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* Feature: bitrunner, a new supply role (READY) * Delete bepis.dm * Conflicts * Update dynamic_rulesets_midround.dm * Fixing this invalid icon file path It was trying to use the aesthetics one * Bepis is dead * New digi sprites courtesy of CandleJaxx!! Now in the correct branch! * Fixing merge conflict * bitrunning hotfixes [NO GBP] * Modular health adjustments * Revert "Modular health adjustments" This reverts commit 0ff3c48d398f6c1aac51cdf8fecaf869491bbc86. * Modular health adjustments Only this one should be necessary * The screenshot test * Bitrunner den for voidraptor (FOR #23865) (#23891) * no shower in sight * lets bitrunners actually get to their room and spawn there * New digi sprites courtesy of CandleJaxx!! * Revert "New digi sprites courtesy of CandleJaxx!!" This reverts commit eea9f47de256dd407c78450bc8f2a09b814f93e9. --------- Co-authored-by: Giz <13398309+vinylspiders@users.noreply.github.com> * Removes bitrunning unit tests (#78607) ## About The Pull Request Removes the fraction of unit tests I thought would be safe. Not thrilled that I have to exclude ALL unit tests now, but hey. The issue is that atmos attempts to process on a turf which hasn't initialized yet. ## Why It's Good For The Game Other PRs can pass checks now ## Changelog N/A * Update birdshot.dmm * Tweaks the BEPIS category of the bitrunning order console * Adds back the flashdark that we had skyrat edited in * Update tgstation.dme * Fixes Voidraptor bitrunning den not being connected to the powergrid --------- Co-authored-by: Jeremiah <42397676+jlsnow301@users.noreply.github.com> Co-authored-by: Giz <13398309+vinylspiders@users.noreply.github.com> Co-authored-by: Paxilmaniac <82386923+Paxilmaniac@users.noreply.github.com> Co-authored-by: Profakos <profakos@gmail.com> Co-authored-by: GoldenAlpharex <jerego1234@hotmail.com>
53 lines
1.4 KiB
Plaintext
53 lines
1.4 KiB
Plaintext
/// Station side
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/area/station/bitrunning
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name = "Bitrunning"
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/area/station/bitrunning/den
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name = "Bitrunning Den"
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desc = "Office of bitrunners, houses their equipment."
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icon_state = "bit_den"
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/// VDOM
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/area/virtual_domain
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name = "Virtual Domain"
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icon = 'icons/area/areas_station.dmi'
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area_flags = UNIQUE_AREA | NOTELEPORT | ABDUCTOR_PROOF | EVENT_PROTECTED | HIDDEN_AREA
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has_gravity = STANDARD_GRAVITY
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/area/virtual_domain/powered
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name = "Virtual Domain Ruins"
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icon_state = "bit_ruin"
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requires_power = FALSE
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static_lighting = FALSE
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base_lighting_alpha = 255
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/// Safehouse
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/area/virtual_domain/safehouse
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name = "Virtual Domain Safehouse"
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area_flags = UNIQUE_AREA | NOTELEPORT | ABDUCTOR_PROOF | EVENT_PROTECTED
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icon_state = "bit_safe"
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requires_power = FALSE
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sound_environment = SOUND_ENVIRONMENT_ROOM
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/// Custom subtypes
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/area/lavaland/surface/outdoors/virtual_domain
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name = "Virtual Domain Lava Ruins"
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icon_state = "bit_ruin"
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area_flags = UNIQUE_AREA | NOTELEPORT | ABDUCTOR_PROOF | EVENT_PROTECTED | HIDDEN_AREA
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/area/icemoon/underground/explored/virtual_domain
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name = "Virtual Domain Ice Ruins"
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icon_state = "bit_ice"
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area_flags = UNIQUE_AREA | NOTELEPORT | ABDUCTOR_PROOF | EVENT_PROTECTED | HIDDEN_AREA
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/area/ruin/space/has_grav/powered/virtual_domain
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name = "Virtual Domain Space Ruins"
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icon = 'icons/area/areas_station.dmi'
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icon_state = "bit_space"
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area_flags = UNIQUE_AREA | NOTELEPORT | ABDUCTOR_PROOF | EVENT_PROTECTED | HIDDEN_AREA
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