Files
Bubberstation/code/modules/power/apc/apc_tool_act.dm
Roxy 401dcf3299 Adds installed upgrade list to RCD examine text (#89552)
## About The Pull Request

Change `/obj/item/construction/examine` so that if there's any upgrades
installed it will list their names in the examine text. Also add a
`/datum/bitfield` entry for RCD upgrades for a little debug QOL.

## Why It's Good For The Game

It sucks to accidentally print an upgrade you already have for the RCD.

## Changelog

🆑
qol: The RCD examine text now lists any upgrades it has installed.
/🆑
2025-02-25 18:50:41 -05:00

492 lines
17 KiB
Plaintext

//attack with an item - open/close cover, insert cell, or (un)lock interface
/obj/machinery/power/apc/item_interaction(mob/living/user, obj/item/tool, list/modifiers)
. = NONE
if(HAS_TRAIT(tool, TRAIT_APC_SHOCKING))
. = fork_outlet_act(user, tool)
if(.)
return .
if(tool.GetID())
togglelock(user)
return ITEM_INTERACT_SUCCESS
if(istype(tool, /obj/item/stock_parts/power_store))
. = cell_act(user, tool)
else if(istype(tool, /obj/item/stack/cable_coil))
. = cable_act(user, tool, LAZYACCESS(modifiers, RIGHT_CLICK))
else if(istype(tool, /obj/item/electronics/apc))
. = electronics_act(user, tool)
else if(istype(tool, /obj/item/electroadaptive_pseudocircuit))
. = pseudocircuit_act(user, tool)
else if(istype(tool, /obj/item/wallframe/apc))
. = wallframe_act(user, tool)
if(.)
return .
if(panel_open && !opened && is_wire_tool(tool))
wires.interact(user)
return ITEM_INTERACT_SUCCESS
return .
/// Called when we interact with the APC with an item with which we can get shocked when we stuff it into an APC
/obj/machinery/power/apc/proc/fork_outlet_act(mob/living/user, obj/item/tool)
var/metal = 0
var/shock_source = null
metal += LAZYACCESS(tool.custom_materials, GET_MATERIAL_REF(/datum/material/iron))//This prevents wooden rolling pins from shocking the user
if(cell || terminal) //The mob gets shocked by whichever powersource has the most electricity
if(cell && terminal)
shock_source = cell.charge > terminal.powernet.avail ? cell : terminal.powernet
else
shock_source = terminal?.powernet || cell
if(shock_source && metal && (panel_open || opened)) //Now you're cooking with electricity
if(!electrocute_mob(user, shock_source, src, siemens_coeff = 1, dist_check = TRUE))//People with insulated gloves just attack the APC normally. They're just short of magical anyway
return NONE
do_sparks(5, TRUE, src)
user.visible_message(span_notice("[user.name] shoves [tool] into the internal components of [src], erupting into a cascade of sparks!"))
if(shock_source == cell)//If the shock is coming from the cell just fully discharge it, because it's funny
cell.use(cell.charge)
return ITEM_INTERACT_SUCCESS
/// Called when we interact with the APC with a cell, attempts to insert it
/obj/machinery/power/apc/proc/cell_act(mob/living/user, obj/item/stock_parts/power_store/new_cell)
if(!opened)
return NONE
if(cell)
balloon_alert(user, "cell already installed!")
return ITEM_INTERACT_BLOCKING
if(machine_stat & MAINT)
balloon_alert(user, "no connector for a cell!")
return ITEM_INTERACT_BLOCKING
if(!user.transferItemToLoc(new_cell, src))
return ITEM_INTERACT_BLOCKING
cell = new_cell
user.visible_message(span_notice("[user.name] inserts the power cell to [src.name]!"))
balloon_alert(user, "cell inserted")
update_appearance()
return ITEM_INTERACT_SUCCESS
/// Checks if we can place a terminal on the APC
/obj/machinery/power/apc/proc/can_place_terminal(mob/living/user, obj/item/stack/cable_coil/installing_cable, silent = TRUE)
if(!opened)
return FALSE
var/turf/host_turf = get_turf(src)
if(host_turf.underfloor_accessibility < UNDERFLOOR_INTERACTABLE)
if(!silent && user)
balloon_alert(user, "remove the floor plating!")
