Files
Bubberstation/code/modules/surgery/advanced/viral_bonding.dm
Thunder12345 260960d6f4 Converts a bunch of time/delay vars to use time defines (#92495)
## About The Pull Request

Converts as many time vars expressed in deciseconds as I could find to
use time defines.

## Why It's Good For The Game

Makes these values neater and more readable.

## Changelog
🆑
code: Converted a lot of time-based variables to be expressed with time
defines.
/🆑
2025-08-12 18:30:25 -04:00

61 lines
2.3 KiB
Plaintext

/datum/surgery/advanced/viral_bonding
name = "Viral Bonding"
desc = "A surgical procedure that forces a symbiotic relationship between a virus and its host. The patient must be dosed with spaceacillin, virus food, and formaldehyde."
surgery_flags = SURGERY_MORBID_CURIOSITY
possible_locs = list(BODY_ZONE_CHEST)
steps = list(
/datum/surgery_step/incise,
/datum/surgery_step/retract_skin,
/datum/surgery_step/clamp_bleeders,
/datum/surgery_step/incise,
/datum/surgery_step/viral_bond,
/datum/surgery_step/close,
)
/datum/surgery/advanced/viral_bonding/can_start(mob/user, mob/living/carbon/target)
. = ..()
if(!.)
return FALSE
if(!LAZYLEN(target.diseases))
return FALSE
return TRUE
/datum/surgery_step/viral_bond
name = "viral bond (cautery)"
implements = list(
TOOL_CAUTERY = 100,
TOOL_WELDER = 50,
/obj/item = 30) // 30% success with any hot item.
time = 10 SECONDS
chems_needed = list(/datum/reagent/medicine/spaceacillin,/datum/reagent/consumable/virus_food,/datum/reagent/toxin/formaldehyde)
/datum/surgery_step/viral_bond/tool_check(mob/user, obj/item/tool)
if(implement_type == TOOL_WELDER || implement_type == /obj/item)
return tool.get_temperature()
return TRUE
/datum/surgery_step/viral_bond/preop(mob/user, mob/living/carbon/target, target_zone, obj/item/tool, datum/surgery/surgery)
display_results(
user,
target,
span_notice("You start heating [target]'s bone marrow with [tool]..."),
span_notice("[user] starts heating [target]'s bone marrow with [tool]..."),
span_notice("[user] starts heating something in [target]'s chest with [tool]..."),
)
display_pain(target, "You feel a searing heat spread through your chest!")
/datum/surgery_step/viral_bond/success(mob/user, mob/living/carbon/target, target_zone, obj/item/tool, datum/surgery/surgery, default_display_results)
display_results(
user,
target,
span_notice("[target]'s bone marrow begins pulsing slowly. The viral bonding is complete."),
span_notice("[target]'s bone marrow begins pulsing slowly."),
span_notice("[user] finishes the operation."),
)
display_pain(target, "You feel a faint throbbing in your chest.")
for(var/datum/disease/infected_disease as anything in target.diseases)
if(infected_disease.severity != DISEASE_SEVERITY_UNCURABLE) //no curing quirks, sweaty
infected_disease.carrier = TRUE
return TRUE