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* Icons folder cleaning wave two * Merge conflict resolution * Modular path hell * hmm * Update 2022-10.yml * Another modular thing --------- Co-authored-by: YesterdaysPromise <122572637+YesterdaysPromise@users.noreply.github.com> Co-authored-by: Giz <vinylspiders@gmail.com>
197 lines
7.1 KiB
Plaintext
197 lines
7.1 KiB
Plaintext
/obj/item/book
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name = "book"
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desc = "Crack it open, inhale the musk of its pages, and learn something new."
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icon = 'icons/obj/service/library.dmi'
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icon_state ="book"
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worn_icon_state = "book"
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throw_speed = 1
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throw_range = 5
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w_class = WEIGHT_CLASS_NORMAL //upped to three because books are, y'know, pretty big. (and you could hide them inside eachother recursively forever)
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attack_verb_continuous = list("bashes", "whacks", "educates")
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attack_verb_simple = list("bash", "whack", "educate")
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resistance_flags = FLAMMABLE
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drop_sound = 'sound/items/handling/book_drop.ogg'
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pickup_sound = 'sound/items/handling/book_pickup.ogg'
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/// Maximum icon state number
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var/maximum_book_state = 8
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/// Game time in 1/10th seconds
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var/due_date = 0
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/// false - Normal book, true - Should not be treated as normal book, unable to be copied, unable to be modified
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var/unique = FALSE
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/// whether or not we have been carved out
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var/carved = FALSE
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/// Specific window size for the book, i.e: "1920x1080", Size x Width
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var/window_size = null
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/// The initial title, for use in var editing and such
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var/starting_title
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/// The initial author, for use in var editing and such
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var/starting_author
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/// The initial bit of content, for use in var editing and such
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var/starting_content
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/// The packet of information that describes this book
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var/datum/book_info/book_data
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/obj/item/book/Initialize(mapload)
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. = ..()
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book_data = new(starting_title, starting_author, starting_content)
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AddElement(/datum/element/falling_hazard, damage = 5, wound_bonus = 0, hardhat_safety = TRUE, crushes = FALSE, impact_sound = drop_sound)
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/obj/item/book/examine(mob/user)
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. = ..()
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if(carved)
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. += span_notice("[src] has been hollowed out.")
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/obj/item/book/ui_static_data(mob/user)
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var/list/data = list()
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data["author"] = book_data.get_author()
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data["title"] = book_data.get_title()
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data["content"] = book_data.get_content()
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return data
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/obj/item/book/ui_interact(mob/living/user, datum/tgui/ui)
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if(carved)
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balloon_alert(user, "book is carved out!")
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return
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if(!length(book_data.get_content()))
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balloon_alert(user, "book is blank!")
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return
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if(istype(user) && !isnull(user.mind))
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LAZYINITLIST(user.mind.book_titles_read)
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var/has_not_read_book = !(starting_title in user.mind.book_titles_read)
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if(has_not_read_book)
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user.add_mood_event("book_nerd", /datum/mood_event/book_nerd)
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user.mind.book_titles_read[starting_title] = TRUE
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ui = SStgui.try_update_ui(user, src, ui)
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if(!ui)
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ui = new(user, src, "MarkdownViewer", name)
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ui.open()
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/obj/item/book/attack_self(mob/user)
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if(user.is_blind())
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to_chat(user, span_warning("You are blind and can't read anything!"))
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return
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if(!user.can_read(src))
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return
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user.visible_message(span_notice("[user] opens a book titled \"[book_data.title]\" and begins reading intently."))
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ui_interact(user)
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/obj/item/book/attackby(obj/item/attacking_item, mob/living/user, params)
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if(burn_paper_product_attackby_check(attacking_item, user))
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return
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if(istype(attacking_item, /obj/item/pen))
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if(!user.can_perform_action(src) || !user.can_write(attacking_item))
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return
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if(user.is_blind())
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to_chat(user, span_warning("As you are trying to write on the book, you suddenly feel very stupid!"))
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return
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if(unique)
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to_chat(user, span_warning("These pages don't seem to take the ink well! Looks like you can't modify it."))
