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* Some Bolt-Action Fixes (sniper rifle mag manip independent of bolt, among other things) (#75079) - because pipeguns can no longer misfire, removes the code relevant to cleaning them with a cloth - the above makes it so that you can insert/remove a sniper rifle's magazine regardless of bolt open/close status, which is neat - also nudges some code around so that affixing a bayonet or whacking your gun with any item no longer spams it with "can't jam!" or "bolt closed!" ## Why It's Good For The Game less random irrelevant popups, and also the magazine on sniper rifles thing just kind of irked me * Some Bolt-Action Fixes (sniper rifle mag manip independent of bolt, among other things) --------- Co-authored-by: Hatterhat <31829017+Hatterhat@users.noreply.github.com>