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c4496dbd72f0d647e60005040b92ece7d3f398c4
Bubberstation/code/modules/projectiles
History
Tad Hardesty da61b257ff Show the correct coordinates when a pulse rifle prize is found (#34089)
2018-01-05 07:02:04 -05:00
..
ammunition
Fixes bullets making sounds in space and water (#33672)
2017-12-21 01:08:39 -05:00
boxes_magazines
adds abstract_1 flag to internal magazine objects
2017-12-22 23:24:32 +02:00
guns
Show the correct coordinates when a pulse rifle prize is found (#34089)
2018-01-05 07:02:04 -05:00
projectile
Finishes the forceMove port (#33519)
2017-12-15 10:39:34 +13:00
ammunition.dm
Fixes bullets making sounds in space and water (#33672)
2017-12-21 01:08:39 -05:00
box_magazine.dm
Fixes bullets making sounds in space and water (#33672)
2017-12-21 01:08:39 -05:00
firing.dm
Moves projectile processing to a subsystem (#30599)
2017-10-16 15:50:42 +13:00
gun.dm
Prefixed all disability defines with DISABILITY to fix name collision with BYOND built in BLIND define
2017-12-22 23:49:41 -06:00
pins.dm
Prefixed all disability defines with DISABILITY to fix name collision with BYOND built in BLIND define
2017-12-22 23:49:41 -06:00
projectile.dm
Vector Projectiles
2017-12-19 18:05:49 -08:00
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