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## About The Pull Request This is was created because I found several rare and exciting canisters in game and then finding out there is no way to actually construct the vendor they belong to!... <img width="768" height="385" alt="image" src="https://github.com/user-attachments/assets/70261cea-daaf-41df-a212-21cef6d6bd0c" /> ### This PR: * Makes all noteable vendors constructable, if you have the canister. * Adds canisters to syndismokes, syndiechem, liberation station, magivend, shambler's juice and bombuddy * Replaces the old tptally random canisters spawner, with a variety of spawners weighted for power and split according to different themes. * Adds the new main canister spawner to maint. ### Spawner weights The random canister spawner from maintenance has a: * **93,5%** chance to spawn a common station vendor refill(with weights for wardrobes being somewhat reduced.) * **6%** chance to spawn a rare and special vendor refill. * **0.5%** chance to spawn a oddity level., super powerful vendor refill. ## Why It's Good For The Game One must never place a filled canister in maint if it isn't going to be constructed It's wrong to make promises you don't mean to keep. ## Changelog 🆑 add: Nearly all notable vendors are now constructable if you have the canister. add Added refill canisters for syndiesmokes, liberation station, magivend, bombuddy 3000, shambler's juice and syndichem. add: Random vending refill canisters now have a chance to spawn in maint. image: Robco Toolmaker and Centdrobe canisters have new sprites. /🆑
42 lines
1.4 KiB
Plaintext
42 lines
1.4 KiB
Plaintext
//This one's from bay12
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/obj/machinery/vending/engineering
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name = "\improper Robco Tool Maker"
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desc = "Everything you need for do-it-yourself station repair."
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icon_state = "engi"
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icon_deny = "engi-deny"
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panel_type = "panel10"
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products = list(
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/obj/item/clothing/under/rank/engineering/chief_engineer = 4,
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/obj/item/clothing/under/rank/engineering/engineer = 4,
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/obj/item/clothing/shoes/sneakers/orange = 4,
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/obj/item/clothing/head/utility/hardhat = 4,
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/obj/item/storage/belt/utility = 4,
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/obj/item/clothing/glasses/meson/engine = 4,
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/obj/item/clothing/gloves/color/yellow = 4,
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/obj/item/screwdriver = 12,
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/obj/item/crowbar = 12,
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/obj/item/wirecutters = 12,
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/obj/item/multitool = 12,
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/obj/item/wrench = 12,
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/obj/item/t_scanner = 12,
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/obj/item/stock_parts/power_store/cell = 8,
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/obj/item/stock_parts/power_store/battery = 8,
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/obj/item/weldingtool = 8,
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/obj/item/clothing/head/utility/welding = 8,
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/obj/item/light/tube = 10,
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/obj/item/clothing/suit/utility/fire = 4,
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/obj/item/stock_parts/scanning_module = 5,
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/obj/item/stock_parts/micro_laser = 5,
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/obj/item/stock_parts/matter_bin = 5,
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/obj/item/stock_parts/servo = 5,
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)
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refill_canister = /obj/item/vending_refill/engineering
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default_price = PAYCHECK_CREW
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extra_price = PAYCHECK_COMMAND * 1.5
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payment_department = ACCOUNT_ENG
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light_mask = "engi-light-mask"
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/obj/item/vending_refill/engineering
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machine_name = "Robco Tool Maker"
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icon_state = "refill_roroco"
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