mirror of
https://github.com/Bubberstation/Bubberstation.git
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## About The Pull Request Repaths all the various minigames to be in the same mapping folder for organization. ## Why It's Good For The Game Being able to find maps is nice. ## Changelog 🆑 map: Move mafia, CTF, and deathmatch maps into minigame folder /🆑
501 lines
6.6 KiB
Plaintext
501 lines
6.6 KiB
Plaintext
//MAP CONVERTED BY dmm2tgm.py THIS HEADER COMMENT PREVENTS RECONVERSION, DO NOT REMOVE
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"a" = (
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/obj/item/melee/baseball_bat,
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/obj/effect/decal/cleanable/dirt/dust,
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/turf/open/indestructible/plating,
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/area/deathmatch)
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"b" = (
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/obj/effect/landmark/deathmatch_player_spawn,
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/obj/effect/decal/cleanable/dirt/dust,
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/turf/open/indestructible/plating,
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/area/deathmatch)
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"c" = (
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/obj/item/cardboard_cutout/adaptive{
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starting_cutout = "Private Security Officer"
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},
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/obj/effect/decal/cleanable/dirt/dust,
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/obj/item/cardboard_cutout/adaptive{
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starting_cutout = "Private Security Officer"
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},
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/turf/open/indestructible/plating,
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/area/deathmatch)
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"d" = (
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/obj/effect/spawner/structure/electrified_grille,
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/obj/structure/window/reinforced/spawner/directional/north,
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/turf/open/indestructible/plating,
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/area/deathmatch)
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"f" = (
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/obj/effect/decal/cleanable/dirt/dust,
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/obj/effect/decal/cleanable/dirt/dust,
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/turf/open/indestructible/plating,
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/area/deathmatch)
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"g" = (
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/obj/structure/window/reinforced/spawner/directional/south,
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/obj/effect/spawner/structure/electrified_grille,
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/obj/structure/window/reinforced/spawner/directional/west,
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/turf/open/indestructible/plating,
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/area/deathmatch)
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"i" = (
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/obj/effect/spawner/random/trash/mess,
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/obj/effect/decal/cleanable/dirt/dust,
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/turf/open/indestructible/plating,
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/area/deathmatch)
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"k" = (
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/obj/effect/decal/cleanable/blood/tracks{
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dir = 4
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},
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/obj/effect/decal/cleanable/dirt/dust,
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/turf/open/indestructible/plating,
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/area/deathmatch)
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"l" = (
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/obj/effect/decal/cleanable/blood,
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/obj/effect/decal/cleanable/dirt/dust,
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/turf/open/indestructible/plating,
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/area/deathmatch)
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"m" = (
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/obj/structure/chair/comfy/shuttle{
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dir = 8
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},
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/obj/effect/decal/cleanable/dirt/dust,
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/obj/item/cardboard_cutout/adaptive{
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starting_cutout = "Private Security Officer"
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},
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/turf/open/indestructible/plating,
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/area/deathmatch)
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"o" = (
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/turf/closed/indestructible/grille,
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/area/deathmatch)
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"p" = (
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/obj/effect/decal/cleanable/dirt/dust,
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/obj/effect/decal/cleanable/dirt/dust,
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/obj/machinery/power/rtg/debug{
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power_gen = 50000;
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name = "dumb idiot shocker powerer";
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desc = "Dont touch the grilles idiot"
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},
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/obj/structure/cable,
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/turf/open/indestructible/plating,
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/area/deathmatch)
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"q" = (
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/turf/closed/indestructible/fakedoor/engineering,
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/area/deathmatch)
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"t" = (
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/obj/effect/spawner/random/trash/graffiti,
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/obj/effect/decal/cleanable/dirt/dust,
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/turf/open/indestructible/plating,
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/area/deathmatch)
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"u" = (
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/obj/effect/decal/cleanable/dirt/dust,
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/obj/structure/cable,
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/turf/open/indestructible/plating,
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/area/deathmatch)
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"w" = (
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/obj/effect/decal/cleanable/blood/gibs/limb,
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/obj/effect/decal/cleanable/dirt/dust,
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/turf/open/indestructible/plating,
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/area/deathmatch)
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"x" = (
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/obj/structure/window/reinforced/spawner/directional/south,
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/obj/effect/spawner/structure/electrified_grille,
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/turf/open/indestructible/plating,
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/area/deathmatch)
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"z" = (
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/obj/effect/spawner/structure/electrified_grille,
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/obj/structure/window/reinforced/spawner/directional/north,
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/obj/structure/window/reinforced/spawner/directional/east,
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/turf/open/indestructible/plating,
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/area/deathmatch)
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"A" = (
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/obj/effect/spawner/structure/electrified_grille,
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/obj/structure/window/reinforced/spawner/directional/west,
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/turf/open/indestructible/plating,
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/area/deathmatch)
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"B" = (
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/obj/structure/chair/comfy/shuttle{
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dir = 4
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},
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/obj/effect/decal/cleanable/dirt/dust,
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/obj/item/cardboard_cutout/adaptive{
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starting_cutout = "Private Security Officer"
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},
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/obj/structure/cable,
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/turf/open/indestructible/plating,
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/area/deathmatch)
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"C" = (
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/obj/effect/decal/cleanable/blood/tracks,
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/obj/effect/decal/cleanable/dirt/dust,
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/turf/open/indestructible/plating,
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/area/deathmatch)
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"D" = (
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/obj/effect/decal/cleanable/dirt/dust,
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/obj/item/clothing/mask/gas,
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/turf/open/indestructible/plating,
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/area/deathmatch)
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"G" = (
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/turf/closed/indestructible/reinforced,
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/area/deathmatch)
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"H" = (
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/turf/closed/indestructible/fakedoor/maintenance,
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/area/deathmatch)
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"I" = (
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/obj/effect/decal/cleanable/dirt/dust,
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/obj/item/spear,
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/turf/open/indestructible/plating,
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/area/deathmatch)
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"K" = (
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/obj/effect/spawner/structure/electrified_grille,
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/obj/structure/window/reinforced/spawner/directional/south,
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/obj/structure/window/reinforced/spawner/directional/east,
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/turf/open/indestructible/plating,
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/area/deathmatch)
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"L" = (
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/obj/effect/spawner/structure/electrified_grille,
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/obj/structure/window/reinforced/spawner/directional/west,
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/obj/structure/window/reinforced/spawner/directional/north,
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/turf/open/indestructible/plating,
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/area/deathmatch)
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"M" = (
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/obj/effect/decal/cleanable/dirt/dust,
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/obj/item/flashlight/flare{
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start_on = 1;
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icon_state = "flare-on"
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},
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/turf/open/indestructible/plating,
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/area/deathmatch)
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"N" = (
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/obj/effect/decal/cleanable/blood/gibs/down,
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/obj/effect/decal/cleanable/dirt/dust,
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/turf/open/indestructible/plating,
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/area/deathmatch)
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"P" = (
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/obj/effect/spawner/structure/electrified_grille,
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/obj/structure/window/reinforced/spawner/directional/east,
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/turf/open/indestructible/plating,
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/area/deathmatch)
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"Q" = (
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/obj/effect/decal/cleanable/blood/tracks{
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dir = 10
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},
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/obj/effect/decal/cleanable/dirt/dust,
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/turf/open/indestructible/plating,
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/area/deathmatch)
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"R" = (
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/obj/effect/spawner/structure/electrified_grille,
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/obj/structure/window/reinforced/spawner/directional/south,
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/turf/open/indestructible/plating,
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/area/deathmatch)
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"S" = (
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/obj/effect/decal/cleanable/blood/gibs/torso,
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/obj/effect/decal/cleanable/dirt/dust,
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/turf/open/indestructible/plating,
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/area/deathmatch)
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"U" = (
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/obj/effect/decal/cleanable/dirt/dust,
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/turf/open/indestructible/plating,
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/area/deathmatch)
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"V" = (
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/obj/structure/chair/comfy/shuttle{
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dir = 4
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},
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/obj/effect/decal/cleanable/dirt/dust,
