mirror of
https://github.com/Bubberstation/Bubberstation.git
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This reverts commit e6bb4098c4.
# Conflicts:
# _maps/RandomRuins/LavaRuins/skyrat/lavaland_surface_syndicate_base1_skyrat.dmm
# _maps/RandomRuins/SpaceRuins/bus.dmm
# _maps/RandomZLevels/blackmesa.dmm
# _maps/map_files/generic/CentCom_skyrat_z2.dmm
# _maps/shuttles/skyrat/goldeneye_cruiser.dmm
# _maps/templates/lazy_templates/wizard_den.dmm
# code/__DEFINES/callbacks.dm
# code/datums/components/transforming.dm
# code/datums/elements/bane.dm
# code/datums/votes/map_vote.dm
# code/game/objects/items/AI_modules/hacked.dm
# code/game/objects/items/food/egg.dm
# code/game/objects/items/stacks/sheets/glass.dm
# code/modules/antagonists/fugitive/hunters/hunter.dm
# code/modules/antagonists/traitor/objectives/final_objective/final_objective.dm
# code/modules/antagonists/traitor/objectives/kidnapping.dm
# code/modules/art/statues.dm
# code/modules/events/ghost_role/changeling_event.dm
# code/modules/events/spacevine.dm
# code/modules/mining/machine_redemption.dm
# code/modules/mob/living/simple_animal/friendly/farm_animals.dm
# code/modules/mob_spawn/mob_spawn.dm
# code/modules/projectiles/guns/ballistic/pistol.dm
# code/modules/projectiles/guns/ballistic/rifle.dm
# code/modules/uplink/uplink_items.dm
# code/modules/vending/autodrobe.dm
# html/changelogs/archive/2023-03.yml
# icons/mob/clothing/feet.dmi
# icons/mob/clothing/under/costume.dmi
# icons/mob/inhands/clothing/shoes_lefthand.dmi
# icons/mob/inhands/clothing/shoes_righthand.dmi
# icons/mob/inhands/clothing/suits_lefthand.dmi
# icons/mob/inhands/clothing/suits_righthand.dmi
# icons/mob/species/human/human_face.dmi
# icons/obj/clothing/shoes.dmi
# icons/obj/clothing/under/costume.dmi
# modular_skyrat/master_files/code/datums/components/fullauto.dm
# modular_skyrat/master_files/code/modules/clothing/under/jobs/security.dm
# modular_skyrat/master_files/code/modules/projectiles/guns/gun.dm
# modular_skyrat/master_files/icons/mob/clothing/under/civilian.dmi
# modular_skyrat/master_files/icons/mob/clothing/under/civilian_digi.dmi
# modular_skyrat/modules/aesthetics/guns/code/guns.dm
# modular_skyrat/modules/aesthetics/guns/icons/guns.dmi
# modular_skyrat/modules/blueshield/code/blueshield.dm
# modular_skyrat/modules/customization/modules/clothing/under/misc.dm
# modular_skyrat/modules/ghostcafe/code/ghost_role_spawners.dm
# modular_skyrat/modules/gunsgalore/icons/guns/gunsgalore_guns40x32.dmi
# modular_skyrat/modules/manufacturer_examine/code/gun_company_additions.dm
# modular_skyrat/modules/manufacturer_examine/code/manufacturer_component.dm
# modular_skyrat/modules/mapping/code/mob_spawns.dm
# modular_skyrat/modules/modular_weapons/code/rifle.dm
# modular_skyrat/modules/novaya_ert/code/automatic.dm
# modular_skyrat/modules/sec_haul/code/guns/guns.dm
# modular_skyrat/modules/tribal_extended/code/weapons/bow.dm
# tgstation.dme
# tgui/packages/tgui/interfaces/OreRedemptionMachine.js
# tgui/packages/tgui/interfaces/VotePanel.tsx
240 lines
6.3 KiB
Plaintext
240 lines
6.3 KiB
Plaintext
/obj/effect/spawner/costume
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name = "costume spawner"
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icon = 'icons/hud/screen_gen.dmi'
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icon_state = "x2"
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color = "#00FF00"
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var/list/items
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/obj/effect/spawner/costume/Initialize(mapload)
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. = ..()
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if(items?.len)
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for(var/path in items)
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new path(loc)
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/obj/effect/spawner/costume/chicken
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name = "chicken costume spawner"
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items = list(
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/obj/item/clothing/suit/costume/chickensuit,
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/obj/item/clothing/head/costume/chicken,
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/obj/item/food/egg,
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)
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/obj/effect/spawner/costume/gladiator
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name = "gladiator costume spawner"
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items = list(
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/obj/item/clothing/under/costume/gladiator,
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/obj/item/clothing/head/helmet/gladiator,
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)
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/obj/effect/spawner/costume/madscientist
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name = "mad scientist costume spawner"
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items = list(
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/obj/item/clothing/under/rank/captain/suit,
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/obj/item/clothing/head/flatcap,
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/obj/item/clothing/suit/toggle/labcoat/mad,
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)
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/obj/effect/spawner/costume/elpresidente
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name = "el presidente costume spawner"
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items = list(
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/obj/item/clothing/under/rank/captain/suit,
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/obj/item/clothing/head/flatcap,
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/obj/item/clothing/mask/cigarette/cigar/havana,
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/obj/item/clothing/shoes/jackboots,
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)
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/obj/effect/spawner/costume/nyangirl
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name = "nyangirl costume spawner"
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items = list(
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/obj/item/clothing/under/costume/schoolgirl,
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/obj/item/clothing/head/costume/kitty,
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/obj/item/clothing/glasses/blindfold,
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)
