Files
Bubberstation/code/game/objects/items/food/monkeycube.dm
SkyratBot 46ee262598 [MIRROR] made the bee a basic insect [MDB IGNORE] (#22652)
* made the bee a basic insect (#76971)

## About The Pull Request
the bee now a baisc insect he will now go to find his home and he will
go and pollinated the plants and helped the queen make children by
polliniting the plants and he will. the queen will leve the hive more
rarely than the normal bees so she can stay in the hive to make kids

## Why It's Good For The Game
the bee now is a basic insect so it means he have a better ai

## Changelog
🆑
balance: the bee now can fly over the machines so its easy for him to go
to the hydroponics machine
fix: player bees now will not be stuck inside the hive if he entered it,
they can now leave it
fix: fixed a har deleted when the hive is deleted all the bees still
have a refence to the hive now its fixed
fix: now when a player interacted with the bee hive the bees will now
leave the hive to defend the hive (it was glitched)
refactor: the bees now are a basic insect.
/🆑

* made the bee a basic insect

* Merge conflict

---------

Co-authored-by: Ben10Omintrix <138636438+Ben10Omintrix@users.noreply.github.com>
Co-authored-by: Giz <13398309+vinylspiders@users.noreply.github.com>
2023-07-24 01:21:59 -04:00

89 lines
3.6 KiB
Plaintext

/obj/item/food/monkeycube
name = "monkey cube"
desc = "Just add water!"
icon_state = "monkeycube"
bite_consumption = 12
food_reagents = list(/datum/reagent/monkey_powder = 30)
tastes = list("the jungle" = 1, "bananas" = 1)
foodtypes = MEAT | SUGAR
food_flags = FOOD_FINGER_FOOD
w_class = WEIGHT_CLASS_TINY
var/faction
var/spawned_mob = /mob/living/carbon/human/species/monkey
/obj/item/food/monkeycube/proc/Expand()
var/mob/spammer = get_mob_by_key(fingerprintslast)
var/mob/living/bananas = new spawned_mob(drop_location(), TRUE, spammer)
if(faction)
bananas.faction = faction
if (!QDELETED(bananas))
visible_message(span_notice("[src] expands!"))
bananas.log_message("spawned via [src], Last attached mob: [key_name(spammer)].", LOG_ATTACK)
else if (!spammer) // Visible message in case there are no fingerprints
visible_message(span_notice("[src] fails to expand!"))
qdel(src)
/obj/item/food/monkeycube/suicide_act(mob/living/user)
user.visible_message(span_suicide("[user] is putting [src] in [user.p_their()] mouth! It looks like [user.p_theyre()] trying to commit suicide!"))
var/eating_success = do_after(user, 1 SECONDS, src)
if(QDELETED(user)) //qdeletion: the nuclear option of self-harm
return SHAME
if(!eating_success || QDELETED(src)) //checks if src is gone or if they failed to wait for a second
user.visible_message(span_suicide("[user] chickens out!"))
return SHAME
if(HAS_TRAIT(user, TRAIT_NOHUNGER)) //plasmamen don't have saliva/stomach acid
user.visible_message(span_suicide("[user] realizes [user.p_their()] body won't activate [src]!")
,span_warning("Your body won't activate [src]..."))
return SHAME
playsound(user, 'sound/items/eatfood.ogg', rand(10, 50), TRUE)
user.temporarilyRemoveItemFromInventory(src) //removes from hands, keeps in M
addtimer(CALLBACK(src, PROC_REF(finish_suicide), user), 15) //you've eaten it, you can run now
return MANUAL_SUICIDE
/obj/item/food/monkeycube/proc/finish_suicide(mob/living/user) ///internal proc called by a monkeycube's suicide_act using a timer and callback. takes as argument the mob/living who activated the suicide
if(QDELETED(user) || QDELETED(src))
return
if(src.loc != user) //how the hell did you manage this
to_chat(user, span_warning("Something happened to [src]..."))
return
Expand()
user.visible_message(span_danger("[user]'s torso bursts open as a primate emerges!"))
user.gib(null, TRUE, null, TRUE)
/obj/item/food/monkeycube/syndicate
faction = list(FACTION_NEUTRAL, ROLE_SYNDICATE)
/obj/item/food/monkeycube/gorilla
name = "gorilla cube"
desc = "A Waffle Co. brand gorilla cube. Now with extra molecules!"
bite_consumption = 20
food_reagents = list(
/datum/reagent/monkey_powder = 30,
/datum/reagent/medicine/strange_reagent = 5,
)
tastes = list("the jungle" = 1, "bananas" = 1, "jimmies" = 1)
spawned_mob = /mob/living/simple_animal/hostile/gorilla
/obj/item/food/monkeycube/chicken
name = "chicken cube"
desc = "A new Nanotrasen classic, the chicken cube. Tastes like everything!"
bite_consumption = 20
food_reagents = list(
/datum/reagent/consumable/eggyolk = 30,
/datum/reagent/medicine/strange_reagent = 1,
)
tastes = list("chicken" = 1, "the country" = 1, "chicken bouillon" = 1)
spawned_mob = /mob/living/basic/chicken
/obj/item/food/monkeycube/bee
name = "bee cube"
desc = "We were sure it was a good idea. Just add water."
bite_consumption = 20
food_reagents = list(
/datum/reagent/consumable/honey = 10,
/datum/reagent/toxin = 5,
/datum/reagent/medicine/strange_reagent = 1,
)
tastes = list("buzzing" = 1, "honey" = 1, "regret" = 1)
spawned_mob = /mob/living/basic/bee