Files
Bubberstation/code/game/objects/effects/spawners/costume.dm
nevimer 424ed3d160 Revert "Revert "Merge upstream""
This reverts commit e6bb4098c4.

# Conflicts:
#	_maps/RandomRuins/LavaRuins/skyrat/lavaland_surface_syndicate_base1_skyrat.dmm
#	_maps/RandomRuins/SpaceRuins/bus.dmm
#	_maps/RandomZLevels/blackmesa.dmm
#	_maps/map_files/generic/CentCom_skyrat_z2.dmm
#	_maps/shuttles/skyrat/goldeneye_cruiser.dmm
#	_maps/templates/lazy_templates/wizard_den.dmm
#	code/__DEFINES/callbacks.dm
#	code/datums/components/transforming.dm
#	code/datums/elements/bane.dm
#	code/datums/votes/map_vote.dm
#	code/game/objects/items/AI_modules/hacked.dm
#	code/game/objects/items/food/egg.dm
#	code/game/objects/items/stacks/sheets/glass.dm
#	code/modules/antagonists/fugitive/hunters/hunter.dm
#	code/modules/antagonists/traitor/objectives/final_objective/final_objective.dm
#	code/modules/antagonists/traitor/objectives/kidnapping.dm
#	code/modules/art/statues.dm
#	code/modules/events/ghost_role/changeling_event.dm
#	code/modules/events/spacevine.dm
#	code/modules/mining/machine_redemption.dm
#	code/modules/mob/living/simple_animal/friendly/farm_animals.dm
#	code/modules/mob_spawn/mob_spawn.dm
#	code/modules/projectiles/guns/ballistic/pistol.dm
#	code/modules/projectiles/guns/ballistic/rifle.dm
#	code/modules/uplink/uplink_items.dm
#	code/modules/vending/autodrobe.dm
#	html/changelogs/archive/2023-03.yml
#	icons/mob/clothing/feet.dmi
#	icons/mob/clothing/under/costume.dmi
#	icons/mob/inhands/clothing/shoes_lefthand.dmi
#	icons/mob/inhands/clothing/shoes_righthand.dmi
#	icons/mob/inhands/clothing/suits_lefthand.dmi
#	icons/mob/inhands/clothing/suits_righthand.dmi
#	icons/mob/species/human/human_face.dmi
#	icons/obj/clothing/shoes.dmi
#	icons/obj/clothing/under/costume.dmi
#	modular_skyrat/master_files/code/datums/components/fullauto.dm
#	modular_skyrat/master_files/code/modules/clothing/under/jobs/security.dm
#	modular_skyrat/master_files/code/modules/projectiles/guns/gun.dm
#	modular_skyrat/master_files/icons/mob/clothing/under/civilian.dmi
#	modular_skyrat/master_files/icons/mob/clothing/under/civilian_digi.dmi
#	modular_skyrat/modules/aesthetics/guns/code/guns.dm
#	modular_skyrat/modules/aesthetics/guns/icons/guns.dmi
#	modular_skyrat/modules/blueshield/code/blueshield.dm
#	modular_skyrat/modules/customization/modules/clothing/under/misc.dm
#	modular_skyrat/modules/ghostcafe/code/ghost_role_spawners.dm
#	modular_skyrat/modules/gunsgalore/icons/guns/gunsgalore_guns40x32.dmi
#	modular_skyrat/modules/manufacturer_examine/code/gun_company_additions.dm
#	modular_skyrat/modules/manufacturer_examine/code/manufacturer_component.dm
#	modular_skyrat/modules/mapping/code/mob_spawns.dm
#	modular_skyrat/modules/modular_weapons/code/rifle.dm
#	modular_skyrat/modules/novaya_ert/code/automatic.dm
#	modular_skyrat/modules/sec_haul/code/guns/guns.dm
#	modular_skyrat/modules/tribal_extended/code/weapons/bow.dm
#	tgstation.dme
#	tgui/packages/tgui/interfaces/OreRedemptionMachine.js
#	tgui/packages/tgui/interfaces/VotePanel.tsx
2023-05-20 22:06:42 -04:00

240 lines
6.3 KiB
