Files
Bubberstation/code/game/objects/items/gift.dm
Fikou 05f0c2c1f3 adds the GRILL (#46844)
* a

* GRILL GANG

* sipp

* sip

* seep

* grug

* FSAIUGANOHNHOE

* bru

* a

* finish him

* compilies ^w^

* WOOO

* holy crap

* woo

* a

* h

* woo

* woo

* woo

* awoo

* aa

* aw shet

* heck you floyd

* at ath

* awo

* we like compiling code

* awo

* coal mat

* awoo

* aasdga

* a

* nice

* awoo

* awwoooooooooooooooooooooooo

* awoo

* spaceport bars

* grill gang

* aw

* awooo

* yee

* aw

* flod

* awoo

* awoo

* yesyesyyes

* a

* awoo

* holy sht

* h

* awoo

* awo

* aaaaaaaaa

* awoooooooooo

* awoo

* aw man

* honk

* well boys we did it

* oh mama mia

* ok cobby flushed

* awoo

* removes fun

* yeep

* i just said something

* vruh obama

* ye

* awoo

* awooooooo
2019-10-05 13:40:40 -04:00

114 lines
3.5 KiB
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/* Gifts and wrapping paper
* Contains:
* Gifts
* Wrapping Paper
*/
/*
* Gifts
*/
GLOBAL_LIST_EMPTY(possible_gifts)
/obj/item/a_gift
name = "gift"
desc = "PRESENTS!!!! eek!"
icon = 'icons/obj/storage.dmi'
icon_state = "giftdeliverypackage3"
item_state = "gift"
resistance_flags = FLAMMABLE
var/obj/item/contains_type
/obj/item/a_gift/Initialize()
. = ..()
pixel_x = rand(-10,10)
pixel_y = rand(-10,10)
icon_state = "giftdeliverypackage[rand(1,5)]"
contains_type = get_gift_type()
/obj/item/a_gift/suicide_act(mob/user)
user.visible_message("<span class='suicide'>[user] peeks inside [src] and cries [user.p_them()]self to death! It looks like [user.p_they()] [user.p_were()] on the naughty list...</span>")
return (BRUTELOSS)
/obj/item/a_gift/examine(mob/M)
. = ..()
if(HAS_TRAIT(M, TRAIT_PRESENT_VISION) || isobserver(M))
. += "<span class='notice'>It contains \a [initial(contains_type.name)].</span>"
/obj/item/a_gift/attack_self(mob/M)
if(HAS_TRAIT(M, TRAIT_CANNOT_OPEN_PRESENTS))
to_chat(M, "<span class='warning'>You're supposed to be spreading gifts, not opening them yourself!</span>")
return
qdel(src)
var/obj/item/I = new contains_type(get_turf(M))
M.visible_message("<span class='notice'>[M] unwraps \the [src], finding \a [I] inside!</span>")
I.investigate_log("([I.type]) was found in a present by [key_name(M)].", INVESTIGATE_PRESENTS)
M.put_in_hands(I)
I.add_fingerprint(M)
/obj/item/a_gift/proc/get_gift_type()
var/gift_type_list = list(/obj/item/sord,
/obj/item/storage/wallet,
/obj/item/storage/photo_album,
/obj/item/storage/box/snappops,
/obj/item/storage/crayons,
/obj/item/storage/backpack/holding,
/obj/item/storage/belt/champion,
/obj/item/soap/deluxe,
/obj/item/pickaxe/diamond,
/obj/item/pen/invisible,
/obj/item/lipstick/random,
/obj/item/grenade/smokebomb,
/obj/item/grown/corncob,
/obj/item/poster/random_contraband,
/obj/item/poster/random_official,
/obj/item/book/manual/wiki/barman_recipes,
/obj/item/book/manual/chef_recipes,
/obj/item/bikehorn,
/obj/item/toy/beach_ball,
/obj/item/toy/beach_ball/holoball,
/obj/item/banhammer,
/obj/item/reagent_containers/food/snacks/grown/ambrosia/deus,
/obj/item/reagent_containers/food/snacks/grown/ambrosia/vulgaris,
/obj/item/paicard,
/obj/item/instrument/violin,
/obj/item/instrument/guitar,
/obj/item/storage/belt/utility/full,
/obj/item/clothing/neck/tie/horrible,
/obj/item/clothing/suit/jacket/leather,
/obj/item/clothing/suit/jacket/leather/overcoat,
/obj/item/clothing/suit/poncho,
/obj/item/clothing/suit/poncho/green,
/obj/item/clothing/suit/poncho/red,
/obj/item/clothing/suit/snowman,
/obj/item/clothing/head/snowman,
/obj/item/stack/sheet/mineral/coal)
gift_type_list += subtypesof(/obj/item/clothing/head/collectable)
gift_type_list += subtypesof(/obj/item/toy) - (((typesof(/obj/item/toy/cards) - /obj/item/toy/cards/deck) + /obj/item/toy/figure + /obj/item/toy/ammo)) //All toys, except for abstract types and syndicate cards.
var/gift_type = pick(gift_type_list)
return gift_type
/obj/item/a_gift/anything
name = "christmas gift"
desc = "It could be anything!"
/obj/item/a_gift/anything/get_gift_type()
if(!GLOB.possible_gifts.len)
var/list/gift_types_list = subtypesof(/obj/item)
for(var/V in gift_types_list)
var/obj/item/I = V
if((!initial(I.icon_state)) || (!initial(I.item_state)) || (initial(I.item_flags) & ABSTRACT))
gift_types_list -= V
GLOB.possible_gifts = gift_types_list
var/gift_type = pick(GLOB.possible_gifts)
return gift_type