Files
Bubberstation/code/modules/mod/mod_core.dm
Fikou 0f26f6e9ee modsuit given traits use refs + fixes their deletion not working right + need boot out for ai to move (#87726)
## About The Pull Request
so there is a problem of:
if 2 modsuit modules were to apply the same trait and 1 were removed,
shit would break
so now all instances of mod_trait applied to the modsuit wearer are refs
instead, with mod_trait used for stuff added to items as that isnt
likely to have the same thing
also qdeleted modsuits delete their parts apparently accidentally
removed at some point. the previous time they did it caused qdel loops
but this time it doesnt
makes boots need to be out for an ai to move someone in a modsuit
improves the ui, non-standard cores now have unique colors for the
charging bar, and you can extend/retract things from ui, also adds a
configurable button to config menu so that the tether doesnt repurpose
the pin function made for circuits
redoes modsuit balloon alerts to use simpler language
makes the weapon recall module make you pick up the weapon if its on
your tile as throws dont work on same tile

![image](https://github.com/user-attachments/assets/97a0eb85-8127-4297-b679-3e5488ce73be)


## Why It's Good For The Game
futureproofing (also technically presentproofing, if you wear something
like infiltrator and normal back modsuit and both have ai control they
both will give you a trait)
also ai movement doesnt have any checks currently, i think it makes
sense that it would require your boots to be out so that the ai has
something to move
fix stuff change break boom wack
2024-11-13 12:29:35 -06:00

512 lines
17 KiB
Plaintext

/obj/item/mod/core
name = "MOD core"
desc = "A non-functional MOD core. Inform the admins if you see this."
icon = 'icons/obj/clothing/modsuit/mod_construction.dmi'
icon_state = "mod-core"
inhand_icon_state = "electronic"
lefthand_file = 'icons/mob/inhands/items/devices_lefthand.dmi'
righthand_file = 'icons/mob/inhands/items/devices_righthand.dmi'
/// MOD unit we are powering.
var/obj/item/mod/control/mod
/obj/item/mod/core/Destroy()
if(mod)
uninstall()
return ..()
/obj/item/mod/core/proc/install(obj/item/mod/control/mod_unit)
mod = mod_unit
mod.core = src
forceMove(mod)
mod.update_charge_alert()
/obj/item/mod/core/proc/uninstall()
mod.core = null
mod.update_charge_alert()
mod = null
/// Returns the item responsible for charging the suit, like a power cell, an ethereal's stomach, the core itself, etc.
/obj/item/mod/core/proc/charge_source()
return
/// Returns the amount of charge in the core.
/obj/item/mod/core/proc/charge_amount()
return 0
/// Returns the max amount of charge stored in the core.
/obj/item/mod/core/proc/max_charge_amount()
return 1
/// Adds a set amount of charge to the core.
/obj/item/mod/core/proc/add_charge(amount)
return FALSE
/// Subtracts a set amount of charge from the core.
/obj/item/mod/core/proc/subtract_charge(amount)
return FALSE
/// Checks if there's enough charge in the core to use an amount of energy.
/obj/item/mod/core/proc/check_charge(amount)
return FALSE
/// Returns what icon state to display on the HUD for the charge level of this core
/obj/item/mod/core/proc/get_charge_icon_state()
return "0"
/// Gets what the UI should use for the charge bar color.
/obj/item/mod/core/proc/get_chargebar_color()
return "bad"
/// Gets what the UI should use for the charge bar text.
/obj/item/mod/core/proc/get_chargebar_string()
var/charge_amount = charge_amount()
var/max_charge_amount = max_charge_amount()
return "[display_energy(charge_amount)] of [display_energy(max_charge_amount())] \
([round((100 * charge_amount) / max_charge_amount, 1)]%)"
/obj/item/mod/core/infinite
name = "MOD infinite core"
icon_state = "mod-core-infinite"
desc = "A fusion core using the rare Fixium to sustain enough energy for the lifetime of the MOD's user. \
This might be because of the slowly killing poison inside, but those are just rumors."