Plaintext

/obj/effect/spawner/costume
name = "costume spawner"
icon = 'icons/hud/screen_gen.dmi'
icon_state = "x2"
color = "#00FF00"
var/list/items
/obj/effect/spawner/costume/Initialize(mapload)
. = ..()
if(items?.len)
for(var/path in items)
new path(loc)
/obj/effect/spawner/costume/chicken
name = "chicken costume spawner"
items = list(
/obj/item/clothing/suit/costume/chickensuit,
/obj/item/clothing/head/costume/chicken,
/obj/item/food/egg,
)
/obj/effect/spawner/costume/gladiator
name = "gladiator costume spawner"
items = list(
/obj/item/clothing/under/costume/gladiator,
/obj/item/clothing/head/helmet/gladiator,
)
/obj/effect/spawner/costume/madscientist
name = "mad scientist costume spawner"
items = list(
/obj/item/clothing/under/rank/captain/suit,
/obj/item/clothing/head/flatcap,
/obj/item/clothing/suit/toggle/labcoat/mad,
)
/obj/effect/spawner/costume/elpresidente
name = "el presidente costume spawner"
items = list(
/obj/item/clothing/under/rank/captain/suit,
/obj/item/clothing/head/flatcap,
/obj/item/clothing/mask/cigarette/cigar/havana,
/obj/item/clothing/shoes/jackboots,
)
/obj/effect/spawner/costume/nyangirl
name = "nyangirl costume spawner"
items = list(
/obj/item/clothing/under/costume/schoolgirl,
/obj/item/clothing/head/costume/kitty,
/obj/item/clothing/glasses/blindfold,
)
/obj/effect/spawner/costume/maid
name = "maid costume spawner"
items = list(
/obj/item/clothing/under/dress/skirt,
/obj/effect/spawner/random/clothing/beret_or_rabbitears,
/obj/item/clothing/glasses/blindfold,
)
/obj/effect/spawner/costume/butler
name = "butler costume spawner"
items = list(
/obj/item/clothing/accessory/waistcoat,
/obj/item/clothing/under/suit/black,
/obj/item/clothing/neck/tie/black,
/obj/item/clothing/head/hats/tophat,
)
/obj/effect/spawner/costume/referee
name = "referee costume spawner"
items = list(
/obj/item/clothing/mask/whistle,
/obj/item/clothing/gloves/latex,
/obj/item/clothing/shoes/laceup,
/obj/item/clothing/head/soft/black,
/obj/item/clothing/under/costume/referee,
)
/obj/effect/spawner/costume/highlander
name = "highlander costume spawner"
items = list(
/obj/item/clothing/under/costume/kilt,
/obj/item/clothing/head/beret,
)
/obj/effect/spawner/costume/prig
name = "prig costume spawner"
items = list(
/obj/item/clothing/accessory/waistcoat,
/obj/item/clothing/glasses/monocle,
/obj/effect/spawner/random/clothing/bowler_or_that,
/obj/item/clothing/shoes/sneakers/black,
/obj/item/cane,
/obj/item/clothing/under/suit/sl,
/obj/item/clothing/mask/fakemoustache,
)
/obj/effect/spawner/costume/plaguedoctor
name = "plague doctor costume spawner"
items = list(
/obj/item/clothing/suit/bio_suit/plaguedoctorsuit,
/obj/item/clothing/head/bio_hood/plague,
/obj/item/clothing/mask/gas/plaguedoctor,
)
/obj/effect/spawner/costume/nightowl
name = "night owl costume spawner"
items = list(
/obj/item/clothing/suit/toggle/owlwings,
/obj/item/clothing/under/costume/owl,
/obj/item/clothing/mask/gas/owl_mask,
)
/obj/effect/spawner/costume/griffin
name = "griffin costume spawner"
items = list(
/obj/item/clothing/suit/toggle/owlwings/griffinwings,