return FALSE
if(!isnull(terminal))
if(!silent && user)
balloon_alert(user, "already wired!")
return FALSE
if(!has_electronics)
if(!silent && user)
balloon_alert(user, "no board to wire!")
return FALSE
if(panel_open)
if(!silent && user)
balloon_alert(user, "wires prevent placing a terminal!")
return FALSE
if(installing_cable.get_amount() < 10)
if(!silent && user)
balloon_alert(user, "need ten lengths of cable!")
return FALSE
return TRUE
/// Called when we interact with the APC with a cable, attempts to wire the APC and create a terminal
/obj/machinery/power/apc/proc/cable_act(mob/living/user, obj/item/stack/cable_coil/installing_cable, is_right_clicking)
if(!opened)
return NONE
if(!can_place_terminal(user, installing_cable, silent = FALSE))
return ITEM_INTERACT_BLOCKING
var/terminal_cable_layer = cable_layer // Default to machine's cable layer
if(is_right_clicking)
var/choice = tgui_input_list(user, "Select Power Input Cable Layer", "Select Cable Layer", GLOB.cable_name_to_layer)
if(isnull(choice) \
|| !user.is_holding(installing_cable) \
|| !user.Adjacent(src) \
|| user.incapacitated \
|| !can_place_terminal(user, installing_cable, silent = TRUE) \
)
return ITEM_INTERACT_BLOCKING
terminal_cable_layer = GLOB.cable_name_to_layer[choice]
user.visible_message(span_notice("[user.name] starts addding cables to the APC frame."))
balloon_alert(user, "adding cables...")
playsound(src, 'sound/items/deconstruct.ogg', 50, TRUE)
if(!do_after(user, 2 SECONDS, target = src))
return ITEM_INTERACT_BLOCKING
if(!can_place_terminal(user, installing_cable, silent = TRUE))
return ITEM_INTERACT_BLOCKING
var/turf/our_turf = get_turf(src)
var/obj/structure/cable/cable_node = our_turf.get_cable_node(terminal_cable_layer)
if(prob(50) && electrocute_mob(usr, cable_node, cable_node, 1, TRUE))
do_sparks(5, TRUE, src)
return ITEM_INTERACT_BLOCKING
installing_cable.use(10)
user.visible_message(span_notice("[user.name] adds cables to the APC frame."))
balloon_alert(user, "cables added")
make_terminal(terminal_cable_layer)
terminal.connect_to_network()
return ITEM_INTERACT_SUCCESS
/// Called when we interact with the APC with APC electronics, attempts to install the board
/obj/machinery/power/apc/proc/electronics_act(mob/living/user, obj/item/electronics/apc/installing_board)
if(!opened)
return NONE
if(has_electronics)
balloon_alert(user, "there is already a board!")
return ITEM_INTERACT_BLOCKING
if(machine_stat & BROKEN)
balloon_alert(user, "the frame is damaged!")
return ITEM_INTERACT_BLOCKING
user.visible_message(span_notice("[user.name] inserts the power control board into [src]."))
balloon_alert(user, "inserting the board...")
playsound(loc, 'sound/items/deconstruct.ogg', 50, TRUE)
if(!do_after(user, 1 SECONDS, target = src) || has_electronics)
return ITEM_INTERACT_BLOCKING
has_electronics = APC_ELECTRONICS_INSTALLED
locked = FALSE
balloon_alert(user, "board installed")
qdel(installing_board)
return ITEM_INTERACT_SUCCESS
/// Called when we interact with the APC with an electroadaptive pseudocircuit, used by cyborgs to install a board or weak cell
/obj/machinery/power/apc/proc/pseudocircuit_act(mob/living/user, obj/item/electroadaptive_pseudocircuit/pseudocircuit)
if(!has_electronics)
if(machine_stat & BROKEN)
balloon_alert(user, "frame is too damaged!")
