Files
Bubberstation/code/datums/wires/_wires.dm
Aliceee2ch 35dba8dad8 Fixes multitool/wirecutters interaction with mechs (and wires) (#92821)
## About The Pull Request

hi

## Changelog

🆑
fix: Fixed wires interaction and fixed mech multitool/wirecutters
interaction.
/🆑
2025-09-07 11:37:16 +02:00

421 lines
12 KiB
Plaintext

#define MAXIMUM_EMP_WIRES 3
/**
* Is the passed item a tool that would interact with wires?
*
* Arguments:
* * tool - The item to check.
* * check_secured - If TRUE, and the item ends up being an assembly,
* we will only return TRUE if the assembly is not secured.
* "Secured" is used to indicate an assembly that may have a use outside of wire interactions,
* so we don't want to falsely identify it as a wire tool in some contexts.
*/
/proc/is_wire_tool(obj/item/tool, check_secured = FALSE)
if(!istype(tool))
return FALSE
if(tool.tool_behaviour == TOOL_WIRECUTTER || tool.tool_behaviour == TOOL_MULTITOOL)
return TRUE
if(isassembly(tool))
var/obj/item/assembly/assembly = tool
if(!check_secured || !assembly.secured)
return TRUE
return FALSE
/atom/proc/attempt_wire_interaction(mob/user)
if(!wires)
return WIRE_INTERACTION_FAIL
if(!user.CanReach(src))
return WIRE_INTERACTION_FAIL
INVOKE_ASYNC(wires, TYPE_PROC_REF(/datum/wires, interact), user)
return WIRE_INTERACTION_BLOCK
/datum/wires
/// The holder (atom that contains these wires).
var/atom/holder = null
/// The holder's typepath (used for sanity checks to make sure the holder is the appropriate type for these wire sets).
var/holder_type = null
/// Key that enables wire assignments to be common across different holders. If null, will use the holder_type as a key.
var/dictionary_key = null
/// The display name for the wire set shown in station blueprints. Not shown in blueprints if randomize is TRUE or it's an item NT wouldn't know about (Explosives/Nuke). Also used in the hacking interface.
var/proper_name = "Unknown"
/// Whether pulsed wires affect the holder, and/or the holder pulses its wires
var/wire_behavior = WIRES_INPUT
/// List of all wires.
var/list/wires = list()
/// List of cut wires.
var/list/cut_wires = list() // List of wires that have been cut.
/// Dictionary of colours to wire.
var/list/colors = list()
/// List of attached assemblies.
var/list/assemblies = list()
/// If every instance of these wires should be random. Prevents wires from showing up in station blueprints.
var/randomize = FALSE
/// Lazy assoc list of refs to mobs to refs to photos they have studied for wires
var/list/studied_photos
/// Assoc list of possible wire colors -> their greyscale variants
var/static/list/default_possible_colors = list(
"blue" = "dim grey",
"brown" = "dim grey",
"crimson" = "grey",
"cyan" = "light grey",
"gold" = "grey",
"green" = "grey",
"grey" = "grey",
"lime" = "light grey",
"magenta" = "grey",
"orange" = "grey",
"pink" = "grey",
"purple" = "grey",
"red" = "grey",
"silver" = "light grey",
"violet" = "grey",
"white" = "white",
"yellow" = "light grey",
)
/datum/wires/New(atom/holder)
..()
if(!istype(holder, holder_type))
CRASH("Wire holder is not of the expected type!")
src.holder = holder
// If there is a dictionary key set, we'll want to use that. Otherwise, use the holder type.
var/key = dictionary_key ? dictionary_key : holder_type
RegisterSignal(holder, COMSIG_QDELETING, PROC_REF(on_holder_qdel))
if(randomize)
randomize()
else
if(!GLOB.wire_color_directory[key])
randomize()
GLOB.wire_color_directory[key] = colors
GLOB.wire_name_directory[key] = proper_name
else
colors = GLOB.wire_color_directory[key]
/datum/wires/Destroy()
holder = null
//properly clear refs to avoid harddels & other problems
for(var/color in assemblies)
var/obj/item/assembly/assembly = assemblies[color]
assembly.holder = null
assembly.connected = null
LAZYCLEARLIST(assemblies)
return ..()
/// Adds a number of wires which do absolutely nothing.
/datum/wires/proc/add_duds(duds)
while(duds)
var/dud = WIRE_DUD_PREFIX + "[--duds]"
if(dud in wires)
continue
wires += dud
