Pull Request

Melee attack chain now has a list passed along with it,
`attack_modifiers`, which you can stick force modifiers to change the
resulting attack

This is basically a soft implementation of damage packets until a more
definitive pr, but one that only applies to item attack chain, and not
unarmed attacks.

This change was done to facilitate a baton refactor - batons no longer
hack together their own attack chain, and are now integrated straight
into the real attack chain. This refactor itself was done because batons
don't send any attack signals, which has been annoying in the past (for
swing combat).

## Changelog

🆑 Melbert
refactor: Batons have been refactored again. Baton stuns now properly
count as an attack, when before it was a nothing. Report any oddities,
particularly in regards to harmbatonning vs normal batonning.
refactor: The method of adjusting item damage mid-attack has been
refactored - some affected items include the Nullblade and knives.
Report any strange happenings with damage numbers.
refactor: A few objects have been moved to the new interaction chain -
records consoles, mawed crucible, alien weeds and space vines, hedges,
restaurant portals, and some mobs - to name a few.
fix: Spears only deal bonus damage against secure lockers, not all
closet types (including crates)
/🆑
2025-05-19 13:32:12 +10:00

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/**
* Virus disk
* Can't hold apps, instead does unique actions.
*/
/obj/item/computer_disk/virus
name = "\improper generic virus disk"
icon_state = "virusdisk"
max_capacity = 0
///How many charges the virus has left
var/charges = 5
/obj/item/computer_disk/virus/proc/send_virus(obj/item/modular_computer/pda/source, obj/item/modular_computer/pda/target, mob/living/user, message)
if(charges <= 0)
to_chat(user, span_notice("ERROR: Out of charges."))
return FALSE
if(!target)
to_chat(user, span_notice("ERROR: Could not find device."))
return FALSE
return TRUE
/**
* Clown virus
* Makes people's PDA honk
* Can also be used on open panel airlocks to make them honk on opening.
*/
/obj/item/computer_disk/virus/clown
name = "\improper H.O.N.K. disk"
/obj/item/computer_disk/virus/clown/send_virus(obj/item/modular_computer/pda/source, obj/item/modular_computer/pda/target, mob/living/user, message)
. = ..()
if(!.)
return FALSE
user.show_message(span_notice("Success!"))
charges--
target.honkvirus_amount = rand(15, 25)
return TRUE
/**
* Mime virus
* Makes PDA's silent, removing their ringtone.
*/
/obj/item/computer_disk/virus/mime
name = "\improper sound of silence disk"
/obj/item/computer_disk/virus/mime/send_virus(obj/item/modular_computer/pda/source, obj/item/modular_computer/pda/target, mob/living/user, message)
. = ..()
if(!.)
return FALSE
var/datum/computer_file/program/messenger/app = locate() in target.stored_files
if(!app)
return FALSE
user.show_message(span_notice("Success!"))
charges--
app.alert_silenced = TRUE
app.ringtone = ""
/**
* Detomatix virus
* Sends a false message, and blows the PDA up if the target responds to it (or opens their messenger before a timer)
*/
/obj/item/computer_disk/virus/detomatix
name = "\improper D.E.T.O.M.A.T.I.X. disk"
charges = 6
/obj/item/computer_disk/virus/detomatix/send_virus(obj/item/modular_computer/pda/source, obj/item/modular_computer/pda/target, mob/living/user, message)
. = ..()
if(!.)
return FALSE
var/difficulty = target.get_detomatix_difficulty()
if(SEND_SIGNAL(target, COMSIG_TABLET_CHECK_DETONATE) & COMPONENT_TABLET_NO_DETONATE || prob(difficulty * 15))
user.show_message(span_danger("ERROR: Target could not be bombed."), MSG_VISUAL)
charges--
return
