mirror of
https://github.com/Bubberstation/Bubberstation.git
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## About The Pull Request This PR should fix the problem of small previews in TGUI once and for all (I hope). What was causing it? Because TGUI takes a long time to open, that's why previews were generated broken (small). On Byond 515 this problem was not so noticeable as the interfaces opened faster, but with the release of 516 it became much worse. Previews were generated inside a window that was not yet open, so the scale was broken, sometimes the window would open before the preview was done and sent, usually with small interfaces, or when reopening. I'm not very good at working with signals, and to tell the truth this is my second experience with them, so I hope I did it right. ## Why It's Good For The Game No more small map previews <details> <summary> Video </summary> https://github.com/user-attachments/assets/834f3820-cc6a-4f65-90e5-d6bb2a118bcf </details> ## Changelog 🆑 fix: Fixed small character preview, color matrix preview, mech preview, and other previews with uses ByondUI map /🆑 --------- Co-authored-by: Gaxeer <44334376+Gaxeer@users.noreply.github.com>
707 lines
24 KiB
Plaintext
707 lines
24 KiB
Plaintext
GLOBAL_LIST_EMPTY(preferences_datums)
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/datum/preferences
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var/client/parent
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/// The path to the general savefile for this datum
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var/path
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/// Whether or not we allow saving/loading. Used for guests, if they're enabled
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var/load_and_save = TRUE
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/// Ensures that we always load the last used save, QOL
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var/default_slot = 1
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/// The maximum number of slots we're allowed to contain
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var/max_save_slots = 50 // BUBBER EDIT: original is 3
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/// Bitflags for communications that are muted
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var/muted = NONE
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/// Last IP that this client has connected from
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var/last_ip
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/// Last CID that this client has connected from
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var/last_id
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/// Cached changelog size, to detect new changelogs since last join
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var/lastchangelog = ""
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/// List of ROLE_X that the client wants to be eligible for
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var/list/be_special = list() //Special role selection
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/// Custom keybindings. Map of keybind names to keyboard inputs.
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/// For example, by default would have "swap_hands" -> list("X")
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var/list/key_bindings = list()
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/// Cached list of keybindings, mapping keys to actions.
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/// For example, by default would have "X" -> list("swap_hands")
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var/list/key_bindings_by_key = list()
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var/toggles = TOGGLES_DEFAULT
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var/db_flags = NONE
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var/chat_toggles = TOGGLES_DEFAULT_CHAT
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var/ghost_form = "ghost"
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//character preferences
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var/slot_randomized //keeps track of round-to-round randomization of the character slot, prevents overwriting
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var/list/randomise = list()
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//Quirk list
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var/list/all_quirks = list()
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//Job preferences 2.0 - indexed by job title , no key or value implies never
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var/list/job_preferences = list()
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/// The current window, PREFERENCE_TAB_* in [`code/__DEFINES/preferences.dm`]
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var/current_window = PREFERENCE_TAB_CHARACTER_PREFERENCES
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var/unlock_content = 0
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var/list/ignoring = list()
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var/list/exp = list()
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var/action_buttons_screen_locs = list()
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///Someone thought we were nice! We get a little heart in OOC until we join the server past the below time (we can keep it until the end of the round otherwise)
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var/hearted
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///If we have a hearted commendations, we honor it every time the player loads preferences until this time has been passed
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var/hearted_until
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///What outfit typepaths we've favorited in the SelectEquipment menu
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var/list/favorite_outfits = list()
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/// A preview of the current character
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var/atom/movable/screen/map_view/char_preview/character_preview_view
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/// A list of instantiated middleware
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var/list/datum/preference_middleware/middleware = list()
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/// The json savefile for this datum
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var/datum/json_savefile/savefile
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/// The savefile relating to character preferences, PREFERENCE_CHARACTER
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var/list/character_data
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/// A list of keys that have been updated since the last save.
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var/list/recently_updated_keys = list()
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/// A cache of preference entries to values.
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/// Used to avoid expensive READ_FILE every time a preference is retrieved.
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var/value_cache = list()
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/// If set to TRUE, will update character_profiles on the next ui_data tick.