return ITEM_INTERACT_BLOCKING
if(!pseudocircuit.adapt_circuit(user, circuit_cost = 0.05 * STANDARD_CELL_CHARGE))
return ITEM_INTERACT_BLOCKING
user.visible_message(
span_notice("[user] fabricates a circuit and places it into [src]."),
span_notice("You adapt a power control board and click it into place in [src]'s guts."),
)
has_electronics = APC_ELECTRONICS_INSTALLED
locked = FALSE
return ITEM_INTERACT_SUCCESS
if(!cell)
if(machine_stat & MAINT)
balloon_alert(user, "no board for a cell!")
return ITEM_INTERACT_BLOCKING
if(!pseudocircuit.adapt_circuit(user, circuit_cost = 0.5 * STANDARD_CELL_CHARGE))
return ITEM_INTERACT_BLOCKING
var/obj/item/stock_parts/power_store/battery/crap/empty/bad_cell = new(src)
bad_cell.forceMove(src)
cell = bad_cell
user.visible_message(
span_notice("[user] fabricates a weak power cell and places it into [src]."),
span_warning("Your [pseudocircuit.name] whirrs with strain as you create a weak power cell and place it into [src]!"),
)
update_appearance()
return ITEM_INTERACT_SUCCESS
balloon_alert(user, "has both board and cell!")
return ITEM_INTERACT_BLOCKING
/// Called when we interact with the APC with and APC frame, used for replacing a damaged cover/frame
/obj/machinery/power/apc/proc/wallframe_act(mob/living/user, obj/item/wallframe/apc/wallframe)
if(!opened)
return NONE
if(!(machine_stat & BROKEN || opened == APC_COVER_REMOVED || atom_integrity < max_integrity)) // There is nothing to repair
balloon_alert(user, "no reason for repairs!")
return ITEM_INTERACT_BLOCKING
if((machine_stat & BROKEN) && opened == APC_COVER_REMOVED && has_electronics && terminal) // Cover is the only thing broken, we do not need to remove elctronicks to replace cover
user.visible_message(span_notice("[user.name] replaces missing APC's cover."))
balloon_alert(user, "replacing APC's cover...")
if(!do_after(user, 2 SECONDS, target = src)) // replacing cover is quicker than replacing whole frame
return ITEM_INTERACT_BLOCKING
balloon_alert(user, "cover replaced")
qdel(wallframe)
update_integrity(30) //needs to be welded to fully repair but can work without
set_machine_stat(machine_stat & ~(BROKEN|MAINT))
opened = APC_COVER_OPENED
update_appearance()
return ITEM_INTERACT_SUCCESS
if(has_electronics)
balloon_alert(user, "remove the board inside!")
return ITEM_INTERACT_BLOCKING
user.visible_message(span_notice("[user.name] replaces the damaged APC frame with a new one."))
balloon_alert(user, "replacing damaged frame...")
if(!do_after(user, 5 SECONDS, target = src))
return ITEM_INTERACT_BLOCKING
balloon_alert(user, "replaced frame")
qdel(wallframe)
set_machine_stat(machine_stat & ~BROKEN)
atom_integrity = max_integrity
if(opened == APC_COVER_REMOVED)
opened = APC_COVER_OPENED
update_appearance()
return ITEM_INTERACT_SUCCESS
/obj/machinery/power/apc/crowbar_act(mob/user, obj/item/crowbar)
. = TRUE
//Prying off broken cover
if((opened == APC_COVER_CLOSED || opened == APC_COVER_OPENED) && (machine_stat & BROKEN))
crowbar.play_tool_sound(src)
balloon_alert(user, "prying...")
if(!crowbar.use_tool(src, user, 5 SECONDS))
return
opened = APC_COVER_REMOVED
balloon_alert(user, "cover removed")
update_appearance()
return
//Opening and closing cover
if((!opened && opened != APC_COVER_REMOVED) && !(machine_stat & BROKEN))
if(coverlocked && !(machine_stat & MAINT)) // locked...
balloon_alert(user, "cover is locked!")
return
else if(panel_open)
balloon_alert(user, "wires prevents opening it!")
