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Adds a simple file to create a work tree with only what's needed to RUN the game. .dmb/.rsc, _maps, strings, and some icons and sounds. Makes the Dockerfile use it. Also adds dependencies.sh which can serve as a single version source used by all CI and utils. Enables appveyor and artifacts, you can now download a .dmb deployment straight from a PR or master commit.
38 lines
946 B
Bash
Executable File
38 lines
946 B
Bash
Executable File
#!/bin/bash
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#Run this in the repo root after compiling
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#First arg is path to where you want to deploy
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#creates a work tree free of everything except what's necessary to run the game
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mkdir -p \
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$1/_maps \
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$1/icons/minimaps \
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$1/sound/chatter \
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$1/sound/voice/complionator \
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$1/sound/instruments \
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$1/strings
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if [ -d ".git" ]; then
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# Control will enter here if $DIRECTORY exists.
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mkdir -p $1/.git/logs
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cp -r .git/logs/* $1/.git/logs/
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fi
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cp tgstation.dmb tgstation.rsc $1/
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cp -r _maps/* $1/_maps/
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cp icons/default_title.dmi $1/icons/
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cp -r icons/minimaps/* $1/icons/minimaps/
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cp -r sound/chatter/* $1/sound/chatter/
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cp -r sound/voice/complionator/* $1/sound/voice/complionator/
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cp -r sound/instruments/* $1/sound/instruments/
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cp -r strings/* $1/strings/
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#remove .dm files from _maps
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#this regrettably doesn't work with windows find
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#find $1/_maps -name "*.dm" -type f -delete
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#dlls
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cp rust_g* $1/
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cp *BSQL.* $1/
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