Files
Bubberstation/code/game/objects/effects/spawners/random/trash.dm
SkyratBot 6ba5b75840 [MIRROR] Removes poseur tag graffiti (it's been dead for ~6 years Edition) [MDB IGNORE] (#21505)
* Removes poseur tag graffiti (it's been dead for ~6 years Edition) (#75689)

## About The Pull Request
The _poseur tag_ graffiti option was not removed in the gang gamemode
removal back in #30056. Back then it would have chosen one of the gangs'
tags to mimic. Now, if selected, it will create an empty graffiti. This
will also apply to any mapped/generated graffiti. This sucks and this
derailed me from my other thing I was doing in the crayons.dm vicinity.

## Why It's Good For The Game
Removes a 6-year-old non-functioning graffiti option.

## Changelog
🆑
fix: exorcised a ghost of the gang gamemode from graffiti
/🆑

* Removes poseur tag graffiti (it's been dead for ~6 years Edition)

---------

Co-authored-by: Sealed101 <cool.bullseye@yandex.ru>
2023-05-31 23:07:42 +12:00

269 lines
8.3 KiB
Plaintext

/obj/effect/spawner/random/trash
name = "trash spawner"
desc = "Ewwwwwww gross."
icon_state = "trash"
/obj/effect/spawner/random/trash/garbage
name = "garbage spawner"
loot = list(
/obj/effect/spawner/random/trash/food_packaging = 20,
/obj/item/trash/can = 15,
/obj/item/shard = 10,
/obj/effect/spawner/random/trash/cigbutt = 10,
/obj/effect/spawner/random/trash/bacteria = 5,
/obj/effect/spawner/random/trash/botanical_waste = 5,
/obj/item/reagent_containers/cup/glass/drinkingglass = 5,
/obj/item/broken_bottle = 5,
/obj/item/light/tube/broken = 5,
/obj/item/light/bulb/broken = 5,
/obj/item/assembly/mousetrap/armed = 5,
/obj/item/stack/cable_coil = 5,
/obj/item/food/deadmouse = 1,
/obj/item/trash/candle = 1,
/obj/item/reagent_containers/cup/rag = 1,
/obj/item/trash/flare = 1,
/obj/item/popsicle_stick = 1,
/obj/item/reagent_containers/syringe = 1,
/obj/item/reagent_containers/cup/glass/sillycup = 1,
/obj/item/shard/plasma = 1,
)
/obj/effect/spawner/random/trash/cigbutt
name = "cigarette butt spawner"
loot = list(
/obj/item/cigbutt = 25,
/obj/item/cigbutt/roach = 25,
/obj/effect/decal/cleanable/ash = 25,
/obj/item/cigbutt/cigarbutt = 15,
/obj/item/food/candy_trash = 5,
/obj/item/food/candy_trash/nicotine = 5,
)
/obj/effect/spawner/random/trash/food_packaging
name = "empty food packaging spawner"
loot = list(
/obj/item/trash/raisins = 2,
/obj/item/trash/cheesie = 2,
/obj/item/trash/candy = 2,
/obj/item/trash/chips = 2,
/obj/item/trash/sosjerky = 2,
/obj/item/trash/pistachios = 2,
/obj/item/trash/peanuts = 2,
/obj/item/trash/boritos = 1,
/obj/item/trash/boritos/green = 1,
/obj/item/trash/boritos/purple = 1,
/obj/item/trash/boritos/red = 1,
/obj/item/trash/can/food/beans = 1,
/obj/item/trash/can/food/peaches = 1,
/obj/item/trash/can/food/envirochow = 1,
/obj/item/trash/popcorn = 1,
/obj/item/trash/energybar = 1,
/obj/item/trash/can/food/peaches/maint = 1,
/obj/item/trash/semki = 1,
/obj/item/trash/cnds = 1,
/obj/item/trash/syndi_cakes = 1,
/obj/item/trash/shrimp_chips = 1,
/obj/item/trash/waffles = 1,
/obj/item/trash/tray = 1,