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var/tainted_character_profiles = FALSE
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/datum/preferences/Destroy(force)
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QDEL_NULL(character_preview_view)
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QDEL_LIST(middleware)
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value_cache = null
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//SKYRAT EDIT ADDITION
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if(pref_species)
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QDEL_NULL(pref_species)
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//SKYRAT EDIT END
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return ..()
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/datum/preferences/New(client/parent)
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src.parent = parent
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for (var/middleware_type in subtypesof(/datum/preference_middleware))
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middleware += new middleware_type(src)
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if(IS_CLIENT_OR_MOCK(parent))
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load_and_save = !is_guest_key(parent.key)
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load_path(parent.ckey)
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if(load_and_save && !fexists(path))
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try_savefile_type_migration()
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refresh_membership()
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else
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CRASH("attempted to create a preferences datum without a client or mock!")
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load_savefile()
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// give them default keybinds and update their movement keys
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key_bindings = deep_copy_list(GLOB.default_hotkeys)
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key_bindings_by_key = get_key_bindings_by_key(key_bindings)
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randomise = get_default_randomization()
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var/loaded_preferences_successfully = load_preferences()
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if(loaded_preferences_successfully)
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if(load_character())
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// SKYRAT EDIT START - Sanitizing preferences
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sanitize_languages()
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sanitize_quirks()
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// SKYRAT EDIT END
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return // SKYRAT EDIT - Don't remove this. Just don't. Nothing is worth forced random characters.
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//we couldn't load character data so just randomize the character appearance + name
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randomise_appearance_prefs() //let's create a random character then - rather than a fat, bald and naked man.
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if(parent)
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apply_all_client_preferences()
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parent.set_macros()
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if(!loaded_preferences_successfully)
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save_preferences()
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save_character(TRUE) //let's save this new random character so it doesn't keep generating new ones. // BUBBER EDIT
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/datum/preferences/ui_interact(mob/user, datum/tgui/ui)
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// There used to be code here that readded the preview view if you "rejoined"
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// I'm making the assumption that ui close will be called whenever a user logs out, or loses a window
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// If this isn't the case, kill me and restore the code, thanks
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ui = SStgui.try_update_ui(user, src, ui)
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if(!ui)
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character_preview_view = create_character_preview_view(user)
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ui = new(user, src, "PreferencesMenu")
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ui.set_autoupdate(FALSE)
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ui.open()
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character_preview_view.display_to(user, ui.window)
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/datum/preferences/ui_state(mob/user)
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return GLOB.always_state
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// Without this, a hacker would be able to edit other people's preferences if
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// they had the ref to Topic to.
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/datum/preferences/ui_status(mob/user, datum/ui_state/state)
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return user.client == parent ? UI_INTERACTIVE : UI_CLOSE
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/datum/preferences/ui_data(mob/user)
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var/list/data = list()
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if (tainted_character_profiles)
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data["character_profiles"] = create_character_profiles()
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tainted_character_profiles = FALSE
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//SKYRAT EDIT BEGIN
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data["preview_selection"] = preview_pref
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data["quirks_balance"] = GetQuirkBalance()
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data["positive_quirk_count"] = GetPositiveQuirkCount()
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//SKYRAT EDIT END
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data["character_preferences"] = compile_character_preferences(user)
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data["active_slot"] = default_slot
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for (var/datum/preference_middleware/preference_middleware as anything in middleware)
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data += preference_middleware.get_ui_data(user)
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return data
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/datum/preferences/ui_static_data(mob/user)
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var/list/data = list()
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// SKYRAT EDIT ADDITION START
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if(CONFIG_GET(flag/disable_erp_preferences))
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data["preview_options"] = list(PREVIEW_PREF_JOB, PREVIEW_PREF_LOADOUT, PREVIEW_PREF_UNDERWEAR, PREVIEW_PREF_NAKED)
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else
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data["preview_options"] = list(PREVIEW_PREF_JOB, PREVIEW_PREF_LOADOUT, PREVIEW_PREF_UNDERWEAR, PREVIEW_PREF_NAKED, PREVIEW_PREF_NAKED_AROUSED)
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// SKYRAT EDIT ADDITION END
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data["character_profiles"] = create_character_profiles()
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data["character_preview_view"] = character_preview_view.assigned_map
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data["overflow_role"] = SSjob.get_job_type(SSjob.overflow_role).title
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data["window"] = current_window
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data["content_unlocked"] = unlock_content
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for (var/datum/preference_middleware/preference_middleware as anything in middleware)
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data += preference_middleware.get_ui_static_data(user)
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return data
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/datum/preferences/ui_assets(mob/user)
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var/list/assets = list(
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get_asset_datum(/datum/asset/spritesheet_batched/preferences),
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get_asset_datum(/datum/asset/json/preferences),
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)
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for (var/datum/preference_middleware/preference_middleware as anything in middleware)
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assets += preference_middleware.get_ui_assets()
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return assets
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/datum/preferences/ui_act(action, list/params, datum/tgui/ui, datum/ui_state/state)
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. = ..()
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if (.)
