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Bubberstation/code/modules/shuttle/syndicate.dm
subject217 9834e3220b [READY] Robustin's Syndicate Infiltrator PR except with the requested changes (#42034)
* Hardened Syndie Shuttle

* Fixes

* Fuck borgs

* Review

* Syndie turrets are now set to lethal by default

* here's hoping

makes the required changes this time with TGM(?)

* dv cleanup 1

* Cleans up two non-replaced plastitanium walls.

Nobody opens commit descriptions. Except the cutie reading this.

* Cleans up the turf I know I changed but somehow didn't in the final version.
2019-01-01 21:15:14 -05:00

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#define SYNDICATE_CHALLENGE_TIMER 12000 //20 minutes
/obj/machinery/computer/shuttle/syndicate
name = "syndicate shuttle terminal"
desc = "The terminal used to control the syndicate transport shuttle."
circuit = /obj/item/circuitboard/computer/syndicate_shuttle
icon_screen = "syndishuttle"
icon_keyboard = "syndie_key"
light_color = LIGHT_COLOR_RED
req_access = list(ACCESS_SYNDICATE)
shuttleId = "syndicate"
possible_destinations = "syndicate_away;syndicate_z5;syndicate_ne;syndicate_nw;syndicate_n;syndicate_se;syndicate_sw;syndicate_s;syndicate_custom"
resistance_flags = INDESTRUCTIBLE | LAVA_PROOF | FIRE_PROOF | ACID_PROOF
/obj/machinery/computer/shuttle/syndicate/recall
name = "syndicate shuttle recall terminal"
desc = "Use this if your friends left you behind."
possible_destinations = "syndicate_away"
/obj/machinery/computer/shuttle/syndicate/Topic(href, href_list)
if(href_list["move"])
var/obj/item/circuitboard/computer/syndicate_shuttle/board = circuit
if(board.challenge && world.time < SYNDICATE_CHALLENGE_TIMER)
to_chat(usr, "<span class='warning'>You've issued a combat challenge to the station! You've got to give them at least [DisplayTimeText(SYNDICATE_CHALLENGE_TIMER - world.time)] more to allow them to prepare.</span>")
return 0
board.moved = TRUE
..()
/obj/machinery/computer/shuttle/syndicate/allowed(mob/M)
if(issilicon(M) && !(ROLE_SYNDICATE in M.faction))
return FALSE
return ..()
/obj/machinery/computer/shuttle/syndicate/drop_pod
name = "syndicate assault pod control"
desc = "Controls the drop pod's launch system."
icon = 'icons/obj/terminals.dmi'
icon_state = "dorm_available"
light_color = LIGHT_COLOR_BLUE
req_access = list(ACCESS_SYNDICATE)
shuttleId = "steel_rain"
possible_destinations = null
clockwork = TRUE //it'd look weird
/obj/machinery/computer/shuttle/syndicate/drop_pod/Topic(href, href_list)
if(href_list["move"])
if(!is_centcom_level(z))
to_chat(usr, "<span class='warning'>Pods are one way!</span>")
return 0
..()
/obj/machinery/computer/camera_advanced/shuttle_docker/syndicate
name = "syndicate shuttle navigation computer"
desc = "Used to designate a precise transit location for the syndicate shuttle."
icon_screen = "syndishuttle"
icon_keyboard = "syndie_key"
shuttleId = "syndicate"
lock_override = CAMERA_LOCK_STATION
shuttlePortId = "syndicate_custom"
jumpto_ports = list("syndicate_ne" = 1, "syndicate_nw" = 1, "syndicate_n" = 1, "syndicate_se" = 1, "syndicate_sw" = 1, "syndicate_s" = 1)
view_range = 13
x_offset = -7
y_offset = -1
see_hidden = TRUE
#undef SYNDICATE_CHALLENGE_TIMER