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/obj/effect/spawner/costume/maid
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name = "maid costume spawner"
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items = list(
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/obj/item/clothing/under/dress/skirt,
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/obj/effect/spawner/random/clothing/beret_or_rabbitears,
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/obj/item/clothing/glasses/blindfold,
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)
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/obj/effect/spawner/costume/butler
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name = "butler costume spawner"
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items = list(
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/obj/item/clothing/accessory/waistcoat,
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/obj/item/clothing/under/suit/black,
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/obj/item/clothing/neck/tie/black,
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/obj/item/clothing/head/hats/tophat,
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)
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/obj/effect/spawner/costume/referee
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name = "referee costume spawner"
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items = list(
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/obj/item/clothing/mask/whistle,
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/obj/item/clothing/gloves/latex,
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/obj/item/clothing/shoes/laceup,
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/obj/item/clothing/head/soft/black,
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/obj/item/clothing/under/costume/referee,
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)
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/obj/effect/spawner/costume/highlander
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name = "highlander costume spawner"
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items = list(
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/obj/item/clothing/under/costume/kilt,
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/obj/item/clothing/head/beret,
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)
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/obj/effect/spawner/costume/prig
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name = "prig costume spawner"
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items = list(
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/obj/item/clothing/accessory/waistcoat,
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/obj/item/clothing/glasses/monocle,
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/obj/effect/spawner/random/clothing/bowler_or_that,
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/obj/item/clothing/shoes/sneakers/black,
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/obj/item/cane,
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/obj/item/clothing/under/suit/sl,
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/obj/item/clothing/mask/fakemoustache,
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)
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/obj/effect/spawner/costume/plaguedoctor
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name = "plague doctor costume spawner"
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items = list(
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/obj/item/clothing/suit/bio_suit/plaguedoctorsuit,
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/obj/item/clothing/head/bio_hood/plague,
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/obj/item/clothing/mask/gas/plaguedoctor,
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)
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/obj/effect/spawner/costume/nightowl
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name = "night owl costume spawner"
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items = list(
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/obj/item/clothing/suit/toggle/owlwings,
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/obj/item/clothing/under/costume/owl,
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/obj/item/clothing/mask/gas/owl_mask,
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)
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/obj/effect/spawner/costume/griffin
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name = "griffin costume spawner"
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items = list(
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/obj/item/clothing/suit/toggle/owlwings/griffinwings,
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/obj/item/clothing/shoes/griffin,
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/obj/item/clothing/under/costume/griffin,
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/obj/item/clothing/head/costume/griffin,
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)
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/obj/effect/spawner/costume/waiter
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name = "waiter costume spawner"
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items = list(
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/obj/item/clothing/under/suit/waiter,
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/obj/effect/spawner/random/clothing/kittyears_or_rabbitears,
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/obj/item/clothing/suit/apron,
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)
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/obj/effect/spawner/costume/pirate
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name = "pirate costume spawner"
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items = list(
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/obj/item/clothing/under/costume/pirate,
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/obj/item/clothing/suit/costume/pirate,
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/obj/effect/spawner/random/clothing/pirate_or_bandana,
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/obj/item/clothing/glasses/eyepatch,
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)
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/obj/effect/spawner/costume/commie
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name = "commie costume spawner"
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items = list(