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return
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if(SSlag_switch.measures[DISABLE_CREATOR] && action != "change_slot")
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to_chat(usr, "The creator has been disabled. Please do not ahelp.")
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return
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log_creator("[key_name(usr)] ACTED [action] | PREFERENCE: [params["preference"]] | VALUE: [params["value"]]")
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switch (action)
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if ("change_slot")
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// Save existing character
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save_character()
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// SKYRAT EDIT START - Sanitizing languages
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if(sanitize_languages())
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save_character()
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// SKYRAT EDIT END
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// SAFETY: `switch_to_slot` performs sanitization on the slot number
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switch_to_slot(params["slot"])
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return TRUE
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if ("remove_current_slot")
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remove_current_slot()
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return TRUE
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if ("rotate")
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/* SKYRAT EDIT - Bi-directional prefs menu rotation - ORIGINAL:
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character_preview_view.dir = turn(character_preview_view.dir, -90)
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*/ // ORIGINAL END - SKYRAT EDIT START:
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var/backwards = params["backwards"]
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character_preview_view.setDir(turn(character_preview_view.dir, backwards ? 90 : -90))
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// SKYRAT EDIT END
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return TRUE
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if ("set_preference")
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var/requested_preference_key = params["preference"]
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var/value = params["value"]
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for (var/datum/preference_middleware/preference_middleware as anything in middleware)
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if (preference_middleware.pre_set_preference(usr, requested_preference_key, value))
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return TRUE
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var/datum/preference/requested_preference = GLOB.preference_entries_by_key[requested_preference_key]
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if (isnull(requested_preference))
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return FALSE
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// SAFETY: `update_preference` performs validation checks
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if (!update_preference(requested_preference, value))
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return FALSE
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if (istype(requested_preference, /datum/preference/name))
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tainted_character_profiles = TRUE
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//SKYRAT EDIT
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update_body_parts(requested_preference)
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for (var/datum/preference_middleware/preference_middleware as anything in middleware)
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if (preference_middleware.post_set_preference(usr, requested_preference_key, value))
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return TRUE
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//SKYRAT EDIT END
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return TRUE
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if ("set_color_preference")
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var/requested_preference_key = params["preference"]
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var/datum/preference/requested_preference = GLOB.preference_entries_by_key[requested_preference_key]
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if (isnull(requested_preference))
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return FALSE
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if (!istype(requested_preference, /datum/preference/color))
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return FALSE
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var/default_value = read_preference(requested_preference.type)
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// Yielding
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// BUBBERSTATION EDIT START: TGUI COLOR PICKER
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var/new_color = tgui_color_picker(
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usr,
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"Select new color",
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null,
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default_value || COLOR_WHITE,
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) // BUBBERSTATION EDIT END: TGUI COLOR PICKER
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if (!new_color)
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return FALSE
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if (!update_preference(requested_preference, new_color))
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return FALSE
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return TRUE
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//SKYRAT EDIT ADDITION
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if("update_preview")
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preview_pref = params["updated_preview"]
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character_preview_view.update_body()
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return TRUE
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//BUBBER EDIT ADDITION START: Background Selection
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if("update_background")
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update_preference(GLOB.preference_entries[/datum/preference/choiced/background_state], params["new_background"])
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return TRUE
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//BUBBER EDIT ADDITION END: Background Selection
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if ("open_food")
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GLOB.food_prefs_menu.ui_interact(usr)
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return TRUE
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if ("set_tricolor_preference")
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var/requested_preference_key = params["preference"]
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var/index_key = params["value"]
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var/datum/preference/requested_preference = GLOB.preference_entries_by_key[requested_preference_key]