/obj/item/clothing/shoes/griffin,
/obj/item/clothing/under/costume/griffin,
/obj/item/clothing/head/costume/griffin,
)
/obj/effect/spawner/costume/waiter
name = "waiter costume spawner"
items = list(
/obj/item/clothing/under/suit/waiter,
/obj/effect/spawner/random/clothing/kittyears_or_rabbitears,
/obj/item/clothing/suit/apron,
)
/obj/effect/spawner/costume/pirate
name = "pirate costume spawner"
items = list(
/obj/item/clothing/under/costume/pirate,
/obj/item/clothing/suit/costume/pirate,
/obj/effect/spawner/random/clothing/pirate_or_bandana,
/obj/item/clothing/glasses/eyepatch,
)
/obj/effect/spawner/costume/commie
name = "commie costume spawner"
items = list(
/obj/item/clothing/under/costume/soviet,
/obj/item/clothing/head/costume/ushanka,
)
/obj/effect/spawner/costume/imperium_monk
name = "imperium monk costume spawner"
items = list(
/obj/item/clothing/suit/costume/imperium_monk,
/obj/effect/spawner/random/clothing/twentyfive_percent_cyborg_mask,
)
/obj/effect/spawner/costume/holiday_priest
name = "holiday priest costume spawner"
items = list(/obj/item/clothing/suit/chaplainsuit/holidaypriest)
/obj/effect/spawner/costume/marisawizard
name = "marisa wizard costume spawner"
items = list(
/obj/item/clothing/shoes/sneakers/marisa,
/obj/item/clothing/head/wizard/marisa/fake,
/obj/item/clothing/suit/wizrobe/marisa/fake,
)
/obj/effect/spawner/costume/tape_wizard
name = "tape wizard costume spawner"
items = list(
/obj/item/clothing/head/wizard/tape/fake,
/obj/item/clothing/suit/wizrobe/tape/fake,
/obj/item/staff/tape,
)
/obj/effect/spawner/costume/cutewitch
name = "cute witch costume spawner"
items = list(
/obj/item/clothing/under/dress/sundress,
/obj/item/clothing/head/costume/witchwig,
/obj/item/staff/broom,
)
/obj/effect/spawner/costume/wizard
name = "wizard costume spawner"
items = list(
/obj/item/clothing/shoes/sandal,
/obj/item/clothing/suit/wizrobe/fake,
/obj/item/clothing/head/wizard/fake,
/obj/item/staff,
)
/obj/effect/spawner/costume/sexyclown
name = "sexy clown costume spawner"
items = list(
/obj/item/clothing/mask/gas/sexyclown,
/obj/item/clothing/under/rank/civilian/clown/sexy,
)
/obj/effect/spawner/costume/sexymime
name = "sexy mime costume spawner"
items = list(
/obj/item/clothing/mask/gas/sexymime,
/obj/item/clothing/under/rank/civilian/mime/sexy,
)
/obj/effect/spawner/costume/mafia
name = "black mafia outfit spawner"
items = list(
/obj/item/clothing/head/fedora,
/obj/item/clothing/under/suit/blacktwopiece,
/obj/item/clothing/shoes/laceup,
)
/obj/effect/spawner/costume/mafia/white
name = "white mafia outfit spawner"
items = list(
/obj/item/clothing/head/fedora/white,
/obj/item/clothing/under/suit/white,
/obj/item/clothing/shoes/laceup,
)
/obj/effect/spawner/costume/mafia/checkered
name = "checkered mafia outfit spawner"
items = list(
/obj/item/clothing/head/fedora,
/obj/item/clothing/under/suit/checkered,
/obj/item/clothing/shoes/laceup,
)
/obj/effect/spawner/costume/mafia/beige
name = "beige mafia outfit spawner"
items = list(
/obj/item/clothing/head/fedora/beige,
/obj/item/clothing/under/suit/beige,
/obj/item/clothing/shoes/laceup,
)