/obj/item/mod/core/infinite/charge_source()
return src
/obj/item/mod/core/infinite/charge_amount()
return INFINITY
/obj/item/mod/core/infinite/max_charge_amount()
return INFINITY
/obj/item/mod/core/infinite/add_charge(amount)
return TRUE
/obj/item/mod/core/infinite/subtract_charge(amount)
return amount
/obj/item/mod/core/infinite/check_charge(amount)
return TRUE
/obj/item/mod/core/infinite/get_charge_icon_state()
return "high"
/obj/item/mod/core/infinite/get_chargebar_color()
return "teal"
/obj/item/mod/core/infinite/get_chargebar_string()
return "Infinite"
/obj/item/mod/core/standard
name = "MOD standard core"
icon_state = "mod-core-standard"
desc = "Growing in the most lush, fertile areas of the planet Sprout, there is a crystal known as the Heartbloom. \
These rare, organic piezoelectric crystals are of incredible cultural significance to the artist castes of the \
Ethereals, owing to their appearance; which is exactly similar to that of an Ethereal's heart.\n\
Which one you have in your suit is unclear, but either way, \
it's been repurposed to be an internal power source for a Modular Outerwear Device."
/// Installed cell.
var/obj/item/stock_parts/power_store/cell
/obj/item/mod/core/standard/Destroy()
QDEL_NULL(cell)
return ..()
/obj/item/mod/core/standard/install(obj/item/mod/control/mod_unit)
. = ..()
if(cell)
install_cell(cell)
RegisterSignal(mod, COMSIG_ATOM_EXAMINE, PROC_REF(on_examine))
RegisterSignal(mod, COMSIG_ATOM_ATTACK_HAND, PROC_REF(on_attack_hand))
RegisterSignal(mod, COMSIG_ATOM_ITEM_INTERACTION, PROC_REF(on_mod_interaction))
RegisterSignal(mod, COMSIG_MOD_WEARER_SET, PROC_REF(on_wearer_set))
if(mod.wearer)
on_wearer_set(mod, mod.wearer)
/obj/item/mod/core/standard/uninstall()
if(!QDELETED(cell))
cell.forceMove(drop_location())
UnregisterSignal(mod, list(
COMSIG_ATOM_EXAMINE,
COMSIG_ATOM_ATTACK_HAND,
COMSIG_ATOM_ITEM_INTERACTION,
COMSIG_MOD_WEARER_SET,
))
if(mod.wearer)
on_wearer_unset(mod, mod.wearer)
return ..()
/obj/item/mod/core/standard/charge_source()
return cell
/obj/item/mod/core/standard/charge_amount()
var/obj/item/stock_parts/power_store/charge_source = charge_source()
return charge_source?.charge || 0
/obj/item/mod/core/standard/max_charge_amount(amount)
var/obj/item/stock_parts/power_store/charge_source = charge_source()
return charge_source?.maxcharge || 1
/obj/item/mod/core/standard/add_charge(amount)
var/obj/item/stock_parts/power_store/charge_source = charge_source()
if(isnull(charge_source))
return FALSE
. = charge_source.give(amount)
if(.)
mod.update_charge_alert()
return .
/obj/item/mod/core/standard/subtract_charge(amount)
var/obj/item/stock_parts/power_store/charge_source = charge_source()
if(isnull(charge_source))
return FALSE
. = charge_source.use(amount, TRUE)
if(.)
mod.update_charge_alert()
return .
/obj/item/mod/core/standard/check_charge(amount)
return charge_amount() >= amount
/obj/item/mod/core/standard/get_charge_icon_state()
if(isnull(charge_source()))
return "missing"
switch(round(charge_amount() / max_charge_amount(), 0.01))
if(0.75 to INFINITY)
return "high"
if(0.5 to 0.75)
return "mid"
if(0.25 to 0.5)
return "low"
if(0.02 to 0.25)
return "very_low"
return "empty"
/obj/item/mod/core/standard/get_chargebar_color()
if(isnull(charge_source()))
return "transparent"
switch(round(charge_amount() / max_charge_amount(), 0.01))
if(-INFINITY to 0.33)
return "bad"
if(0.33 to 0.66)
return "average"
if(0.66 to INFINITY)
return "good"
/obj/item/mod/core/standard/get_chargebar_string()
if(isnull(charge_source()))
return "Power Cell Missing"
return ..()
/obj/item/mod/core/standard/proc/install_cell(new_cell)
cell = new_cell
cell.forceMove(src)
mod.update_charge_alert()
/obj/item/mod/core/standard/proc/uninstall_cell()
if(!cell)
return
cell = null
mod.update_charge_alert()
/obj/item/mod/core/standard/Exited(atom/movable/gone, direction)
. = ..()
if(gone == cell)
uninstall_cell()
/obj/item/mod/core/standard/proc/on_examine(datum/source, mob/examiner, list/examine_text)
SIGNAL_HANDLER
if(!mod.open)
return
examine_text += cell ? "You could remove the cell with an empty hand." : "You could use a cell on it to install one."