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if (isnull(requested_preference))
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return FALSE
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if (!istype(requested_preference, /datum/preference/tri_color))
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return FALSE
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var/default_value_list = read_preference(requested_preference.type)
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if (!islist(default_value_list))
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return FALSE
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var/default_value = default_value_list[index_key]
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// Yielding
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// BUBBERSTATION EDIT START: TGUI COLOR PICKER
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var/new_color = tgui_color_picker(
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usr,
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"Select new color",
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null,
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default_value || COLOR_WHITE,
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) // BUBBERSTATION EDIT END: TGUI COLOR PICKER
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if (!new_color)
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return FALSE
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default_value_list[index_key] = new_color
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if (!update_preference(requested_preference, default_value_list))
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return FALSE
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return TRUE
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// For the quirks in the prefs menu.
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if ("get_quirks_balance")
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return TRUE
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//SKYRAT EDIT END
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for (var/datum/preference_middleware/preference_middleware as anything in middleware)
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var/delegation = preference_middleware.action_delegations[action]
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if (!isnull(delegation))
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return call(preference_middleware, delegation)(params, usr)
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return FALSE
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/datum/preferences/ui_close(mob/user)
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save_character()
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save_preferences()
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QDEL_NULL(character_preview_view)
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/datum/preferences/Topic(href, list/href_list)
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. = ..()
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if (.)
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return
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if (href_list["open_keybindings"])
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current_window = PREFERENCE_TAB_KEYBINDINGS
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update_static_data(usr)
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ui_interact(usr)
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return TRUE
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/datum/preferences/proc/create_character_preview_view(mob/user)
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character_preview_view = new(null, src)
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character_preview_view.generate_view("character_preview_[REF(character_preview_view)]")
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character_preview_view.update_body()
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return character_preview_view
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/datum/preferences/proc/compile_character_preferences(mob/user)
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var/list/preferences = list()
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for (var/datum/preference/preference as anything in get_preferences_in_priority_order())
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if (!preference.is_accessible(src))
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continue
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var/value = read_preference(preference.type)
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var/data = preference.compile_ui_data(user, value)
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LAZYINITLIST(preferences[preference.category])
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preferences[preference.category][preference.savefile_key] = data
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for (var/datum/preference_middleware/preference_middleware as anything in middleware)
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var/list/append_character_preferences = preference_middleware.get_character_preferences(user)
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if (isnull(append_character_preferences))
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continue
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for (var/category in append_character_preferences)
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if (category in preferences)
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preferences[category] += append_character_preferences[category]
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else
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preferences[category] = append_character_preferences[category]
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return preferences
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/// Applies all PREFERENCE_PLAYER preferences
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/datum/preferences/proc/apply_all_client_preferences()
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for (var/datum/preference/preference as anything in get_preferences_in_priority_order())
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if (preference.savefile_identifier != PREFERENCE_PLAYER)
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continue
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value_cache -= preference.type
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preference.apply_to_client(parent, read_preference(preference.type))
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/// A preview of a character for use in the preferences menu
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/atom/movable/screen/map_view/char_preview
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name = "character_preview"
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/// The body that is displayed
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var/mob/living/carbon/human/dummy/body
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/// The preferences this refers to
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var/datum/preferences/preferences
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/// Whether we show current job clothes or nude/loadout only
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var/show_job_clothes = TRUE
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// BUBBER EDIT ADDITION START: Better character preview: Rescales between 32x32, 64x64 and 96x96.
