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c4e083f561e1c2c26ef41de125e8a514b14fd6fc
Bubberstation/code/game/objects/effects/decals
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SkyratBot 38dc811b6b [MIRROR] NEW STATION TRAIT: Radioactive Nebula [MDB IGNORE] (#22614)
* NEW STATION TRAIT: Radioactive Nebula

* Update job_boxes.dm

* Increase the intensity increment time so that shields will last longer

---------

Co-authored-by: Time-Green <7501474+Time-Green@users.noreply.github.com>
Co-authored-by: Bloop <13398309+vinylspiders@users.noreply.github.com>
2023-07-24 02:07:40 -04:00
..
cleanable
[MISSED MIRROR] Macros multi-z code, removes the false premise of manual offsets (#76248) (#22531)
2023-07-18 02:28:15 +00:00
turfdecal
[MISSED MIRROR] Fixes silly siding sprites (#76586) (#22439)
2023-07-15 14:45:16 -07:00
cleanable.dm
[MIRROR] Optimization pass focused on foam code (saves about 30% of cpu usage I think) [MDB IGNORE] (#22530)
2023-07-18 16:49:51 -04:00
crayon.dm
[MIRROR] Makes decals only caught on mapload & removes turf_loc_check [MDB IGNORE] (#22051)
2023-06-24 16:06:58 -07:00
decal.dm
[MIRROR] NEW STATION TRAIT: Radioactive Nebula [MDB IGNORE] (#22614)
2023-07-24 02:07:40 -04:00
misc.dm
[MIRROR] Makes some improvements to how AI can use JPS with movement loops [MDB IGNORE] (#19151)
2023-02-08 02:04:31 +00:00
remains.dm
[MIRROR] Makes decals only caught on mapload & removes turf_loc_check [MDB IGNORE] (#22051)
2023-06-24 16:06:58 -07:00
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