)
/obj/effect/spawner/random/trash/botanical_waste
name = "botanical waste spawner"
icon_state = "peel"
loot = list(
/obj/item/grown/bananapeel = 6,
/obj/item/grown/corncob = 3,
/obj/item/food/grown/bungopit = 1,
)
/obj/effect/spawner/random/trash/grille_or_waste
name = "grille or waste spawner"
icon_state = "grille"
loot = list(
/obj/structure/grille = 5,
/obj/effect/spawner/random/trash/food_packaging = 3,
/obj/effect/spawner/random/trash/bacteria = 1,
/obj/effect/spawner/random/trash/cigbutt = 1,
/obj/item/food/deadmouse = 1,
)
/obj/effect/spawner/random/trash/hobo_squat
name = "hobo squat spawner"
icon_state = "dirty_mattress"
spawn_all_loot = TRUE
loot = list(
/obj/structure/bed/maint,
/obj/effect/spawner/random/trash/grime,
/obj/effect/spawner/random/entertainment/drugs,
)
/obj/effect/spawner/random/trash/moisture_trap
name = "moisture trap spawner"
icon_state = "moisture_trap"
spawn_all_loot = TRUE
loot = list(
/obj/effect/spawner/random/trash/moisture,
/obj/structure/moisture_trap,
)
/obj/effect/spawner/random/trash/mess
name = "gross decal spawner"
icon_state = "vomit"
loot = list(
/obj/effect/decal/cleanable/dirt = 6,
/obj/effect/decal/cleanable/garbage = 3,
/obj/effect/decal/cleanable/vomit/old = 3,
/obj/effect/decal/cleanable/blood/gibs/old = 3,
/obj/effect/decal/cleanable/insectguts = 1,
/obj/effect/decal/cleanable/greenglow/ecto = 1,
/obj/effect/decal/cleanable/wrapping = 1,
/obj/effect/decal/cleanable/plastic = 1,
/obj/effect/decal/cleanable/glass = 1,
/obj/effect/decal/cleanable/ants = 1,
)
/obj/effect/spawner/random/trash/grime
name = "trash and grime spawner"
spawn_loot_count = 5
spawn_scatter_radius = 2
loot = list( // This spawner will scatter garbage around a dirty site.
/obj/effect/spawner/random/trash/garbage = 6,
/mob/living/basic/cockroach = 5,
/obj/effect/decal/cleanable/garbage = 4,
/obj/effect/decal/cleanable/vomit/old = 3,
/obj/effect/spawner/random/trash/cigbutt = 2,
)
/obj/effect/spawner/random/trash/moisture
name = "water hazard spawner"
icon_state = "caution"
spawn_loot_count = 2
spawn_scatter_radius = 1
loot = list( // This spawner will scatter water related items around a moist site.
/obj/item/clothing/head/cone = 7,
/obj/item/clothing/suit/caution = 3,
/mob/living/basic/frog = 2,
/obj/item/reagent_containers/cup/rag = 2,
/obj/item/reagent_containers/cup/bucket = 2,
/obj/effect/decal/cleanable/blood/old = 2,
/obj/structure/mop_bucket = 2,
/mob/living/basic/axolotl = 1,
)
/obj/effect/spawner/random/trash/graffiti
name = "random graffiti spawner"
icon_state = "rune"
loot = list(/obj/effect/decal/cleanable/crayon)
var/graffiti_icons = list(
"rune1", "rune2", "rune3", "rune4", "rune5", "rune6",
"amyjon", "face", "matt", "revolution", "engie", "guy",
"end", "dwarf", "uboa", "body", "cyka", "star",
"prolizard", "antilizard", "danger", "firedanger", "electricdanger",
"biohazard", "radiation", "safe", "evac", "space", "med", "trade", "shop",
"food", "peace", "like", "skull", "nay", "heart", "credit",
"smallbrush", "brush", "largebrush", "splatter", "snake", "stickman",