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var/image/canvas
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var/last_canvas_size
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var/last_canvas_state
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// BUBBER EDIT END
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/atom/movable/screen/map_view/char_preview/Initialize(mapload, datum/preferences/preferences)
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. = ..()
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src.preferences = preferences
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/atom/movable/screen/map_view/char_preview/Destroy()
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// BUBBER EDIT ADDITION START: Better character preview
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canvas?.cut_overlays()
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QDEL_NULL(canvas)
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// BUBBER EDIT END
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QDEL_NULL(body)
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preferences?.character_preview_view = null
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preferences = null
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return ..()
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/// Updates the currently displayed body
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/atom/movable/screen/map_view/char_preview/proc/update_body()
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if (isnull(body))
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create_body()
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else
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body.wipe_state()
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// BUBBER STATION EDIT BEGIN: Better character preview
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// appearance = preferences.render_new_preview_appearance(body, show_job_clothes) // ORIGINAL CODE
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if (canvas)
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canvas.cut_overlays()
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preferences.render_new_preview_appearance(body, show_job_clothes)
|
|
|
|
var/canvas_size = 0
|
|
var/canvas_state = preferences.read_preference(/datum/preference/choiced/background_state)
|
|
|
|
// Being a taur, or over 1.1 scales it up
|
|
if (body.dna.mutant_bodyparts["taur"] && body.dna.mutant_bodyparts["taur"]["name"] != "None")
|
|
canvas_size = 1
|
|
else if (!isnull(body.dna.features["body_size"]) && body.dna.features["body_size"] > 1.1)
|
|
canvas_size = 1
|
|
// Add extra level if we're oversized
|
|
if (preferences.all_quirks.Find("Oversized"))
|
|
canvas_size += 1
|
|
|
|
if (last_canvas_size != canvas_size || last_canvas_state != canvas_state)
|
|
QDEL_NULL(canvas)
|
|
switch(canvas_size)
|
|
if(0)
|
|
body.pixel_x = 0
|
|
canvas = image('modular_zubbers/icons/customization/template.dmi', icon_state = canvas_state)
|
|
if(1)
|
|
body.pixel_x = 16
|
|
canvas = image('modular_zubbers/icons/customization/template_64x64.dmi', icon_state = canvas_state)
|
|
else
|
|
body.pixel_x = 32
|
|
canvas = image('modular_zubbers/icons/customization/template_96x96.dmi', icon_state = canvas_state)
|
|
|
|
last_canvas_size = canvas_size
|
|
last_canvas_state = canvas_state
|
|
|
|
canvas.add_overlay(body.appearance)
|
|
appearance = canvas.appearance
|
|
// BUBBER EDIT END
|
|
|
|
/atom/movable/screen/map_view/char_preview/proc/create_body()
|
|
QDEL_NULL(body)
|
|
|
|
body = new
|
|
|
|
/datum/preferences/proc/create_character_profiles()
|
|
var/list/profiles = list()
|
|
|
|
for (var/index in 1 to max_save_slots)
|
|
// It won't be updated in the savefile yet, so just read the name directly
|
|
if (index == default_slot)
|
|
profiles += read_preference(/datum/preference/name/real_name)
|
|
continue
|
|
|
|
var/tree_key = "character[index]"
|
|
var/save_data = savefile.get_entry(tree_key)
|
|
var/name = save_data?["real_name"]
|
|
|
|
if (isnull(name))
|
|
profiles += null
|
|
continue
|
|
|
|
profiles += name
|
|
|
|
return profiles
|
|
|
|
/datum/preferences/proc/set_job_preference_level(datum/job/job, level)
|
|
if (!job)
|
|
return FALSE
|
|
|
|
if (level == JP_HIGH)
|
|
var/datum/job/overflow_role = SSjob.overflow_role
|
|
var/overflow_role_title = initial(overflow_role.title)
|
|
|
|
for(var/other_job in job_preferences)
|
|
if(job_preferences[other_job] == JP_HIGH)
|
|
// Overflow role needs to go to NEVER, not medium!
