Files
Bubberstation/code/modules/client/preferences/language.dm
SkyratBot 52a70b1df4 [MIRROR] Adds informed default values for a bunch of preferences (to produce less outlandish random characters) (#28688)
* Adds informed default values for a bunch of preferences (to produce less outlandish random characters)

* Update felinid.dm

* Update lizard.dm

* Update monkey.dm

* [READY] the unfuckening of clothing rendering (#79784)

refactors clothing visors to use the same system, including masks being
toggled and stuff like riot helmets toggling using the same system and
welding helmets and such
adds a handler that updates all visuals in slots that an item has
obscured, each visual proc calls that so you no longer have weird shit
happening like having to hardcode a proc for heads where you need to
also update hair, mask, glasses everytime you put on an item

one thing here i could also do is make check_obscured_slots return the
HIDEX flags instead of item slots, because in 99% of cases its hardcoded
to be ran against specific slots (like eye code running it against the
glasses slot), but maintainers didnt seem to like that :/

fuck this 2003 bullshit

theres like several bugs here i fixed but i forgot them all and they are
small

---------

Co-authored-by: MrMelbert <51863163+MrMelbert@users.noreply.github.com>
Co-authored-by: SpaceLoveSs13 <68121607+SpaceLoveSs13@users.noreply.github.com>
2024-07-20 17:46:17 +05:30

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/datum/preference/choiced/language
category = PREFERENCE_CATEGORY_MANUALLY_RENDERED
savefile_key = "language"
savefile_identifier = PREFERENCE_CHARACTER
/datum/preference/choiced/language/create_default_value()
return "Random"
/datum/preference/choiced/language/is_accessible(datum/preferences/preferences)
if (!..(preferences))
return FALSE
return "Bilingual" in preferences.all_quirks
/datum/preference/choiced/language/init_possible_values()
var/list/values = list()
if(!GLOB.uncommon_roundstart_languages.len)
generate_selectable_species_and_languages()
values += "Random"
//we add uncommon as it's foreigner-only.
var/datum/language/uncommon/uncommon_language = /datum/language/uncommon
values += initial(uncommon_language.name)
values += /datum/language/common::name // SKYRAT EDIT ADDITION START - Let's you select common
for(var/datum/language/language_type as anything in GLOB.uncommon_roundstart_languages)
if(initial(language_type.name) in values)
continue
values += initial(language_type.name)
return values
/datum/preference/choiced/language/apply_to_human(mob/living/carbon/human/target, value)
return