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Atomized from the proc holder PR
Refactors gunlight / helmet light to be a component.
They just copy+pasted code between each other and it was really annoying. I was working on fixes for the proc holder PR and noticed this (had to make the same fix for two things).
Moved Mind Monkey Helmet to its own file
Balloon alerts for seclite attachment / removal
One may be able to genericize this even further and put the bayonet behavior on this as well. Future idea.
Why It's Good For The Game
Cleaner, less copy pasted code.
Changelog
cl Melbert
refactor: Gunlight / Helmetlight behavior is now a component.
qol: Gunlight / Helmetlight now uses balloon alerts.
/cl