|
|
if(other_job == overflow_role_title)
|
|
job_preferences[other_job] = null
|
|
else
|
|
job_preferences[other_job] = JP_MEDIUM
|
|
|
|
if(level == null)
|
|
job_preferences -= job.title
|
|
else
|
|
job_preferences[job.title] = level
|
|
|
|
return TRUE
|
|
|
|
/datum/preferences/proc/GetQuirkBalance()
|
|
var/bal = 0
|
|
for(var/V in all_quirks)
|
|
var/datum/quirk/T = SSquirks.quirks[V]
|
|
bal -= initial(T.value)
|
|
//SKYRAT EDIT ADDITION
|
|
for(var/key in augments)
|
|
var/datum/augment_item/aug = GLOB.augment_items[augments[key]]
|
|
bal -= aug.cost
|
|
//SKYRAT EDIT END
|
|
return bal
|
|
|
|
/datum/preferences/proc/GetPositiveQuirkCount()
|
|
. = 0
|
|
for(var/q in all_quirks)
|
|
if(SSquirks.quirk_points[q] > 0)
|
|
.++
|
|
|
|
/datum/preferences/proc/validate_quirks()
|
|
if(CONFIG_GET(flag/disable_quirk_points))
|
|
return
|
|
if(GetQuirkBalance() < 0)
|
|
all_quirks = list()
|
|
|
|
/**
|
|
* Safely read a given preference datum from a given client.
|
|
*
|
|
* Reads the given preference datum from the given client, and guards against null client and null prefs.
|
|
* The client object is fickle and can go null at times, so use this instead of read_preference() if you
|
|
* want to ensure no runtimes.
|
|
*
|
|
* returns client.prefs.read_preference(prefs_to_read) or FALSE if something went wrong.
|
|
*
|
|
* Arguments:
|
|
* * client/prefs_holder - the client to read the pref from
|
|
* * datum/preference/pref_to_read - the type of preference datum to read.
|
|
*/
|
|
/proc/safe_read_pref(client/prefs_holder, datum/preference/pref_to_read)
|
|
if(!prefs_holder)
|
|
return FALSE
|
|
if(prefs_holder && !prefs_holder?.prefs)
|
|
stack_trace("[prefs_holder?.mob] ([prefs_holder?.ckey]) had null prefs, which shouldn't be possible!")
|
|
return FALSE
|
|
|
|
return prefs_holder?.prefs.read_preference(pref_to_read)
|
|
|
|
/**
|
|
* Get the given client's chat toggle prefs.
|
|
*
|
|
* Getter function for prefs.chat_toggles which guards against null client and null prefs.
|
|
* The client object is fickle and can go null at times, so use this instead of directly accessing the var
|
|
* if you want to ensure no runtimes.
|
|
*
|
|
* returns client.prefs.chat_toggles or FALSE if something went wrong.
|
|
*
|
|
* Arguments:
|
|
* * client/prefs_holder - the client to get the chat_toggles pref from.
|
|
*/
|
|
/proc/get_chat_toggles(client/target)
|
|
if(ismob(target))
|
|
var/mob/target_mob = target
|
|
target = target_mob.client
|
|
|
|
if(isnull(target))
|
|
return NONE
|
|
|
|
var/datum/preferences/preferences = target.prefs
|
|
if(isnull(preferences))
|
|
stack_trace("[key_name(target)] preference datum was null")
|
|
return NONE
|
|
|
|
return preferences.chat_toggles
|
|
|
|
/// Sanitizes the preferences, applies the randomization prefs, and then applies the preference to the human mob.
|
|
/datum/preferences/proc/safe_transfer_prefs_to(mob/living/carbon/human/character, icon_updates = TRUE, is_antag = FALSE, visuals_only = FALSE) // BUBBER EDIT - Customization - ORIGINAL: /datum/preferences/proc/safe_transfer_prefs_to(mob/living/carbon/human/character, icon_updates = TRUE, is_antag = FALSE)
|
|
apply_character_randomization_prefs(is_antag)
|
|
apply_prefs_to(character, icon_updates, visuals_only = visuals_only) // BUBBER EDIT - Customization - ORIGINAL: apply_prefs_to(character, icon_updates)
|
|
|
|
/// Applies the given preferences to a human mob.
