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# Conflicts: # .github/CODEOWNERS # _maps/RandomRuins/LavaRuins/skyrat/lavaland_surface_syndicate_base1_skyrat.dmm # _maps/RandomRuins/SpaceRuins/bus.dmm # _maps/RandomZLevels/blackmesa.dmm # _maps/map_files/KiloStation/KiloStation.dmm # _maps/map_files/VoidRaptor/VoidRaptor.dmm # _maps/map_files/generic/CentCom_skyrat_z2.dmm # _maps/shuttles/skyrat/goldeneye_cruiser.dmm # _maps/skyrat/automapper/automapper_config.toml # _maps/templates/lazy_templates/wizard_den.dmm # code/__DEFINES/callbacks.dm # code/__DEFINES/jobs.dm # code/__DEFINES/~skyrat_defines/gun.dm # code/datums/components/fertile_egg.dm # code/datums/components/transforming.dm # code/datums/elements/bane.dm # code/datums/votes/map_vote.dm # code/game/objects/items/AI_modules/hacked.dm # code/game/objects/items/food/egg.dm # code/game/objects/items/melee/baton.dm # code/game/objects/items/stacks/sheets/glass.dm # code/game/objects/structures/flora.dm # code/game/objects/structures/morgue.dm # code/modules/antagonists/fugitive/hunters/hunter.dm # code/modules/antagonists/traitor/objectives/final_objective/final_objective.dm # code/modules/antagonists/traitor/objectives/kidnapping.dm # code/modules/art/statues.dm # code/modules/events/ghost_role/changeling_event.dm # code/modules/events/spacevine.dm # code/modules/mining/machine_redemption.dm # code/modules/mob/living/simple_animal/friendly/farm_animals.dm # code/modules/mob_spawn/mob_spawn.dm # code/modules/projectiles/ammunition/energy/laser.dm # code/modules/projectiles/guns/ballistic/pistol.dm # code/modules/projectiles/guns/ballistic/rifle.dm # code/modules/unit_tests/screenshots/screenshot_humanoids__datum_species_hemophage.png # code/modules/unit_tests/screenshots/screenshot_humanoids__datum_species_human_felinid.png # code/modules/uplink/uplink_items.dm # code/modules/vending/autodrobe.dm # config/config.txt # config/game_options.txt # config/maps.txt # config/skyrat/skyrat_config.txt # html/changelogs/archive/2023-03.yml # icons/mob/clothing/feet.dmi # icons/mob/clothing/under/costume.dmi # icons/mob/inhands/clothing/shoes_lefthand.dmi # icons/mob/inhands/clothing/shoes_righthand.dmi # icons/mob/inhands/clothing/suits_lefthand.dmi # icons/mob/inhands/clothing/suits_righthand.dmi # icons/mob/species/human/human_face.dmi # icons/obj/clothing/shoes.dmi # icons/obj/clothing/under/costume.dmi # modular_skyrat/master_files/code/datums/components/fullauto.dm # modular_skyrat/master_files/code/datums/traits/negative.dm # modular_skyrat/master_files/code/datums/traits/neutral.dm # modular_skyrat/master_files/code/modules/clothing/under/jobs/security.dm # modular_skyrat/master_files/code/modules/projectiles/guns/ballistic/revolver.dm # modular_skyrat/master_files/icons/mob/clothing/under/civilian.dmi # modular_skyrat/master_files/icons/mob/clothing/under/civilian_digi.dmi # modular_skyrat/modules/aesthetics/guns/code/guns.dm # modular_skyrat/modules/aesthetics/guns/icons/guns.dmi # modular_skyrat/modules/blueshield/code/blueshield.dm # modular_skyrat/modules/blueshield/code/medkit.dm # modular_skyrat/modules/blueshield/code/special.dm # modular_skyrat/modules/customization/modules/clothing/under/misc.dm # modular_skyrat/modules/customization/modules/mob/living/carbon/human/species/hemophage.dm # modular_skyrat/modules/events/code/event_overrides.dm # modular_skyrat/modules/gunsgalore/icons/guns/gunsgalore_guns40x32.dmi # modular_skyrat/modules/loadouts/loadout_items/donator/personal/donator_personal.dm # modular_skyrat/modules/manufacturer_examine/code/gun_company_additions.dm # modular_skyrat/modules/manufacturer_examine/code/manufacturer_component.dm # modular_skyrat/modules/mapping/code/mob_spawns.dm # modular_skyrat/modules/modular_weapons/code/rifle.dm # modular_skyrat/modules/novaya_ert/code/automatic.dm # modular_skyrat/modules/sec_haul/code/guns/guns.dm # modular_skyrat/modules/tribal_extended/code/weapons/bow.dm # tgstation.dme # tgui/packages/tgui/interfaces/OreRedemptionMachine.js # tgui/packages/tgui/interfaces/VotePanel.tsx
103 lines
4.1 KiB
Plaintext
103 lines
4.1 KiB
Plaintext
/datum/round_event_control/carp_migration
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name = "Carp Migration"
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typepath = /datum/round_event/carp_migration
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weight = 10
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min_players = 30
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earliest_start = 45 MINUTES
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max_occurrences = 2 //BUBBER EDIT: FIXES THIS DAMN CARP EVENT.