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return
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if(carved)
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to_chat(user, span_warning("The book has been carved out! There is nothing to be vandalized."))
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return
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var/choice = tgui_input_list(usr, "What would you like to change?", "Book Alteration", list("Title", "Contents", "Author", "Cancel"))
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if(isnull(choice))
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return
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if(!user.can_perform_action(src) || !user.can_write(attacking_item))
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return
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switch(choice)
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if("Title")
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var/newtitle = reject_bad_text(tgui_input_text(user, "Write a new title", "Book Title", max_length = 30))
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if(!user.can_perform_action(src) || !user.can_write(attacking_item))
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return
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if (length_char(newtitle) > 30)
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to_chat(user, span_warning("That title won't fit on the cover!"))
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return
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if(!newtitle)
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to_chat(user, span_warning("That title is invalid."))
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return
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name = newtitle
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book_data.set_title(html_decode(newtitle)) //Don't want to double encode here
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if("Contents")
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var/content = tgui_input_text(user, "Write your book's contents (HTML NOT allowed)", "Book Contents", multiline = TRUE)
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if(!user.can_perform_action(src) || !user.can_write(attacking_item))
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return
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if(!content)
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to_chat(user, span_warning("The content is invalid."))
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return
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book_data.set_content(html_decode(content))
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if("Author")
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var/author = tgui_input_text(user, "Write the author's name", "Author Name")
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if(!user.can_perform_action(src) || !user.can_write(attacking_item))
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return
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if(!author)
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to_chat(user, span_warning("The name is invalid."))
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return
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book_data.set_author(html_decode(author)) //Setting this encodes, don't want to double up
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else if(istype(attacking_item, /obj/item/barcodescanner))
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var/obj/item/barcodescanner/scanner = attacking_item
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var/obj/machinery/computer/libraryconsole/bookmanagement/computer = scanner.computer_ref?.resolve()
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if(!computer)
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user.balloon_alert(user, "not connected to computer!")
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return
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switch(scanner.scan_mode)
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if(BARCODE_SCANNER_CHECKIN)
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var/list/checkouts = computer.checkouts
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for(var/checkout_ref in checkouts)
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var/datum/borrowbook/maybe_ours = checkouts[checkout_ref]
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if(!book_data.compare(maybe_ours.book_data))
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continue
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checkouts -= checkout_ref
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computer.checkout_update()
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user.balloon_alert(user, "book checked in")
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playsound(loc, 'sound/items/barcodebeep.ogg', 20, FALSE)
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return
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user.balloon_alert(user, "book not checked out!")
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return
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if(BARCODE_SCANNER_INVENTORY)
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var/datum/book_info/our_copy = book_data.return_copy()
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computer.inventory[ref(our_copy)] = our_copy
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computer.inventory_update()
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user.balloon_alert(user, "book added to inventory")
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playsound(loc, 'sound/items/barcodebeep.ogg', 20, FALSE)
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else if(try_carve(attacking_item, user, params))
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return
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return ..()
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/// Generates a random icon state for the book
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/obj/item/book/proc/gen_random_icon_state()
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icon_state = "book[rand(1, maximum_book_state)]"
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/// Called when user attempts to carve the book with an item
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/obj/item/book/proc/try_carve(obj/item/carving_item, mob/living/user, params)
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if(carved)
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return FALSE
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if(!user.combat_mode)
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return FALSE
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//special check for wirecutter's because they don't have a sharp edge
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if((carving_item.sharpness & SHARP_EDGED) || (carving_item.tool_behaviour == TOOL_WIRECUTTER))
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balloon_alert(user, "carving out...")
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if(!do_after(user, 3 SECONDS, target = src))
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balloon_alert(user, "interrupted!")
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return FALSE
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carve_out(carving_item, user)
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return TRUE
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return FALSE
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/// Called when the book gets carved successfully
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/obj/item/book/proc/carve_out(obj/item/carving_item, mob/living/user)
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if(user)
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balloon_alert(user, "carved out")
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playsound(src, 'sound/effects/cloth_rip.ogg', vol = 75, vary = TRUE)
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carved = TRUE
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create_storage(max_slots = 1)
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return TRUE
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