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* Imports and Contraband 2: Landfill Gacha Addiction (I put trash randomizers into cargo crates and called it content) * Merge conflict --------- Co-authored-by: necromanceranne <40847847+necromanceranne@users.noreply.github.com> Co-authored-by: Giz <vinylspiders@gmail.com>
144 lines
5.2 KiB
Plaintext
144 lines
5.2 KiB
Plaintext
/obj/effect/spawner/random/contraband
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name = "contraband loot spawner"
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desc = "Pstttthhh! Pass it under the table."
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icon_state = "prisoner"
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loot = list(
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/obj/item/poster/random_contraband = 40,
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/obj/item/food/grown/cannabis = 40,
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/obj/item/clothing/mask/gas/syndicate = 30,
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/obj/item/clothing/neck/necklace/dope = 30,
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/obj/item/food/grown/cannabis/rainbow = 20,
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/obj/item/reagent_containers/cup/glass/bottle/absinthe = 20,
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/obj/item/toy/cards/deck/syndicate = 20,
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/obj/item/clothing/under/syndicate/tacticool = 20,
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/obj/item/food/grown/cannabis/white = 10,
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/obj/item/storage/box/fireworks/dangerous = 10,
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/obj/item/storage/pill_bottle/zoom = 10,
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/obj/item/storage/pill_bottle/happy = 10,
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/obj/item/storage/pill_bottle/lsd = 10,
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/obj/item/storage/pill_bottle/aranesp = 10,
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/obj/item/storage/pill_bottle/stimulant = 10,
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/obj/item/storage/fancy/cigarettes/cigpack_syndicate = 10,
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/obj/item/storage/fancy/cigarettes/cigpack_shadyjims = 10,
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/obj/item/storage/box/donkpockets = 10,
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/obj/item/reagent_containers/pill/maintenance = 5,
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/obj/effect/spawner/random/contraband/plus = 5,
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)
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/obj/effect/spawner/random/contraband/plus
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name = "contraband loot spawner plus"
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desc = "Where'd ya find this?"
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loot = list(
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/obj/effect/spawner/random/contraband/prison = 40,
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/obj/item/clothing/under/syndicate = 20,
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/obj/item/reagent_containers/cup/bottle/thermite = 20,
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/obj/item/reagent_containers/pill/maintenance = 10,
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/obj/item/restraints/legcuffs/beartrap = 10,
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/obj/effect/spawner/random/contraband/narcotics = 10,
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/obj/item/seeds/kronkus = 5,
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/obj/item/seeds/odious_puffball = 5,
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/obj/item/grenade/empgrenade = 5,
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/obj/effect/spawner/random/contraband/armory = 1,
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)
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/obj/effect/spawner/random/contraband/armory
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name = "armory loot spawner"
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icon_state = "pistol"
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loot = list(
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/obj/item/gun/ballistic/automatic/pistol = 8,
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/obj/item/gun/ballistic/shotgun/automatic/combat = 5,
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/obj/item/storage/box/syndie_kit/throwing_weapons = 3,
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/obj/item/grenade/clusterbuster/teargas = 2,
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/obj/item/grenade/clusterbuster = 2,
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/obj/item/gun/ballistic/automatic/pistol/deagle,
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/obj/item/gun/ballistic/revolver/mateba,
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)
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/obj/effect/spawner/random/contraband/narcotics
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name = "narcotics loot spawner"
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icon_state = "pill"
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loot = list(
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/obj/item/reagent_containers/syringe/contraband/space_drugs,
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/obj/item/reagent_containers/syringe/contraband/methamphetamine,
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/obj/item/reagent_containers/syringe/contraband/bath_salts,
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/obj/item/reagent_containers/syringe/contraband/fentanyl,
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/obj/item/reagent_containers/syringe/contraband/morphine,
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/obj/item/food/drug/saturnx,
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/obj/item/reagent_containers/cup/blastoff_ampoule,
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/obj/item/food/drug/moon_rock,
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/obj/item/storage/pill_bottle/happy,
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/obj/item/storage/pill_bottle/lsd,
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/obj/item/storage/pill_bottle/psicodine,
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)
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/obj/effect/spawner/random/contraband/permabrig_weapon
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name = "permabrig weapon spawner"
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icon_state = "shiv"
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loot = list(
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/obj/item/knife/shiv = 5,
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/obj/item/knife/shiv/carrot = 5,
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/obj/item/tailclub = 5, //want to buy makeshift wooden club sprite
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/obj/item/knife = 3,
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/obj/item/assembly/flash/handheld = 1,
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/obj/item/grenade/smokebomb = 1,
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)
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/obj/effect/spawner/random/contraband/permabrig_gear
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name = "permabrig gear spawner"
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icon_state = "handcuffs"
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loot = list(
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/obj/item/toy/crayon/spraycan,
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/obj/item/crowbar,
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/obj/item/flashlight/seclite,
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/obj/item/restraints/handcuffs/cable/zipties,
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/obj/item/restraints/handcuffs,
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/obj/item/paper/fluff/jobs/prisoner/letter,
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/obj/item/storage/wallet/random,
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/obj/item/modular_computer/pda,
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/obj/item/radio/off,
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)
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/obj/effect/spawner/random/contraband/prison
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name = "prison loot spawner"
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icon_state = "prisoner_shoes"
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loot = list(
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/obj/effect/spawner/random/entertainment/cigarette = 20,
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/obj/effect/spawner/random/contraband/narcotics = 10,
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/obj/effect/spawner/random/contraband/permabrig_weapon = 10,
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/obj/effect/spawner/random/contraband/permabrig_gear = 10,
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/obj/effect/spawner/random/entertainment/cigarette_pack = 5,
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/obj/effect/spawner/random/entertainment/lighter = 5,
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/obj/effect/spawner/random/food_or_drink/booze = 5,
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)
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/obj/effect/spawner/random/contraband/cannabis
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name = "Random Cannabis Spawner" //blasphemously overpowered, use extremely sparingly (if at all)
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icon_state = "cannabis"
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loot = list(
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/obj/item/food/grown/cannabis = 25,
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/obj/item/food/grown/cannabis/white = 25,
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/obj/item/food/grown/cannabis/death = 24,
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/obj/item/food/grown/cannabis/rainbow = 25,
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/obj/item/food/grown/cannabis/ultimate = 1, //very rare on purpose
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)
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/obj/effect/spawner/random/contraband/cannabis/lizardsgas
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loot = list(
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/obj/item/food/grown/cannabis = 24,
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/obj/item/food/grown/cannabis/white = 15,
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/obj/item/food/grown/cannabis/death = 45, //i mean, it's been there for a while?
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/obj/item/food/grown/cannabis/rainbow = 15,
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/obj/item/food/grown/cannabis/ultimate = 1,
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)
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/obj/effect/spawner/random/contraband/landmine
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name = "landmine spawner"
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loot = list(
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/obj/effect/mine/explosive/light = 10,
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/obj/effect/mine/explosive/flame = 10,
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/obj/effect/mine/explosive/flash = 15,
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/obj/effect/mine/explosive = 2,
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/obj/item/restraints/legcuffs/beartrap/prearmed = 5, //not really a landmine, but still a good threat
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/obj/effect/mine/shrapnel = 5,
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)
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