return
else
opened = APC_COVER_OPENED
update_appearance()
return
if((opened && has_electronics == APC_ELECTRONICS_SECURED) && !(machine_stat & BROKEN))
opened = APC_COVER_CLOSED
coverlocked = TRUE //closing cover relocks it
balloon_alert(user, "locking the cover")
update_appearance()
return
//Taking out the electronics
if(!opened || has_electronics != APC_ELECTRONICS_INSTALLED)
return
if(terminal)
balloon_alert(user, "disconnect wires first!")
return
crowbar.play_tool_sound(src)
if(!crowbar.use_tool(src, user, 50))
return
if(has_electronics != APC_ELECTRONICS_INSTALLED)
return
has_electronics = APC_ELECTRONICS_MISSING
if(machine_stat & BROKEN)
user.visible_message(span_notice("[user.name] breaks the power control board inside [name]!"), \
span_hear("You hear a crack."))
balloon_alert(user, "charred board breaks")
return
else if(obj_flags & EMAGGED)
obj_flags &= ~EMAGGED
user.visible_message(span_notice("[user.name] discards an emagged power control board from [name]!"))
balloon_alert(user, "emagged board discarded")
return
else if(malfhack)
user.visible_message(span_notice("[user.name] discards a strangely programmed power control board from [name]!"))
balloon_alert(user, "reprogrammed board discarded")
malfai = null
malfhack = 0
return
user.visible_message(span_notice("[user.name] removes the power control board from [name]!"))
balloon_alert(user, "removed the board")
new /obj/item/electronics/apc(loc)
return
/obj/machinery/power/apc/screwdriver_act(mob/living/user, obj/item/W)
if(..())
return TRUE
. = TRUE
if(!opened)
if(obj_flags & EMAGGED)
balloon_alert(user, "interface is broken!")
return
toggle_panel_open()
balloon_alert(user, "wires [panel_open ? "exposed" : "unexposed"]")
W.play_tool_sound(src)
update_appearance()
return
if(cell)
user.visible_message(span_notice("[user] removes \the [cell] from [src]!"))
balloon_alert(user, "cell removed")
var/turf/user_turf = get_turf(user)
cell.forceMove(user_turf)
cell = null
charging = APC_NOT_CHARGING
update_appearance()
return
switch (has_electronics)
if(APC_ELECTRONICS_INSTALLED)
has_electronics = APC_ELECTRONICS_SECURED
set_machine_stat(machine_stat & ~MAINT)
W.play_tool_sound(src)
balloon_alert(user, "board fastened")
if(APC_ELECTRONICS_SECURED)
has_electronics = APC_ELECTRONICS_INSTALLED
set_machine_stat(machine_stat | MAINT)
W.play_tool_sound(src)
balloon_alert(user, "board unfastened")
else
balloon_alert(user, "no board to fasten!")
return
update_appearance()
/obj/machinery/power/apc/wirecutter_act(mob/living/user, obj/item/W)
. = ..()
if(terminal && opened)
terminal.dismantle(user, W)
return TRUE
/obj/machinery/power/apc/welder_act(mob/living/user, obj/item/welder)
. = ..()
//repairing the cover
if((atom_integrity < max_integrity) && has_electronics)
if(opened == APC_COVER_REMOVED)
balloon_alert(user, "no cover to repair!")
return
if (machine_stat & BROKEN)
balloon_alert(user, "too damaged to repair!")
return
if(!welder.tool_start_check(user, amount=1))
return
balloon_alert(user, "repairing...")
if(welder.use_tool(src, user, 4 SECONDS, volume = 50))
update_integrity(min(atom_integrity += 50,max_integrity))
balloon_alert(user, "repaired")
return ITEM_INTERACT_SUCCESS
//disassembling the frame
if(!opened || has_electronics || terminal)
return
if(!welder.tool_start_check(user, amount=1))
return
user.visible_message(span_notice("[user.name] welds [src]."), \
span_hear("You hear welding."))
balloon_alert(user, "welding the APC frame")
if(!welder.use_tool(src, user, 50, volume=50))
return
if((machine_stat & BROKEN) || opened == APC_COVER_REMOVED)
new /obj/item/stack/sheet/iron(loc)
user.visible_message(span_notice("[user.name] cuts [src] apart with [welder]."))
