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* Improved nightshift check on security level change (#79369) ## About The Pull Request Modifies the security level change proc to only fire the nightshift subsystem if the subsystem is running, and if a lighting change is required. If a lighting change is required, nightshift has its next fire set 7 seconds after, so announcements and sounds don't stack. ## Why It's Good For The Game Nightshift is only updated when required, eliminating nuisance announcements when levels unrelated to red/delta are selected. ## Changelog 🆑 LT3 code: Changing security levels will only trigger the nightshift subsystem if lighting changes are required /🆑 * Improved nightshift check on security level change --------- Co-authored-by: lessthanthree <83487515+lessthnthree@users.noreply.github.com>