|
|
/datum/preferences/proc/apply_prefs_to(mob/living/carbon/human/character, icon_updates = TRUE, visuals_only = FALSE) // SKYRAT EDIT - Customization - ORIGINAL: /datum/preferences/proc/apply_prefs_to(mob/living/carbon/human/character, icon_updates = TRUE)
|
|
character.dna.features = MANDATORY_FEATURE_LIST //SKYRAT EDIT CHANGE - We need to instansiate the list with the basic features.
|
|
|
|
for (var/datum/preference/preference as anything in get_preferences_in_priority_order())
|
|
if (preference.savefile_identifier != PREFERENCE_CHARACTER)
|
|
continue
|
|
|
|
preference.apply_to_human(character, read_preference(preference.type), src) // SKYRAT EDIT - src
|
|
|
|
// SKYRAT EDIT ADDITION START - middleware apply human prefs
|
|
for (var/datum/preference_middleware/preference_middleware as anything in middleware)
|
|
preference_middleware.apply_to_human(character, src, visuals_only = visuals_only)
|
|
// SKYRAT EDIT ADDITION END
|
|
|
|
character.dna.real_name = character.real_name
|
|
|
|
if(icon_updates)
|
|
character.icon_render_keys = list()
|
|
character.update_body(is_creating = TRUE)
|
|
|
|
SEND_SIGNAL(character, COMSIG_HUMAN_PREFS_APPLIED)
|
|
|
|
/// Returns whether the parent mob should have the random hardcore settings enabled. Assumes it has a mind.
|
|
/datum/preferences/proc/should_be_random_hardcore(datum/job/job, datum/mind/mind)
|
|
if(!read_preference(/datum/preference/toggle/random_hardcore))
|
|
return FALSE
|
|
if(job.job_flags & JOB_HEAD_OF_STAFF) //No heads of staff
|
|
return FALSE
|
|
for(var/datum/antagonist/antag as anything in mind.antag_datums)
|
|
if(antag.get_team()) //No team antags
|
|
return FALSE
|
|
return TRUE
|
|
|
|
/// Inverts the key_bindings list such that it can be used for key_bindings_by_key
|
|
/datum/preferences/proc/get_key_bindings_by_key(list/key_bindings)
|
|
var/list/output = list()
|
|
|
|
for (var/action in key_bindings)
|
|
for (var/key in key_bindings[action])
|
|
LAZYADD(output[key], action)
|
|
|
|
return output
|
|
|
|
/// Returns the default `randomise` variable ouptut
|
|
/datum/preferences/proc/get_default_randomization()
|
|
var/list/default_randomization = list()
|
|
|
|
for (var/preference_key in GLOB.preference_entries_by_key)
|
|
var/datum/preference/preference = GLOB.preference_entries_by_key[preference_key]
|
|
if (preference.is_randomizable() && preference.randomize_by_default)
|
|
default_randomization[preference_key] = RANDOM_ENABLED
|
|
|
|
return default_randomization
|
|
|
|
/datum/preferences/proc/refresh_membership()
|
|
var/byond_member = parent.IsByondMember()
|
|
if(isnull(byond_member)) // Connection failure, retry once
|
|
byond_member = parent.IsByondMember()
|
|
var/static/admins_warned = FALSE
|
|
if(!admins_warned)
|
|
admins_warned = TRUE
|
|
message_admins("BYOND membership lookup had a connection failure for a user. This is most likely an issue on the BYOND side but if this consistently happens you should bother your server operator to look into it.")
|
|
if(isnull(byond_member)) // Retrying didn't work, warn the user
|
|
log_game("BYOND membership lookup for [parent.ckey] failed due to a connection error.")
|
|
else
|
|
log_game("BYOND membership lookup for [parent.ckey] failed due to a connection error but succeeded after retry.")
|
|
|
|
if(isnull(byond_member))
|
|
to_chat(parent, span_warning("There's been a connection failure while trying to check the status of your BYOND membership. Reconnecting may fix the issue, or BYOND could be experiencing downtime."))
|
|
|
|
unlock_content = !!byond_member
|
|
if(unlock_content)
|
|
max_save_slots = 8
|