var/original_host = source
var/fakename = sanitize_name(tgui_input_text(user, "Enter a name for the rigged message.", "Forge Message", max_length = MAX_NAME_LEN), allow_numbers = TRUE)
if(!fakename || source != original_host || !user.can_perform_action(source))
return
var/fakejob = sanitize_name(tgui_input_text(user, "Enter a job for the rigged message.", "Forge Message", max_length = MAX_NAME_LEN), allow_numbers = TRUE)
if(!fakejob || source != original_host || !user.can_perform_action(source))
return
var/attach_fake_photo = tgui_alert(user, "Attach a fake photo?", "Forge Message", list("Yes", "No")) == "Yes"
var/datum/computer_file/program/messenger/app = locate() in source.stored_files
var/datum/computer_file/program/messenger/target_app = locate() in target.stored_files
if(!app || charges <= 0 || !app.send_rigged_message(user, message, list(target_app), fakename, fakejob, attach_fake_photo))
return FALSE
charges--
user.show_message(span_notice("Success!"))
var/reference = REF(src)
target.add_traits(list(TRAIT_PDA_CAN_EXPLODE, TRAIT_PDA_MESSAGE_MENU_RIGGED), reference)
addtimer(TRAIT_CALLBACK_REMOVE(target, TRAIT_PDA_MESSAGE_MENU_RIGGED, reference), 10 SECONDS)
addtimer(TRAIT_CALLBACK_REMOVE(target, TRAIT_PDA_CAN_EXPLODE, reference), 1 MINUTES)
return TRUE
/**
* Frame cartridge
* Creates and opens a false uplink on someone's PDA
* Can be loaded with TC to show up on the false uplink.
*/
/obj/item/computer_disk/virus/frame
name = "\improper F.R.A.M.E. disk"
///How many telecrystals the uplink should have
var/telecrystals = 0
///How much progression should be shown in the uplink, set on purchase of the item.
var/current_progression = 0
/obj/item/computer_disk/virus/frame/attackby(obj/item/attacking_item, mob/user, list/modifiers, list/attack_modifiers)
. = ..()
if(!istype(attacking_item, /obj/item/stack/telecrystal))
return
if(!charges)
to_chat(user, span_notice("[src] is out of charges, it's refusing to accept [attacking_item]."))
return
var/obj/item/stack/telecrystal/telecrystal_stack = attacking_item
telecrystals += telecrystal_stack.amount
to_chat(user, span_notice("You slot [telecrystal_stack] into [src]. The next time it's used, it will also give telecrystals."))
telecrystal_stack.use(telecrystal_stack.amount)
/obj/item/computer_disk/virus/frame/send_virus(obj/item/modular_computer/pda/source, obj/item/modular_computer/pda/target, mob/living/user, message)
. = ..()
if(!.)
return FALSE
charges--
var/unlock_code = "[rand(100,999)] [pick(GLOB.phonetic_alphabet)]"
to_chat(user, span_notice("Success! The unlock code to the target is: [unlock_code]"))
var/datum/component/uplink/hidden_uplink = target.GetComponent(/datum/component/uplink)
if(!hidden_uplink)
var/datum/mind/target_mind
var/list/backup_players = list()
for(var/datum/mind/player as anything in get_crewmember_minds())
if(player.assigned_role?.title == target.saved_job)
backup_players += player
if(player.name == target.saved_identification)
target_mind = player
break
if(!target_mind)
if(!length(backup_players))
target_mind = user.mind
else
target_mind = pick(backup_players)
hidden_uplink = target.AddComponent(/datum/component/uplink, target_mind, enabled = TRUE, starting_tc = telecrystals, has_progression = TRUE)
hidden_uplink.unlock_code = unlock_code
hidden_uplink.uplink_handler.owner = target_mind
hidden_uplink.uplink_handler.progression_points = min(SStraitor.current_global_progression, current_progression)
SStraitor.register_uplink_handler(hidden_uplink.uplink_handler)
else
hidden_uplink.uplink_handler.add_telecrystals(telecrystals)
telecrystals = 0
hidden_uplink.locked = FALSE
hidden_uplink.active = TRUE