mirror of
https://github.com/Bubberstation/Bubberstation.git
synced 2026-01-25 08:34:23 +00:00
Added priority overlays to atoms, which will not be removed when overlays are cut and will always remain on top when new overlays are added. This requires everyone to use add_overlay() and cut_overlays() instead of overlays += and overlays.Cut(). These procs are found in __HELPERS/icons.dm, and the priority overlay list is found in game/atoms.dm. Everything else is replacing deprecated overlay manipulation.
111 lines
3.0 KiB
Plaintext
111 lines
3.0 KiB
Plaintext
/obj/item/weapon/folder
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name = "folder"
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desc = "A folder."
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icon = 'icons/obj/bureaucracy.dmi'
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icon_state = "folder"
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w_class = 2
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pressure_resistance = 2
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burn_state = FLAMMABLE
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/obj/item/weapon/folder/blue
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desc = "A blue folder."
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icon_state = "folder_blue"
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/obj/item/weapon/folder/red
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desc = "A red folder."
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icon_state = "folder_red"
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/obj/item/weapon/folder/yellow
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desc = "A yellow folder."
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icon_state = "folder_yellow"
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/obj/item/weapon/folder/white
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desc = "A white folder."
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icon_state = "folder_white"
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/obj/item/weapon/folder/update_icon()
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cut_overlays()
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if(contents.len)
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add_overlay("folder_paper")
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/obj/item/weapon/folder/attackby(obj/item/weapon/W, mob/user, params)
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if(istype(W, /obj/item/weapon/paper) || istype(W, /obj/item/weapon/photo) || istype(W, /obj/item/documents))
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if(!user.unEquip(W))
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return
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W.loc = src
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user << "<span class='notice'>You put [W] into [src].</span>"
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update_icon()
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else if(istype(W, /obj/item/weapon/pen))
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var/n_name = copytext(sanitize(input(user, "What would you like to label the folder?", "Folder Labelling", null) as text), 1, MAX_NAME_LEN)
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if((in_range(src,user) && user.stat == CONSCIOUS))
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name = "folder[(n_name ? " - '[n_name]'" : null)]"
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/obj/item/weapon/folder/attack_self(mob/user)
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var/dat = "<title>[name]</title>"
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for(var/obj/item/I in src)
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dat += "<A href='?src=\ref[src];remove=\ref[I]'>Remove</A> - <A href='?src=\ref[src];read=\ref[I]'>[I.name]</A><BR>"
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user << browse(dat, "window=folder")
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onclose(user, "folder")
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add_fingerprint(usr)
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/obj/item/weapon/folder/Topic(href, href_list)
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..()
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if(usr.stat || usr.restrained())
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return
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if(usr.contents.Find(src))
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if(href_list["remove"])
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var/obj/item/I = locate(href_list["remove"])
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if(istype(I) && I.loc == src)
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I.loc = usr.loc
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usr.put_in_hands(I)
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if(href_list["read"])
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var/obj/item/I = locate(href_list["read"])
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if(istype(I) && I.loc == src)
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usr.examinate(I)
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//Update everything
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attack_self(usr)
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update_icon()
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/obj/item/weapon/folder/documents
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name = "folder- 'TOP SECRET'"
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desc = "A folder stamped \"Top Secret - Property of Nanotrasen Corporation. Unauthorized distribution is punishable by death.\""
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/obj/item/weapon/folder/documents/New()
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..()
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new /obj/item/documents/nanotrasen(src)
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update_icon()
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/obj/item/weapon/folder/syndicate
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icon_state = "folder_syndie"
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name = "folder- 'TOP SECRET'"
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desc = "A folder stamped \"Top Secret - Property of The Syndicate.\""
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/obj/item/weapon/folder/syndicate/red
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icon_state = "folder_sred"
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/obj/item/weapon/folder/syndicate/red/New()
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..()
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new /obj/item/documents/syndicate/red(src)
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update_icon()
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/obj/item/weapon/folder/syndicate/blue
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icon_state = "folder_sblue"
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/obj/item/weapon/folder/syndicate/blue/New()
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..()
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new /obj/item/documents/syndicate/blue(src)
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update_icon()
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/obj/item/weapon/folder/syndicate/mining/New()
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..()
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new /obj/item/documents/syndicate/mining(src)
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update_icon() |