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* Fixes emissives blockers being broken on mobs (#77088) ## About The Pull Request Fixes https://github.com/tgstation/tgstation/issues/76065 Fixes https://github.com/tgstation/tgstation/issues/73860  https://github.com/tgstation/tgstation/pull/74453 _cough_ So it turned out that no emissive blocker overlays were being added to mobs because `blocks_emissive` being `FALSE` no longer means that it doesn't block emissives. We have to check for `EMISSIVE_BLOCK_NONE` instead after the optimization from the linked PR. ## Why It's Good For The Game  <details><summary>Fixes the window mesh prisons</summary>   </details> <details><summary>No more of the weird partial transparency with buttons and the like</summary>   </details> ## Changelog 🆑 fix: fixes mobs missing most of their emissive blockers /🆑 * Fixes emissives blockers being broken on mobs --------- Co-authored-by: Bloop <13398309+vinylspiders@users.noreply.github.com>