user.balloon_alert(user, "disassembled the broken frame")
else
new /obj/item/wallframe/apc(loc)
user.visible_message(span_notice("[user.name] cuts [src] from the wall with [welder]."))
user.balloon_alert(user, "cut the frame from the wall")
qdel(src)
return TRUE
/obj/machinery/power/apc/rcd_vals(mob/user, obj/item/construction/rcd/the_rcd)
if(!(the_rcd.construction_upgrades & RCD_UPGRADE_SIMPLE_CIRCUITS))
return FALSE
if(!has_electronics)
if(machine_stat & BROKEN)
balloon_alert(user, "frame is too damaged!")
return FALSE
return list("delay" = 2 SECONDS, "cost" = 1)
if(!cell)
if(machine_stat & MAINT)
balloon_alert(user, "no board for a cell!")
return FALSE
return list("delay" = 5 SECONDS, "cost" = 10)
balloon_alert(user, "has both board and cell!")
return FALSE
/obj/machinery/power/apc/rcd_act(mob/user, obj/item/construction/rcd/the_rcd, list/rcd_data)
if(!(the_rcd.construction_upgrades & RCD_UPGRADE_SIMPLE_CIRCUITS) || rcd_data["[RCD_DESIGN_MODE]"] != RCD_WALLFRAME)
return FALSE
if(!has_electronics)
if(machine_stat & BROKEN)
balloon_alert(user, "frame is too damaged!")
return
balloon_alert(user, "control board placed")
has_electronics = TRUE
locked = TRUE
return TRUE
if(!cell)
if(machine_stat & MAINT)
balloon_alert(user, "no board for a cell!")
return FALSE
var/obj/item/stock_parts/power_store/battery/crap/empty/C = new(src)
C.forceMove(src)
cell = C
balloon_alert(user, "power cell installed")
update_appearance()
return TRUE
balloon_alert(user, "has both board and cell!")
return FALSE
/obj/machinery/power/apc/emag_act(mob/user, obj/item/card/emag/emag_card)
if((obj_flags & EMAGGED) || malfhack)
return FALSE
if(opened)
balloon_alert(user, "close the cover first!")
return FALSE
else if(panel_open)
balloon_alert(user, "close the panel first!")
return FALSE
else if(machine_stat & (BROKEN|MAINT))
balloon_alert(user, "nothing happens!")
return FALSE
else
flick("apc-spark", src)
playsound(src, SFX_SPARKS, 75, TRUE, SHORT_RANGE_SOUND_EXTRARANGE)
obj_flags |= EMAGGED
locked = FALSE
balloon_alert(user, "interface damaged")
update_appearance()
flicker_hacked_icon()
return TRUE
// damage and destruction acts
/obj/machinery/power/apc/emp_act(severity)
. = ..()
if(!(. & EMP_PROTECT_CONTENTS))
if(cell)
cell.emp_act(severity)
if(occupier)
occupier.emp_act(severity)
if(. & EMP_PROTECT_SELF)
return
lighting = APC_CHANNEL_OFF
equipment = APC_CHANNEL_OFF
environ = APC_CHANNEL_OFF
update_appearance()
update()
addtimer(CALLBACK(src, PROC_REF(reset), APC_RESET_EMP), 60 SECONDS)
/obj/machinery/power/apc/proc/togglelock(mob/living/user)
if(obj_flags & EMAGGED)
balloon_alert(user, "interface is broken!")
else if(opened)
balloon_alert(user, "close the cover first!")
else if(panel_open)
balloon_alert(user, "close the panel first!")
else if(machine_stat & (BROKEN|MAINT))
balloon_alert(user, "nothing happens!")
else
if(allowed(usr) && !wires.is_cut(WIRE_IDSCAN) && ((!malfhack && !remote_control_user) || (malfhack && (malfai == user || (user in malfai.connected_robots)))))
locked = !locked
balloon_alert(user, locked ? "locked" : "unlocked")
update_appearance()
else
balloon_alert(user, "access denied!")