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* Fixes shotgun meteorslugs not displacing airlocks (#60808) Gives meteorslugs MOVE_FORCE_EXTREMELY_STRONG force. Turns out safe_throw_at was created to fix "situations involving mechas and the clock cult, and meteor slugs moving grav gen" (rip clock clut) and then later some force checks were added that made some movables resist meteorslugs with default force like airlocks. * Fixes shotgun meteorslugs not displacing airlocks Co-authored-by: Wayland-Smithy <64715958+Wayland-Smithy@users.noreply.github.com>