///Called when holder is qdeleted for us to clean ourselves as not to leave any unlawful references.
/datum/wires/proc/on_holder_qdel(atom/source, force)
SIGNAL_HANDLER
qdel(src)
/datum/wires/proc/randomize()
if(length(wires) > length(default_possible_colors))
stack_trace("Wire type [type] has more wires than possible colors, consider adding more colors or removing wires.")
var/list/possible_colors = default_possible_colors.Copy()
for(var/wire in shuffle(wires))
if(!length(possible_colors))
possible_colors = default_possible_colors.Copy()
colors[pick_n_take(possible_colors)] = wire
/datum/wires/proc/shuffle_wires()
colors.Cut()
randomize()
/datum/wires/proc/repair()
for(var/wire in cut_wires)
cut(wire) // I KNOW I KNOW OK
/datum/wires/proc/get_wire(color)
return colors[color]
/datum/wires/proc/get_color_of_wire(wire_type)
for(var/color in colors)
var/other_type = colors[color]
if(wire_type == other_type)
return color
/datum/wires/proc/get_attached(color)
if(assemblies[color])
return assemblies[color]
return null
/datum/wires/proc/is_attached(color)
if(assemblies[color])
return TRUE
/datum/wires/proc/is_cut(wire)
return (wire in cut_wires)
/datum/wires/proc/is_color_cut(color)
return is_cut(get_wire(color))
/datum/wires/proc/is_all_cut()
if(cut_wires.len == wires.len)
return TRUE
/datum/wires/proc/is_dud(wire)
return findtext(wire, WIRE_DUD_PREFIX, 1, length(WIRE_DUD_PREFIX) + 1)
/datum/wires/proc/is_dud_color(color)
return is_dud(get_wire(color))
/datum/wires/proc/cut(wire, mob/living/source)
if(is_cut(wire))
cut_wires -= wire
SEND_SIGNAL(src, COMSIG_MEND_WIRE(wire), wire)
on_cut(wire, mend = TRUE, source = source)
else
cut_wires += wire
SEND_SIGNAL(src, COMSIG_CUT_WIRE(wire), wire)
on_cut(wire, mend = FALSE, source = source)
/datum/wires/proc/cut_color(color, mob/living/source)
cut(get_wire(color), source)
/datum/wires/proc/cut_random(source)
cut(wires[rand(1, wires.len)], source)
/datum/wires/proc/cut_all(source)
for(var/wire in wires)
cut(wire, source)
/datum/wires/proc/pulse(wire, mob/living/user, force=FALSE)
if(!force && is_cut(wire))
return
SEND_SIGNAL(src, COMSIG_PULSE_WIRE, wire, user)
on_pulse(wire, user)
/datum/wires/proc/pulse_color(color, mob/living/user, force=FALSE)
pulse(get_wire(color), user, force)
/datum/wires/proc/pulse_assembly(obj/item/assembly/S)
for(var/color in assemblies)
if(S == assemblies[color])
pulse_color(color, force=TRUE)
return TRUE
/datum/wires/proc/attach_assembly(color, obj/item/assembly/S)
if(S && istype(S) && S.assembly_behavior && !is_attached(color) && !(SEND_SIGNAL(S, COMSIG_ASSEMBLY_PRE_ATTACH, holder) & COMPONENT_CANCEL_ATTACH))
assemblies[color] = S
S.forceMove(holder)
S.connected = src
S.on_attach() // Notify assembly that it is attached
return S
/datum/wires/proc/detach_assembly(color)
var/obj/item/assembly/S = get_attached(color)
if(S && istype(S))
assemblies -= color
S.on_detach() // Notify the assembly. This should remove the reference to our holder
return S
/// Called from [/atom/proc/emp_act]
/datum/wires/proc/emp_pulse()
var/list/possible_wires = shuffle(wires)
var/remaining_pulses = MAXIMUM_EMP_WIRES
for(var/wire in possible_wires)
if(prob(33))
pulse(wire)
remaining_pulses--
if(!remaining_pulses)
break
// Overridable Procs
/datum/wires/proc/interactable(mob/user)
SHOULD_CALL_PARENT(TRUE)
if((SEND_SIGNAL(user, COMSIG_TRY_WIRES_INTERACT, holder) & COMPONENT_CANT_INTERACT_WIRES))
return FALSE
return TRUE
/datum/wires/proc/get_status()
return list()
/datum/wires/proc/on_cut(wire, mend = FALSE, mob/living/source = null)
return
/datum/wires/proc/on_pulse(wire, mob/living/user)
return
// End Overridable Procs
/datum/wires/proc/interact(mob/user)
if(!interactable(user))
return FALSE
ui_interact(user)
for(var/A in assemblies)
var/obj/item/I = assemblies[A]
if(istype(I) && I.on_found(user))
break
return TRUE
/**
* Checks whether wire assignments should be revealed.
*
* Returns TRUE if the wires should be revealed, FALSE otherwise.
* Currently checks for admin ghost AI, abductor multitool and blueprints.
* Arguments:
* * user - The mob to check when deciding whether to reveal wires.
