Files
Bubberstation/code/modules/bitrunning/server/map_handling.dm
SkyratBot 03843c8c05 [MIRROR] Bitrunning hotfix 3 [MDB IGNORE] (#24209)
* Bitrunning hotfix 3

* Update netpod.dm

* Fixes modular paths

* Fixes modular paths

* Moves the food a bit

---------

Co-authored-by: Jeremiah <42397676+jlsnow301@users.noreply.github.com>
Co-authored-by: Bloop <13398309+vinylspiders@users.noreply.github.com>
2023-10-09 09:53:02 -04:00

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#define ONLY_TURF 1
/// Gives all current occupants a notification that the server is going down
/obj/machinery/quantum_server/proc/begin_shutdown(mob/user)
if(isnull(generated_domain))
return
if(!length(avatar_connection_refs))
balloon_alert(user, "powering down domain...")
playsound(src, 'sound/machines/terminal_off.ogg', 40, 2)
reset()
return
balloon_alert(user, "notifying clients...")
playsound(src, 'sound/machines/terminal_alert.ogg', 100, TRUE)
user.visible_message(
span_danger("[user] begins depowering the server!"),
span_notice("You start disconnecting clients..."),
span_danger("You hear frantic keying on a keyboard."),
)
SEND_SIGNAL(src, COMSIG_BITRUNNER_SHUTDOWN_ALERT, user)
if(!do_after(user, 20 SECONDS, src))
return
reset()
/**
* ### Quantum Server Cold Boot
* Procedurally links the 3 booting processes together.
*
* This is the starting point if you have an id. Does validation and feedback on steps
*/
/obj/machinery/quantum_server/proc/cold_boot_map(mob/user, map_key)
if(!is_ready)
return FALSE
if(isnull(map_key))
balloon_alert(user, "no domain specified.")
return FALSE
if(generated_domain)
balloon_alert(user, "stop the current domain first.")
return FALSE
if(length(avatar_connection_refs))
balloon_alert(user, "all clients must disconnect!")
return FALSE
is_ready = FALSE
playsound(src, 'sound/machines/terminal_processing.ogg', 30, 2)
if(!initialize_domain(map_key) || !initialize_safehouse() || !initialize_map_items())
balloon_alert(user, "initialization failed.")
scrub_vdom()
is_ready = TRUE
return FALSE
is_ready = TRUE
playsound(src, 'sound/machines/terminal_insert_disc.ogg', 30, 2)
balloon_alert(user, "domain loaded.")
generated_domain.start_time = world.time
points -= generated_domain.cost
update_use_power(ACTIVE_POWER_USE)
update_appearance()
return TRUE
/// Initializes a new domain if the given key is valid and the user has enough points
/obj/machinery/quantum_server/proc/initialize_domain(map_key)
var/datum/lazy_template/virtual_domain/to_load
for(var/datum/lazy_template/virtual_domain/available as anything in subtypesof(/datum/lazy_template/virtual_domain))
if(map_key != initial(available.key) || points < initial(available.cost))
continue
to_load = available
break
if(isnull(to_load))
return FALSE
generated_domain = new to_load()
RegisterSignal(generated_domain, COMSIG_LAZY_TEMPLATE_LOADED, PROC_REF(on_template_loaded))
generated_domain.lazy_load()
return TRUE
/// Loads in necessary map items, sets mutation targets, etc
/obj/machinery/quantum_server/proc/initialize_map_items()
var/turf/goal_turfs = list()
var/turf/crate_turfs = list()
for(var/thing in GLOB.landmarks_list)
if(istype(thing, /obj/effect/landmark/bitrunning/hololadder_spawn))
exit_turfs += get_turf(thing)
qdel(thing) // i'm worried about multiple servers getting confused so lets clean em up
continue
if(istype(thing, /obj/effect/landmark/bitrunning/cache_goal_turf))
var/turf/tile = get_turf(thing)
goal_turfs += tile
RegisterSignal(tile, COMSIG_ATOM_ENTERED, PROC_REF(on_goal_turf_entered))
RegisterSignal(tile, COMSIG_ATOM_EXAMINE, PROC_REF(on_goal_turf_examined))
qdel(thing)
continue
if(istype(thing, /obj/effect/landmark/bitrunning/cache_spawn))
crate_turfs += get_turf(thing)
qdel(thing)
continue
if(!length(exit_turfs))
CRASH("Failed to find exit turfs on generated domain.")
if(!length(goal_turfs))
CRASH("Failed to find send turfs on generated domain.")
if(length(crate_turfs))
shuffle_inplace(crate_turfs)
new /obj/structure/closet/crate/secure/bitrunning/encrypted(pick(crate_turfs))
return TRUE
/// Loads the safehouse
/obj/machinery/quantum_server/proc/initialize_safehouse()
var/turf/safehouse_load_turf = list()
for(var/obj/effect/landmark/bitrunning/safehouse_spawn/spawner in GLOB.landmarks_list)
safehouse_load_turf += get_turf(spawner)
qdel(spawner)
break
if(!length(safehouse_load_turf))
CRASH("Failed to find safehouse load landmark on map.")
var/datum/map_template/safehouse/safehouse = new generated_domain.safehouse_path()
safehouse.load(safehouse_load_turf[ONLY_TURF])
generated_safehouse = safehouse
return TRUE
/// Stops the current virtual domain and disconnects all users
/obj/machinery/quantum_server/proc/reset(fast = FALSE)
is_ready = FALSE
SEND_SIGNAL(src, COMSIG_BITRUNNER_SEVER_AVATAR)
if(!fast)
notify_spawned_threats()
addtimer(CALLBACK(src, PROC_REF(scrub_vdom)), 15 SECONDS, TIMER_UNIQUE|TIMER_STOPPABLE)
else
scrub_vdom() // used in unit testing, no need to wait for callbacks
addtimer(CALLBACK(src, PROC_REF(cool_off)), min(server_cooldown_time * capacitor_coefficient), TIMER_UNIQUE|TIMER_STOPPABLE|TIMER_DELETE_ME)
update_appearance()
update_use_power(IDLE_POWER_USE)
domain_randomized = FALSE
domain_threats = 0
retries_spent = 0
/// Deletes all the tile contents
/obj/machinery/quantum_server/proc/scrub_vdom()
SEND_SIGNAL(src, COMSIG_BITRUNNER_SEVER_AVATAR) /// just in case someone's connected
SEND_SIGNAL(src, COMSIG_BITRUNNER_DOMAIN_SCRUBBED) // avatar cleanup just in case
if(length(generated_domain.reservations))
var/datum/turf_reservation/res = generated_domain.reservations[1]
res.Release()
var/list/datum/weakref/creatures = spawned_threat_refs + mutation_candidate_refs
for(var/datum/weakref/creature_ref as anything in creatures)
var/mob/living/creature = creature_ref?.resolve()
if(isnull(creature))
continue
creature.dust() // sometimes mobs just don't die
avatar_connection_refs.Cut()
exit_turfs = list()
generated_domain = null
generated_safehouse = null
mutation_candidate_refs.Cut()
spawned_threat_refs.Cut()
#undef ONLY_TURF