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category = EVENT_CATEGORY_ENTITIES
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description = "Summons a school of space carp."
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min_wizard_trigger_potency = 0
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max_wizard_trigger_potency = 3
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admin_setup = list(/datum/event_admin_setup/carp_migration)
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/datum/round_event_control/carp_migration/New()
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. = ..()
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if(!HAS_TRAIT(SSstation, STATION_TRAIT_CARP_INFESTATION))
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return
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weight *= 3
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max_occurrences *= 2
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earliest_start *= 0.5
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/datum/round_event/carp_migration
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announce_when = 3
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start_when = 50
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/// Set to true when we announce something to ghosts, to prevent duplicate announcements
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var/hasAnnounced = FALSE
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/// Most common mob type to spawn, must be a child of /mob/living/basic/carp
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var/carp_type = /mob/living/basic/carp
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/// Rarer mob type to spawn, must also be a child of /mob/living/basic/carp. If one of these is created, it will take priority to show ghosts.
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var/boss_type = /mob/living/basic/carp/mega
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/// What to describe detecting near the station
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var/fluff_signal = "Unknown biological entities"
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/// Associated lists of z level to a list of points to travel to, so that grouped fish move to the same places
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var/list/z_migration_paths = list()
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/datum/round_event/carp_migration/setup()
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start_when = rand(40, 60)
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/datum/round_event/carp_migration/announce(fake)
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priority_announce("[fluff_signal] have been detected near [station_name()], please stand-by.", "Lifesign Alert")
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/datum/round_event/carp_migration/start()
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// Stores the most recent fish we spawn
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var/mob/living/basic/carp/fish
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for(var/obj/effect/landmark/carpspawn/spawn_point in GLOB.landmarks_list)
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if(prob(95))
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fish = new carp_type(spawn_point.loc)
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else
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fish = new boss_type(spawn_point.loc)
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fishannounce(fish) //Prefer to announce the megacarps over the regular fishies
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var/z_level_key = "[spawn_point.z]"
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if (!z_migration_paths[z_level_key])
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z_migration_paths[z_level_key] = pick_carp_migration_points(z_level_key)
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if (z_migration_paths[z_level_key]) // Still possible we failed to set anything here if we're unlucky
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fish.migrate_to(z_migration_paths[z_level_key])
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fishannounce(fish)
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/// Generate two locations for carp to travel to, one in the station and one off in space
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/datum/round_event/carp_migration/proc/pick_carp_migration_points(z_level_key)
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var/list/valid_areas = list()
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var/list/station_areas = GLOB.the_station_areas
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for (var/area/potential_area as anything in SSmapping.areas_in_z[z_level_key])
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if (!is_type_in_list(potential_area, station_areas))
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continue
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valid_areas += potential_area
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var/turf/station_turf = get_safe_random_station_turf(valid_areas)
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if (!station_turf)
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return list()
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var/turf/exit_turf = get_edge_target_turf(station_turf, pick(GLOB.alldirs))
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return list(WEAKREF(station_turf), WEAKREF(exit_turf))
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/datum/round_event/carp_migration/proc/fishannounce(atom/fish)
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if (!hasAnnounced)
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announce_to_ghosts(fish) //Only anounce the first fish
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hasAnnounced = TRUE
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/datum/event_admin_setup/carp_migration
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/// Admin set list of turfs for carp to travel to for each z level
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var/list/targets_per_z = list()
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/datum/event_admin_setup/carp_migration/prompt_admins()
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targets_per_z = list()
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if (tgui_alert(usr, "Direct carp to your current location? Only applies to your current Z level.", "Carp Direction", list("Yes", "No")) != "Yes")
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return
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record_admin_location()
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while (tgui_alert(usr, "Add additional locations? Only applies to your current Z level.", "More Carp Direction", list("Yes", "No")) == "Yes")
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record_admin_location()
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/// Stores the admin's current location corresponding to the z level of that location
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/datum/event_admin_setup/carp_migration/proc/record_admin_location()
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var/turf/aimed_turf = get_turf(usr)
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var/z_level_key = "[aimed_turf.z]"
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if (!targets_per_z[z_level_key])
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targets_per_z[z_level_key] = list()
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targets_per_z[z_level_key] += WEAKREF(aimed_turf)
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/datum/event_admin_setup/carp_migration/apply_to_event(datum/round_event/carp_migration/event)
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event.z_migration_paths = targets_per_z
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