/obj/item/mod/core/standard/proc/on_attack_hand(datum/source, mob/living/user)
SIGNAL_HANDLER
if(mod.seconds_electrified && charge_amount() && mod.shock(user))
return COMPONENT_CANCEL_ATTACK_CHAIN
if(mod.open && mod.loc == user)
INVOKE_ASYNC(src, PROC_REF(mod_uninstall_cell), user)
return COMPONENT_CANCEL_ATTACK_CHAIN
return NONE
/obj/item/mod/core/standard/proc/mod_uninstall_cell(mob/living/user)
if(!cell)
mod.balloon_alert(user, "no cell!")
return
mod.balloon_alert(user, "removing cell...")
if(!do_after(user, 1.5 SECONDS, target = mod))
mod.balloon_alert(user, "interrupted!")
return
mod.balloon_alert(user, "cell removed")
playsound(mod, 'sound/machines/click.ogg', 50, TRUE, SILENCED_SOUND_EXTRARANGE)
var/obj/item/cell_to_move = cell
cell_to_move.forceMove(drop_location())
user.put_in_hands(cell_to_move)
/obj/item/mod/core/standard/proc/on_mod_interaction(datum/source, mob/living/user, obj/item/thing)
SIGNAL_HANDLER
return item_interaction(user, thing)
/obj/item/mod/core/standard/item_interaction(mob/living/user, obj/item/tool, list/modifiers)
return replace_cell(tool, user) ? ITEM_INTERACT_SUCCESS : NONE
/obj/item/mod/core/standard/proc/replace_cell(obj/item/attacking_item, mob/user)
if(!istype(attacking_item, /obj/item/stock_parts/power_store/cell))
return FALSE
if(!mod.open)
mod.balloon_alert(user, "cover closed!")
playsound(mod, 'sound/machines/scanner/scanbuzz.ogg', 25, TRUE, SILENCED_SOUND_EXTRARANGE)
return FALSE
if(cell)
mod.balloon_alert(user, "already has cell!")
playsound(mod, 'sound/machines/scanner/scanbuzz.ogg', 25, TRUE, SILENCED_SOUND_EXTRARANGE)
return FALSE
install_cell(attacking_item)
mod.balloon_alert(user, "cell installed")
playsound(mod, 'sound/machines/click.ogg', 50, TRUE, SILENCED_SOUND_EXTRARANGE)
return TRUE
/obj/item/mod/core/standard/proc/on_wearer_set(datum/source, mob/user)
SIGNAL_HANDLER
RegisterSignal(mod.wearer, COMSIG_PROCESS_BORGCHARGER_OCCUPANT, PROC_REF(on_borg_charge))
RegisterSignal(mod, COMSIG_MOD_WEARER_UNSET, PROC_REF(on_wearer_unset))
/obj/item/mod/core/standard/proc/on_wearer_unset(datum/source, mob/user)
SIGNAL_HANDLER
UnregisterSignal(mod.wearer, COMSIG_PROCESS_BORGCHARGER_OCCUPANT)
UnregisterSignal(mod, COMSIG_MOD_WEARER_UNSET)
/obj/item/mod/core/standard/proc/on_borg_charge(datum/source, datum/callback/charge_cell, seconds_per_tick)
SIGNAL_HANDLER
var/obj/item/stock_parts/power_store/target_cell = charge_source()
if(isnull(target_cell))
return
if(charge_cell.Invoke(target_cell, seconds_per_tick))
mod.update_charge_alert()
/obj/item/mod/core/ethereal
name = "MOD ethereal core"
icon_state = "mod-core-ethereal"
desc = "A reverse engineered core of a Modular Outerwear Device. Using natural liquid electricity from Ethereals, \
preventing the need to use external sources to convert electric charge. As the suits are naturally charged by \
liquid electricity, this core makes it much more efficient, running all soft, hard, and wetware with several \
times less energy usage."
