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## About The Pull Request This is was created because I found several rare and exciting canisters in game and then finding out there is no way to actually construct the vendor they belong to!... <img width="768" height="385" alt="image" src="https://github.com/user-attachments/assets/70261cea-daaf-41df-a212-21cef6d6bd0c" /> ### This PR: * Makes all noteable vendors constructable, if you have the canister. * Adds canisters to syndismokes, syndiechem, liberation station, magivend, shambler's juice and bombuddy * Replaces the old tptally random canisters spawner, with a variety of spawners weighted for power and split according to different themes. * Adds the new main canister spawner to maint. ### Spawner weights The random canister spawner from maintenance has a: * **93,5%** chance to spawn a common station vendor refill(with weights for wardrobes being somewhat reduced.) * **6%** chance to spawn a rare and special vendor refill. * **0.5%** chance to spawn a oddity level., super powerful vendor refill. ## Why It's Good For The Game One must never place a filled canister in maint if it isn't going to be constructed It's wrong to make promises you don't mean to keep. ## Changelog 🆑 add: Nearly all notable vendors are now constructable if you have the canister. add Added refill canisters for syndiesmokes, liberation station, magivend, bombuddy 3000, shambler's juice and syndichem. add: Random vending refill canisters now have a chance to spawn in maint. image: Robco Toolmaker and Centdrobe canisters have new sprites. /🆑
48 lines
1.6 KiB
Plaintext
48 lines
1.6 KiB
Plaintext
/obj/machinery/vending/assist
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name = "\improper Part-Mart"
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desc = "All the finest of miscellaneous electronics one could ever need! Not responsible for any injuries caused by reckless misuse of parts."
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icon_state = "parts"
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icon_deny = "parts-deny"
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panel_type = "panel10"
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products = list(
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/obj/item/assembly/igniter = 3,
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/obj/item/assembly/prox_sensor = 5,
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/obj/item/assembly/signaler = 4,
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/obj/item/computer_disk/ordnance = 4,
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/obj/item/stock_parts/capacitor = 3,
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/obj/item/stock_parts/servo = 3,
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/obj/item/stock_parts/matter_bin = 3,
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/obj/item/stock_parts/micro_laser = 3,
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/obj/item/stock_parts/scanning_module = 3,
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/obj/item/wirecutters = 2,
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/obj/item/stack/sticky_tape/duct = 3,
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)
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contraband = list(
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/obj/item/assembly/health = 2,
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/obj/item/assembly/timer = 2,
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/obj/item/assembly/voice = 2,
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/obj/item/stock_parts/power_store/cell/high = 1,
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/obj/item/stock_parts/power_store/battery/high = 1,
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/obj/item/market_uplink/blackmarket = 1,
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/obj/item/screwdriver = 2,
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/obj/item/assembly/mousetrap = 4,
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/obj/item/weaponcrafting/stock = 2,
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)
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premium = list(
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/obj/item/assembly/igniter/condenser = 2,
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/obj/item/circuitboard/machine/vendor = 3,
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/obj/item/universal_scanner = 3,
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/obj/item/vending_refill/custom = 3,
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)
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refill_canister = /obj/item/vending_refill/assist
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product_ads = "Only the finest!;Have some tools.;The most robust equipment.;The finest gear in space!"
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default_price = PAYCHECK_CREW * 0.7 //Default of 35.
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extra_price = PAYCHECK_CREW
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payment_department = NO_FREEBIES
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light_mask = "parts-light-mask"
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/obj/item/vending_refill/assist
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machine_name = "Part-Mart"
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icon_state = "refill_parts"
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