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/obj/item/cardboard_cutout/adaptive{
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starting_cutout = "Private Security Officer"
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},
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/turf/open/indestructible/plating,
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/area/deathmatch)
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"X" = (
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/obj/effect/decal/cleanable/dirt/dust,
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/obj/item/storage/toolbox/mechanical/old,
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/turf/open/indestructible/plating,
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/area/deathmatch)
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(1,1,1) = {"
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G
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G
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H
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G
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o
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G
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H
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G
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H
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G
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o
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G
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H
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G
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G
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"}
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(2,1,1) = {"
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G
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p
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u
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U
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U
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U
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D
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U
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U
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U
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I
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U
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U
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f
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G
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"}
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(3,1,1) = {"
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G
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U
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B
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V
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V
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V
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V
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V
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V
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V
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c
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V
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V
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X
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G
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"}
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(4,1,1) = {"
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G
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U
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L
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A
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A
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A
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A
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A
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A
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A
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A
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A
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g
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U
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G
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"}
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(5,1,1) = {"
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G
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U
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d
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U
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U
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U
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l
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C
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Q
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t
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U
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U
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x
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U
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G
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"}
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(6,1,1) = {"
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G
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X
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d
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U
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M
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U
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U
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b
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k
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U
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U
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U
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x
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U
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q
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"}
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(7,1,1) = {"
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G
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U
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d
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U
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U
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t
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U
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U
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k
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U
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M
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U
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R
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U
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G
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"}
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(8,1,1) = {"
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G
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U
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d
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U
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U
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U
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i
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a
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U
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N
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U
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U
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R
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U
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o
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"}
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(9,1,1) = {"
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G
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D
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d
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U
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b
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U
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a
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U
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a
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U
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b
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t
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R
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D
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o
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"}
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(10,1,1) = {"
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G
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U
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d
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t
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U
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S
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U
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a
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U
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U
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U
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U
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R
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U
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o
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"}
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(11,1,1) = {"
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G
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I
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d
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U
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U
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U
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M
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U
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U
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U
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U
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U
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R
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U
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G
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"}
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(12,1,1) = {"
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G
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U
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d
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U
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U
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U
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U
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b
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t
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U
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U
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i
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R
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I
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q
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"}
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(13,1,1) = {"
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G
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U
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d
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U
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U
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w
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U
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U
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U
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U
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U
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M
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R
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U
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G
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"}
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(14,1,1) = {"
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G
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U
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z
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P
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P
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P
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P
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P
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P
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P
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P
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P
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K
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U
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G
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"}
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(15,1,1) = {"
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G
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U
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m
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m
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m
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m
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m
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m
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m
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m
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m
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m
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U
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G
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"}
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(16,1,1) = {"
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G
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f
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U
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U
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X
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U
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U
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U
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U
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U
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U
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U
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f
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G
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"}
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(17,1,1) = {"
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G
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G
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H
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G
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o
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G
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H
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o
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G
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"}
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