Files
Bubberstation/code/modules/assembly/voice.dm
vuonojenmustaturska 8ddc9677c7 examine-code refactor (#44636)
* 1/4 done? maybe?

* more

* stuff

* incremental stuff

* stuff

* stuff & things

* mostly done but not yet

* stuffing

* stuffing 2: electric boogaloo

* Git Commit and the Kingdom of the Crystal Skull

* make it actually compile

* found more stuff

* fixes

* fix AI laws appearing out of order

* fix windows

* should be the remaining stuff

* this time for real

* i guess it should compile too

* fix sechuds
2019-06-19 22:07:57 +02:00

102 lines
2.9 KiB
Plaintext

#define INCLUSIVE_MODE 1
#define EXCLUSIVE_MODE 2
#define RECOGNIZER_MODE 3
#define VOICE_SENSOR_MODE 4
/obj/item/assembly/voice
name = "voice analyzer"
desc = "A small electronic device able to record a voice sample, and send a signal when that sample is repeated."
icon_state = "voice"
materials = list(MAT_METAL=500, MAT_GLASS=50)
flags_1 = HEAR_1
attachable = TRUE
verb_say = "beeps"
verb_ask = "beeps"
verb_exclaim = "beeps"
var/listening = FALSE
var/recorded = "" //the activation message
var/mode = 1
var/static/list/modes = list("inclusive",
"exclusive",
"recognizer",
"voice sensor")
/obj/item/assembly/voice/examine(mob/user)
. = ..()
. += "<span class='notice'>Use a multitool to swap between \"inclusive\", \"exclusive\", \"recognizer\", and \"voice sensor\" mode.</span>"
/obj/item/assembly/voice/Hear(message, atom/movable/speaker, message_language, raw_message, radio_freq, list/spans, message_mode)
. = ..()
if(speaker == src)
return
if(listening && !radio_freq)
record_speech(speaker, raw_message, message_language)
else
if(check_activation(speaker, raw_message))
addtimer(CALLBACK(src, .proc/pulse, 0), 10)
/obj/item/assembly/voice/proc/record_speech(atom/movable/speaker, raw_message, datum/language/message_language)
switch(mode)
if(INCLUSIVE_MODE)
recorded = raw_message
listening = FALSE
say("Activation message is '[recorded]'.", message_language)
if(EXCLUSIVE_MODE)
recorded = raw_message
listening = FALSE
say("Activation message is '[recorded]'.", message_language)
if(RECOGNIZER_MODE)
recorded = speaker.GetVoice()
listening = FALSE
say("Your voice pattern is saved.", message_language)
if(VOICE_SENSOR_MODE)
if(length(raw_message))
addtimer(CALLBACK(src, .proc/pulse, 0), 10)
/obj/item/assembly/voice/proc/check_activation(atom/movable/speaker, raw_message)
. = FALSE
switch(mode)
if(INCLUSIVE_MODE)
if(findtext(raw_message, recorded))
. = TRUE
if(EXCLUSIVE_MODE)
if(raw_message == recorded)
. = TRUE
if(RECOGNIZER_MODE)
if(speaker.GetVoice() == recorded)
. = TRUE
if(VOICE_SENSOR_MODE)
if(length(raw_message))
. = TRUE
/obj/item/assembly/voice/multitool_act(mob/living/user, obj/item/I)
mode %= modes.len
mode++
to_chat(user, "<span class='notice'>You set [src] into [modes[mode]] mode.</span>")
listening = FALSE
recorded = ""
return TRUE
/obj/item/assembly/voice/activate()
if(!secured || holder)
return FALSE
listening = !listening
say("[listening ? "Now" : "No longer"] recording input.")
return TRUE
/obj/item/assembly/voice/attack_self(mob/user)
if(!user)
return FALSE
activate()
return TRUE
/obj/item/assembly/voice/toggle_secure()
. = ..()
listening = FALSE
#undef INCLUSIVE_MODE
#undef EXCLUSIVE_MODE
#undef RECOGNIZER_MODE
#undef VOICE_SENSOR_MODE