Files
Bubberstation/code/modules/surgery/limb_augmentation.dm
Thunder12345 260960d6f4 Converts a bunch of time/delay vars to use time defines (#92495)
## About The Pull Request

Converts as many time vars expressed in deciseconds as I could find to
use time defines.

## Why It's Good For The Game

Makes these values neater and more readable.

## Changelog
🆑
code: Converted a lot of time-based variables to be expressed with time
defines.
/🆑
2025-08-12 18:30:25 -04:00

97 lines
4.0 KiB
Plaintext

/////AUGMENTATION SURGERIES//////
//SURGERY STEPS
/datum/surgery_step/replace_limb
name = "replace limb"
implements = list(
/obj/item/bodypart = 100,
/obj/item/borg/apparatus/organ_storage = 100)
time = 3.2 SECONDS
var/obj/item/bodypart/target_limb
/datum/surgery_step/replace_limb/preop(mob/user, mob/living/carbon/target, target_zone, obj/item/tool, datum/surgery/surgery)
if(HAS_TRAIT(target, TRAIT_NO_AUGMENTS))
to_chat(user, span_warning("[target] cannot be augmented!"))
return SURGERY_STEP_FAIL
if(istype(tool, /obj/item/borg/apparatus/organ_storage) && istype(tool.contents[1], /obj/item/bodypart))
tool = tool.contents[1]
var/obj/item/bodypart/aug = tool
if(IS_ORGANIC_LIMB(aug))
to_chat(user, span_warning("That's not an augment, silly!"))
return SURGERY_STEP_FAIL
if(aug.body_zone != target_zone)
to_chat(user, span_warning("[tool] isn't the right type for [target.parse_zone_with_bodypart(target_zone)]."))
return SURGERY_STEP_FAIL
target_limb = surgery.operated_bodypart
if(target_limb)
display_results(
user,
target,
span_notice("You begin to augment [target]'s [target.parse_zone_with_bodypart(user.zone_selected)]..."),
span_notice("[user] begins to augment [target]'s [target.parse_zone_with_bodypart(user.zone_selected)] with [aug]."),
span_notice("[user] begins to augment [target]'s [target.parse_zone_with_bodypart(user.zone_selected)]."),
)
display_pain(target, "You feel a horrible pain in your [target.parse_zone_with_bodypart(user.zone_selected)]!")
else
user.visible_message(span_notice("[user] looks for [target]'s [target.parse_zone_with_bodypart(user.zone_selected)]."), span_notice("You look for [target]'s [target.parse_zone_with_bodypart(user.zone_selected)]..."))
//ACTUAL SURGERIES
/datum/surgery/augmentation
name = "Augmentation"
surgery_flags = SURGERY_REQUIRE_RESTING | SURGERY_REQUIRE_LIMB | SURGERY_REQUIRES_REAL_LIMB
possible_locs = list(
BODY_ZONE_R_ARM,
BODY_ZONE_L_ARM,
BODY_ZONE_R_LEG,
BODY_ZONE_L_LEG,
BODY_ZONE_CHEST,
BODY_ZONE_HEAD,
)
steps = list(
/datum/surgery_step/incise,
/datum/surgery_step/retract_skin,
/datum/surgery_step/clamp_bleeders,
/datum/surgery_step/replace_limb,
)
//SURGERY STEP SUCCESSES
/datum/surgery_step/replace_limb/success(mob/living/user, mob/living/carbon/target, target_zone, obj/item/bodypart/tool, datum/surgery/surgery, default_display_results = FALSE)
if(target_limb)
if(istype(tool, /obj/item/borg/apparatus/organ_storage))
tool.icon_state = initial(tool.icon_state)
tool.desc = initial(tool.desc)
tool.cut_overlays()
tool = tool.contents[1]
if(istype(tool) && user.temporarilyRemoveItemFromInventory(tool))
if(!tool.replace_limb(target))
display_results(
user,
target,
span_warning("You fail in replacing [target]'s [target.parse_zone_with_bodypart(target_zone)]! Their body has rejected [tool]!"),
span_warning("[user] fails to replace [target]'s [target.parse_zone_with_bodypart(target_zone)]!"),
span_warning("[user] fails to replaces [target]'s [target.parse_zone_with_bodypart(target_zone)]!"),
)
tool.forceMove(target.loc)
return
if(tool.check_for_frankenstein(target))
tool.bodypart_flags |= BODYPART_IMPLANTED
display_results(
user,
target,
span_notice("You successfully augment [target]'s [target.parse_zone_with_bodypart(target_zone)]."),
span_notice("[user] successfully augments [target]'s [target.parse_zone_with_bodypart(target_zone)] with [tool]!"),
span_notice("[user] successfully augments [target]'s [target.parse_zone_with_bodypart(target_zone)]!"),
)
display_pain(target, "Your [target.parse_zone_with_bodypart(target_zone)] comes awash with synthetic sensation!", mechanical_surgery = TRUE)
log_combat(user, target, "augmented", addition="by giving him new [target.parse_zone_with_bodypart(target_zone)] COMBAT MODE: [uppertext(user.combat_mode)]")
else
to_chat(user, span_warning("[target] has no organic [target.parse_zone_with_bodypart(target_zone)] there!"))
return ..()