"carp", "ghost", "clown", "taser", "disk", "fireaxe", "toolbox",
"corgi", "cat", "toilet", "blueprint", "beepsky", "scroll", "bottle",
"shotgun", "arrow", "line", "thinline", "shortline", "body", "chevron",
"footprint", "clawprint", "pawprint",
)
// This sets the color of the graffiti (used for mapedits)
color = COLOR_WHITE
/// Whether the graffiti will spawn with a random color (used for mapedits)
var/random_color = TRUE
/// Whether the graffiti will spawn with this spawner's icon_state instead of a random one (used for mapedits)
var/random_icon = TRUE
/obj/effect/spawner/random/trash/graffiti/make_item(spawn_loc, type_path_to_make)
var/obj/effect/decal/cleanable/crayon/graffiti_decal = ..()
if(istype(graffiti_decal))
color = random_color && "#[random_short_color()]" || color
icon_state = random_icon && pick(graffiti_icons) || icon_state
graffiti_decal.add_atom_colour(color, FIXED_COLOUR_PRIORITY)
graffiti_decal.icon_state = icon_state
return graffiti_decal
/obj/effect/spawner/random/trash/mopbucket
name = "mop bucket spawner"
icon_state = "mopbucket"
spawn_loot_count = 2
spawn_loot_double = FALSE
loot = list(
/obj/structure/mop_bucket = 10,
/obj/item/mop = 5,
/obj/item/clothing/suit/caution = 3,
/obj/item/reagent_containers/cup/bucket = 1,
/obj/item/reagent_containers/cup/bucket/wooden = 1,
)
/obj/effect/spawner/random/trash/caution_sign
name = "caution sign spawner"
icon_state = "caution"
loot = list(
/obj/item/clothing/suit/caution = 40,
/obj/structure/holosign/wetsign = 5,
/obj/structure/holosign/barrier = 3,
/obj/structure/holosign/barrier/wetsign = 2,
)
/obj/effect/spawner/random/trash/bucket
name = "bucket spawner"
icon_state = "caution"
loot = list(
/obj/item/reagent_containers/cup/bucket,
/obj/item/reagent_containers/cup/bucket/wooden,
)
/obj/effect/spawner/random/trash/soap
name = "soap spawner"
icon_state = "soap"
loot = list(
/obj/item/soap = 25,
/obj/item/bikehorn/rubberducky = 20,
/obj/item/soap/homemade = 20,
/obj/item/soap/deluxe = 15,
/obj/item/soap/nanotrasen = 10,
/obj/item/food/urinalcake = 5,
/obj/item/bikehorn/rubberducky/plasticducky = 5,
)
/obj/effect/spawner/random/trash/box
name = "box spawner"
icon_state = "box"
loot = list(
/obj/structure/closet/cardboard = 9,
/obj/structure/closet/cardboard/metal = 1,
)
/obj/effect/spawner/random/trash/bin
name = "trashbin spawner"
icon_state = "trash_bin"
loot = list(
/obj/structure/closet/crate/bin = 10,
/obj/structure/closet/crate/trashcart = 3,
/obj/structure/closet/crate/trashcart/filled = 3,
/obj/effect/spawner/random/trash/box = 3,
/obj/structure/closet/crate/trashcart/laundry = 1,
)
/obj/effect/spawner/random/trash/janitor_supplies
name = "janitor supplies spawner"
icon_state = "box_small"
loot = list(
/obj/item/storage/box/mousetraps,
/obj/item/storage/box/lights/tubes,
/obj/item/storage/box/lights/mixed,
/obj/item/storage/box/lights/bulbs,
)
/obj/effect/spawner/random/trash/bacteria
name = "moldy food spawner"
loot = list(
/obj/item/food/breadslice/moldy/bacteria,
/obj/item/food/pizzaslice/moldy/bacteria,
)