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/obj/item/clothing/under/costume/soviet,
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/obj/item/clothing/head/costume/ushanka,
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)
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/obj/effect/spawner/costume/imperium_monk
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name = "imperium monk costume spawner"
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items = list(
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/obj/item/clothing/suit/costume/imperium_monk,
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/obj/effect/spawner/random/clothing/twentyfive_percent_cyborg_mask,
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)
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/obj/effect/spawner/costume/holiday_priest
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name = "holiday priest costume spawner"
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items = list(/obj/item/clothing/suit/chaplainsuit/holidaypriest)
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/obj/effect/spawner/costume/marisawizard
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name = "marisa wizard costume spawner"
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items = list(
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/obj/item/clothing/shoes/sneakers/marisa,
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/obj/item/clothing/head/wizard/marisa/fake,
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/obj/item/clothing/suit/wizrobe/marisa/fake,
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)
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/obj/effect/spawner/costume/tape_wizard
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name = "tape wizard costume spawner"
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items = list(
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/obj/item/clothing/head/wizard/tape/fake,
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/obj/item/clothing/suit/wizrobe/tape/fake,
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/obj/item/staff/tape,
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)
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/obj/effect/spawner/costume/cutewitch
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name = "cute witch costume spawner"
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items = list(
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/obj/item/clothing/under/dress/sundress,
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/obj/item/clothing/head/costume/witchwig,
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/obj/item/staff/broom,
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)
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/obj/effect/spawner/costume/wizard
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name = "wizard costume spawner"
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items = list(
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/obj/item/clothing/shoes/sandal,
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/obj/item/clothing/suit/wizrobe/fake,
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/obj/item/clothing/head/wizard/fake,
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/obj/item/staff,
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)
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/obj/effect/spawner/costume/sexyclown
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name = "sexy clown costume spawner"
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items = list(
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/obj/item/clothing/mask/gas/sexyclown,
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/obj/item/clothing/under/rank/civilian/clown/sexy,
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)
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/obj/effect/spawner/costume/sexymime
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name = "sexy mime costume spawner"
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items = list(
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/obj/item/clothing/mask/gas/sexymime,
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/obj/item/clothing/under/rank/civilian/mime/sexy,
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)
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/obj/effect/spawner/costume/mafia
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name = "black mafia outfit spawner"
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items = list(
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/obj/item/clothing/head/fedora,
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/obj/item/clothing/under/suit/blacktwopiece,
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/obj/item/clothing/shoes/laceup,
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)
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/obj/effect/spawner/costume/mafia/white
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name = "white mafia outfit spawner"
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items = list(
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/obj/item/clothing/head/fedora/white,
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/obj/item/clothing/under/suit/white,
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/obj/item/clothing/shoes/laceup,
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)
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/obj/effect/spawner/costume/mafia/checkered
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name = "checkered mafia outfit spawner"
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items = list(
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/obj/item/clothing/head/fedora,
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/obj/item/clothing/under/suit/checkered,
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/obj/item/clothing/shoes/laceup,
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)
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/obj/effect/spawner/costume/mafia/beige
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name = "beige mafia outfit spawner"
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items = list(
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/obj/item/clothing/head/fedora/beige,
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/obj/item/clothing/under/suit/beige,
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/obj/item/clothing/shoes/laceup,
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)
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