/// A modifier to all charge we use, ethereals don't need to spend as much energy as normal suits.
var/charge_modifier = 0.1
/obj/item/mod/core/ethereal/charge_source()
var/obj/item/organ/stomach/ethereal/ethereal_stomach = mod.wearer.get_organ_slot(ORGAN_SLOT_STOMACH)
if(!istype(ethereal_stomach))
return
return ethereal_stomach
/obj/item/mod/core/ethereal/charge_amount()
var/obj/item/organ/stomach/ethereal/charge_source = charge_source()
return charge_source?.cell.charge() || ETHEREAL_CHARGE_NONE
/obj/item/mod/core/ethereal/max_charge_amount()
return ETHEREAL_CHARGE_FULL
/obj/item/mod/core/ethereal/add_charge(amount)
var/obj/item/organ/stomach/ethereal/charge_source = charge_source()
if(isnull(charge_source))
return FALSE
charge_source.adjust_charge(amount * charge_modifier)
return TRUE
/obj/item/mod/core/ethereal/subtract_charge(amount)
var/obj/item/organ/stomach/ethereal/charge_source = charge_source()
if(isnull(charge_source))
return FALSE
return -charge_source.adjust_charge(-amount * charge_modifier)
/obj/item/mod/core/ethereal/check_charge(amount)
return charge_amount() >= amount * charge_modifier
/obj/item/mod/core/ethereal/get_charge_icon_state()
return isnull(charge_source()) ? "missing" : "0"
/obj/item/mod/core/ethereal/get_chargebar_color()
if(isnull(charge_source()))
return "transparent"
switch(charge_amount())
if(-INFINITY to ETHEREAL_CHARGE_LOWPOWER)
return "bad"
if(ETHEREAL_CHARGE_LOWPOWER to ETHEREAL_CHARGE_NORMAL)
return "average"
if(ETHEREAL_CHARGE_NORMAL to ETHEREAL_CHARGE_FULL)
return "good"
if(ETHEREAL_CHARGE_FULL to INFINITY)
return "teal"
/obj/item/mod/core/ethereal/get_chargebar_string()
var/obj/item/organ/stomach/ethereal/charge_source = charge_source()
if(isnull(charge_source()) || isnull(charge_source.cell))
return "Biological Battery Missing"
return ..()
#define PLASMA_CORE_ORE_CHARGE (1.5 * STANDARD_CELL_CHARGE)
#define PLASMA_CORE_SHEET_CHARGE (2 * STANDARD_CELL_CHARGE)
/obj/item/mod/core/plasma
name = "MOD plasma core"
icon_state = "mod-core-plasma"
desc = "Nanotrasen's attempt at capitalizing on their plasma research. These plasma cores are refueled \
through plasma fuel, allowing for easy continued use by their mining squads."
/// How much charge we can store.
var/maxcharge = 10 * STANDARD_CELL_CHARGE
/// How much charge we are currently storing.
var/charge = 10 * STANDARD_CELL_CHARGE
/// Associated list of charge sources and how much they charge, only stacks allowed.
var/list/charger_list = list(/obj/item/stack/ore/plasma = PLASMA_CORE_ORE_CHARGE, /obj/item/stack/sheet/mineral/plasma = PLASMA_CORE_SHEET_CHARGE)
/obj/item/mod/core/plasma/install(obj/item/mod/control/mod_unit)
. = ..()
RegisterSignal(mod, COMSIG_ATOM_ITEM_INTERACTION, PROC_REF(on_mod_interaction))
/obj/item/mod/core/plasma/uninstall()
UnregisterSignal(mod, COMSIG_ATOM_ITEM_INTERACTION)
return ..()
/obj/item/mod/core/plasma/charge_source()
return src
/obj/item/mod/core/plasma/charge_amount()
return charge
/obj/item/mod/core/plasma/max_charge_amount()
return maxcharge
/obj/item/mod/core/plasma/add_charge(amount)
charge = min(maxcharge, charge + amount)
mod.update_charge_alert()
return TRUE
/obj/item/mod/core/plasma/subtract_charge(amount)
amount = min(amount, charge)
charge -= amount
mod.update_charge_alert()
return amount
/obj/item/mod/core/plasma/check_charge(amount)
return charge_amount() >= amount
/obj/item/mod/core/plasma/get_charge_icon_state()
switch(round(charge_amount() / max_charge_amount(), 0.01))
if(0.75 to INFINITY)
return "high"
if(0.5 to 0.75)
return "mid"
if(0.25 to 0.5)
return "low"
if(0.02 to 0.25)
return "very_low"
return "empty"
/obj/item/mod/core/plasma/get_chargebar_color()
switch(round(charge_amount() / max_charge_amount(), 0.01))
if(-INFINITY to 0.33)
return "bad"
if(0.33 to INFINITY)
return "purple"
/obj/item/mod/core/plasma/proc/on_mod_interaction(datum/source, mob/living/user, obj/item/thing)
SIGNAL_HANDLER
return item_interaction(user, thing)
/obj/item/mod/core/plasma/item_interaction(mob/living/user, obj/item/tool, list/modifiers)
return charge_plasma(tool, user) ? ITEM_INTERACT_SUCCESS : NONE
/obj/item/mod/core/plasma/proc/charge_plasma(obj/item/stack/plasma, mob/user)
var/charge_given = is_type_in_list(plasma, charger_list, zebra = TRUE)
if(!charge_given)
return FALSE
var/uses_needed = min(plasma.amount, ROUND_UP((max_charge_amount() - charge_amount()) / charge_given))
if(uses_needed <= 0 || !plasma.use(uses_needed))
return FALSE
add_charge(uses_needed * charge_given)
balloon_alert(user, "core refueled")
return TRUE
#undef PLASMA_CORE_ORE_CHARGE
#undef PLASMA_CORE_SHEET_CHARGE
/obj/item/mod/core/plasma/lavaland
name = "MOD plasma flower core"
icon_state = "mod-core-plasma-flower"
desc = "A strange flower from the desolate wastes of lavaland. It pulses with a strange purple glow. \
The wires coming out of it could be hooked into a MODsuit."