*/
/datum/wires/proc/can_reveal_wires(mob/user)
// Admin ghost can see a purpose of each wire.
if(isAdminGhostAI(user))
return TRUE
// Same for anyone with an abductor multitool.
if(user.is_holding_item_of_type(/obj/item/multitool/abductor))
return TRUE
// Station blueprints do that too, but only if the wires are not randomized.
if(!randomize)
if(user.is_holding_item_of_type(/obj/item/blueprints))
return TRUE
if(!isnull(user.mind))
for(var/obj/item/photo/photo in user.held_items)
if(LAZYACCESS(studied_photos, REF(user.mind)) == REF(photo))
return TRUE
return FALSE
/**
* Whether the given wire should always be revealed.
*
* Intended to be overridden. Allows for forcing a wire's assignmenmt to always be revealed
* in the hacking interface.
* Arguments:
* * color - Color string of the wire to check.
*/
/datum/wires/proc/always_reveal_wire(color)
return FALSE
#define STUDY_INTERACTION_KEY "studying_photo"
/**
* Attempts to study a photo for blueprints.
*/
/datum/wires/proc/try_study_photo(mob/user)
if(randomize)
return
if(isnull(user.mind))
return
if(DOING_INTERACTION(user, STUDY_INTERACTION_KEY))
return
if(LAZYACCESS(studied_photos, REF(user.mind)))
return
for(var/obj/item/photo/photo in user.held_items)
if(!photo.picture?.has_blueprints)
continue
var/study_length = 1 SECONDS * floor(min(photo.picture.psize_x, photo.picture.psize_y) / 32)
if(study_length >= 4 SECONDS)
to_chat(user, span_notice("<i>You squint [photo]... Hey, there's blueprints in the frame! Really wish the photo was zoomed in, though. \
It's rather difficult to make out the wires.</i>"))
else
to_chat(user, span_notice("<i>You glance at [photo], looking for wires in the pictured blueprints.</i>"))
if(do_after(user, study_length, holder, interaction_key = STUDY_INTERACTION_KEY, hidden = TRUE))
LAZYSET(studied_photos, REF(user.mind), REF(photo))
return
#undef STUDY_INTERACTION_KEY
/datum/wires/ui_host()
return holder
/datum/wires/ui_status(mob/user, datum/ui_state/state)
if(interactable(user))
return ..()
return UI_CLOSE
/datum/wires/ui_state(mob/user)
return GLOB.physical_state
/datum/wires/ui_interact(mob/user, datum/tgui/ui)
ui = SStgui.try_update_ui(user, src, ui)
if (!ui)
ui = new(user, src, "Wires", "[holder.name] Wires")
ui.open()
try_study_photo(user)
/datum/wires/ui_data(mob/user)
var/list/data = list()
var/list/payload = list()
var/reveal_wires = can_reveal_wires(user)
var/colorblind = HAS_TRAIT(user, TRAIT_COLORBLIND)
for(var/color in colors)
payload.Add(list(list(
"color" = color,
"shownColor" = colorblind ? default_possible_colors[color] : color,
"wire" = (((reveal_wires || always_reveal_wire(color)) && !is_dud_color(color)) ? get_wire(color) : null),
"cut" = is_color_cut(color),
"attached" = is_attached(color)
)))
data["wires"] = payload
data["status"] = get_status()
data["proper_name"] = (proper_name != "Unknown") ? proper_name : null
return data
/datum/wires/ui_act(action, list/params, datum/tgui/ui, datum/ui_state/state)
. = ..()
if(. || !interactable(usr))
return
var/target_wire = params["wire"]
var/mob/living/L = usr
var/obj/item/I
switch(action)
if("cut")
I = L.is_holding_tool_quality(TOOL_WIRECUTTER)
if(I || isAdminGhostAI(usr))
if(I && holder)
I.play_tool_sound(holder, 20)
cut_color(target_wire, source = L)
. = TRUE
else
to_chat(L, span_warning("You need wirecutters!"))
if("pulse")
I = L.is_holding_tool_quality(TOOL_MULTITOOL)
if(I || isAdminGhostAI(usr))
if(I && holder)
I.play_tool_sound(holder, 20)
pulse_color(target_wire, L)
. = TRUE
else
to_chat(L, span_warning("You need a multitool!"))
if("attach")
if(is_attached(target_wire))
I = detach_assembly(target_wire)
if(I)
L.put_in_hands(I)
. = TRUE
else
I = L.get_active_held_item()
if(isassembly(I))
var/obj/item/assembly/A = I
if(A.assembly_behavior & wire_behavior)
if(!L.temporarilyRemoveItemFromInventory(A))
return
if(!attach_assembly(target_wire, A))
A.forceMove(L.drop_location())
. = TRUE
else
to_chat(L, span_warning("You cannot attach this assembly to these wires!"))
#undef MAXIMUM_EMP_WIRES