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Bubberstation/code/modules/mob
Ghom bff8de4fe1 Skateboard tweaks and buffs. (#81928)
## About The Pull Request
I have been dissatified with the situation of skateboards for a long
while now, especially with the 'pro' and 'hoverboard' versions that
provide negligeable bonuses for the high price they warrant.

On top of all things, this PR makes the aforementioned two subtypes
faster than the standard and improvised skateboards.
Second, the hoverboard now hovers and can be used in zero g (more info
in the CL). The thing costs about 2000, so this is pretty much deserved.
Third, skateboards respect move intents. While in walk intent, you will
ride it slowly, but you also won't crash against other things.
Fourth, improvised skateboards are a nick more unstable and not
mechanically on par with standard skateboards.

## Why It's Good For The Game
Skateboard were cooler back when you would go fast and die young by
crashing into an airlock/spessman/wall at stim speed imho, also see the
first paragrath of the above section.

## Changelog

🆑
balance: The pro skateboard and hoverboard are now faster.
balance: The improvised skateboard is a nick more unstable than the
standard, so the two aren't exactly the same.
add: Riding a skateboard on walk intent will prevent you from crashing
into things, at the cost of speed.
add: hoverboards now actually hovers and can be used even in zero g.
There are a caveat to it: It cannot be ridden on open space gaps deeper
than one level or actual space, unless there're objects that prevent
falls, like lattice or catwalks.
/🆑
2024-03-16 01:37:57 +00:00
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