light_system = OVERLAY_LIGHT
light_color = "#cc00cc"
light_range = 2.5
light_power = 1.5
// Slightly better than the normal plasma core.
// Not super sure if this should just be the same, but will see.
maxcharge = 15 * STANDARD_CELL_CHARGE
charge = 15 * STANDARD_CELL_CHARGE
/// The mob to be spawned by the core
var/mob/living/spawned_mob_type = /mob/living/basic/butterfly/lavaland/temporary
/// Max number of mobs it can spawn
var/max_spawns = 3
/// Mob spawner for the core
var/datum/component/spawner/mob_spawner
/// Particle holder for pollen particles
var/obj/effect/abstract/particle_holder/particle_effect
/obj/item/mod/core/plasma/lavaland/Destroy()
QDEL_NULL(particle_effect)
return ..()
/obj/item/mod/core/plasma/lavaland/install(obj/item/mod/control/mod_unit)
. = ..()
RegisterSignal(mod_unit, COMSIG_MOD_TOGGLED, PROC_REF(on_toggle))
/obj/item/mod/core/plasma/lavaland/uninstall(obj/item/mod/control/mod_unit)
. = ..()
UnregisterSignal(mod_unit, COMSIG_MOD_TOGGLED)
/obj/item/mod/core/plasma/lavaland/proc/on_toggle()
SIGNAL_HANDLER
if(mod.active)
particle_effect = new(mod.wearer, /particles/pollen, PARTICLE_ATTACH_MOB)
mob_spawner = mod.wearer.AddComponent(/datum/component/spawner, spawn_types=list(spawned_mob_type), spawn_time=5 SECONDS, max_spawned=3, faction=mod.wearer.faction)
RegisterSignal(mob_spawner, COMSIG_SPAWNER_SPAWNED, PROC_REF(new_mob))
RegisterSignal(mod.wearer, COMSIG_MOVABLE_MOVED, PROC_REF(spread_flowers))
else
QDEL_NULL(particle_effect)
UnregisterSignal(mob_spawner, COMSIG_SPAWNER_SPAWNED)
UnregisterSignal(mod.wearer, COMSIG_MOVABLE_MOVED)
for(var/datum/mob in mob_spawner.spawned_things)
qdel(mob)
qdel(mob_spawner)
/obj/item/mod/core/plasma/lavaland/proc/new_mob(spawner, mob/living/basic/butterfly/lavaland/temporary/spawned)
SIGNAL_HANDLER
if(spawned)
spawned.source = src
/obj/item/mod/core/plasma/lavaland/proc/spread_flowers(atom/source, atom/oldloc, dir, forced)
SIGNAL_HANDLER
var/static/list/possible_flower_types = list(
/obj/structure/flora/bush/lavendergrass/style_random,
/obj/structure/flora/bush/flowers_yw/style_random,
/obj/structure/flora/bush/flowers_br/style_random,
/obj/structure/flora/bush/flowers_pp/style_random,
)
var/chosen_type = pick(possible_flower_types)
var/flower_boots = new chosen_type(get_turf(mod.wearer))
animate(flower_boots, alpha = 0, 1 SECONDS)
QDEL_IN(flower_boots, 1 SECONDS)