Files
Bubberstation/code/modules/events/wizard/fakeexplosion.dm
Zonespace f7c26bbf25 515 Compat (#17465)
* ONLY SKYRAT CHANGES

* ACTUALLY SKYRAT CHANGES

* yolo, revert later

* Update alternate_byond_versions.txt

Co-authored-by: AnturK <AnturK@users.noreply.github.com>
2022-11-15 06:59:06 +00:00

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/datum/round_event_control/wizard/fake_explosion //Oh no the station is gone!
name = "Fake Nuclear Explosion"
weight = 0 //Badmin exclusive now because once it's expected its not funny
typepath = /datum/round_event/wizard/fake_explosion
max_occurrences = 1
earliest_start = 0 MINUTES
description = "The nuclear explosion cutscene begins to play to scare the crew."
/datum/round_event/wizard/fake_explosion/start()
sound_to_playing_players('sound/machines/alarm.ogg')
addtimer(CALLBACK(GLOBAL_PROC, GLOBAL_PROC_REF(play_cinematic), /datum/cinematic/nuke/fake, world), 10 SECONDS)