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* Adds mob bleeding overlays, tweaks some bleeding balance * Fixed the various merge conflicts involved with this, added update_wounds_overlay() in hopes that it just works * Fixed our non-updated slash wounds bleeding values Co-authored-by: Ryll Ryll <3589655+Ryll-Ryll@users.noreply.github.com> Co-authored-by: GoldenAlpharex <jerego1234@hotmail.com>